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https://github.com/TeaOSLab/EdgeAPI.git
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节点所属集群删除后,不再接收API请求
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138
internal/utils/ttlcache/piece.go
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138
internal/utils/ttlcache/piece.go
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@@ -0,0 +1,138 @@
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package ttlcache
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import (
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"github.com/TeaOSLab/EdgeAPI/internal/utils"
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"github.com/TeaOSLab/EdgeAPI/internal/utils/expires"
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"github.com/iwind/TeaGo/types"
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"sync"
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"time"
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)
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type Piece struct {
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m map[uint64]*Item
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expiresList *expires.List
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maxItems int
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lastGCTime int64
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locker sync.RWMutex
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}
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func NewPiece(maxItems int) *Piece {
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return &Piece{
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m: map[uint64]*Item{},
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expiresList: expires.NewSingletonList(),
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maxItems: maxItems,
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}
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}
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func (this *Piece) Add(key uint64, item *Item) (ok bool) {
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this.locker.Lock()
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if len(this.m) >= this.maxItems {
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this.locker.Unlock()
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return
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}
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this.m[key] = item
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this.locker.Unlock()
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this.expiresList.Add(key, item.expiredAt)
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return true
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}
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func (this *Piece) IncreaseInt64(key uint64, delta int64, expiredAt int64, extend bool) (result int64) {
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this.locker.Lock()
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item, ok := this.m[key]
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if ok && item.expiredAt > time.Now().Unix() {
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result = types.Int64(item.Value) + delta
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item.Value = result
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if extend {
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item.expiredAt = expiredAt
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}
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this.expiresList.Add(key, expiredAt)
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} else {
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if len(this.m) < this.maxItems {
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result = delta
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this.m[key] = &Item{
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Value: delta,
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expiredAt: expiredAt,
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}
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this.expiresList.Add(key, expiredAt)
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}
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}
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this.locker.Unlock()
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return
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}
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func (this *Piece) Delete(key uint64) {
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this.expiresList.Remove(key)
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this.locker.Lock()
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delete(this.m, key)
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this.locker.Unlock()
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}
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func (this *Piece) Read(key uint64) (item *Item) {
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this.locker.RLock()
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item = this.m[key]
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if item != nil && item.expiredAt < utils.UnixTime() {
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item = nil
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}
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this.locker.RUnlock()
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return
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}
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func (this *Piece) Count() (count int) {
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this.locker.RLock()
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count = len(this.m)
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this.locker.RUnlock()
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return
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}
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func (this *Piece) GC() {
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var currentTime = time.Now().Unix()
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if this.lastGCTime == 0 {
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this.lastGCTime = currentTime - 3600
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}
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var min = this.lastGCTime
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var max = currentTime
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if min > max {
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// 过去的时间比现在大,则从这一秒重新开始
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min = max
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}
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for i := min; i <= max; i++ {
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var itemMap = this.expiresList.GC(i)
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if len(itemMap) > 0 {
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this.gcItemMap(itemMap)
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}
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}
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this.lastGCTime = currentTime
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}
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func (this *Piece) Clean() {
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this.locker.Lock()
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this.m = map[uint64]*Item{}
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this.locker.Unlock()
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this.expiresList.Clean()
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}
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func (this *Piece) Destroy() {
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this.locker.Lock()
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this.m = nil
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this.locker.Unlock()
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this.expiresList.Clean()
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}
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func (this *Piece) gcItemMap(itemMap expires.ItemMap) {
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this.locker.Lock()
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for key := range itemMap {
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delete(this.m, key)
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}
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this.locker.Unlock()
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}
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