package models import ( _ "github.com/go-sql-driver/mysql" "github.com/iwind/TeaGo/Tea" "github.com/iwind/TeaGo/dbs" "github.com/iwind/TeaGo/rands" "github.com/iwind/TeaGo/types" ) const ( NodeStateEnabled = 1 // 已启用 NodeStateDisabled = 0 // 已禁用 ) type NodeDAO dbs.DAO func NewNodeDAO() *NodeDAO { return dbs.NewDAO(&NodeDAO{ DAOObject: dbs.DAOObject{ DB: Tea.Env, Table: "edgeNodes", Model: new(Node), PkName: "id", }, }).(*NodeDAO) } var SharedNodeDAO = NewNodeDAO() // 启用条目 func (this *NodeDAO) EnableNode(id uint32) (rowsAffected int64, err error) { return this.Query(). Pk(id). Set("state", NodeStateEnabled). Update() } // 禁用条目 func (this *NodeDAO) DisableNode(id uint32) (rowsAffected int64, err error) { return this.Query(). Pk(id). Set("state", NodeStateDisabled). Update() } // 查找启用中的条目 func (this *NodeDAO) FindEnabledNode(id uint32) (*Node, error) { result, err := this.Query(). Pk(id). Attr("state", NodeStateEnabled). Find() if result == nil { return nil, err } return result.(*Node), err } // 根据主键查找名称 func (this *NodeDAO) FindNodeName(id uint32) (string, error) { name, err := this.Query(). Pk(id). Result("name"). FindCol("") return name.(string), err } // 创建节点 func (this *NodeDAO) CreateNode(name string, clusterId int) (nodeId int, err error) { op := NewNodeOperator() op.Name = name op.NodeId = rands.HexString(32) op.Secret = rands.String(32) op.ClusterId = clusterId op.State = NodeStateEnabled _, err = this.Save(op) if err != nil { return 0, err } return types.Int(op.Id), nil } // 修改节点 func (this *NodeDAO) UpdateNode(nodeId int, name string, clusterId int) error { op := NewNodeOperator() op.Id = nodeId op.Name = name op.ClusterId = clusterId _, err := this.Save(op) return err } // 计算所有节点数量 func (this *NodeDAO) CountAllEnabledNodes() (int64, error) { return this.Query(). State(NodeStateEnabled). Count() } // 列出单页节点 func (this *NodeDAO) ListEnabledNodes(offset int64, size int64) (result []*Node, err error) { _, err = this.Query(). State(NodeStateEnabled). Offset(int(offset)). Limit(int(size)). DescPk(). Slice(&result). FindAll() return }