Files
EdgeAPI/internal/nodes/node_status_executor_unix.go
GoEdgeLab 5a17ae9d79 v1.4.1
2024-07-27 14:15:25 +08:00

58 lines
1.2 KiB
Go

//go:build !windows
// +build !windows
package nodes
import (
"runtime"
"runtime/debug"
"github.com/TeaOSLab/EdgeCommon/pkg/nodeconfigs"
"github.com/shirou/gopsutil/v3/load"
"github.com/shirou/gopsutil/v3/mem"
)
// 更新内存
func (this *NodeStatusExecutor) updateMem(status *nodeconfigs.NodeStatus) {
stat, err := mem.VirtualMemory()
if err != nil {
return
}
// 重新计算内存
if stat.Total > 0 {
stat.Used = stat.Total - stat.Free - stat.Buffers - stat.Cached
status.MemoryUsage = float64(stat.Used) / float64(stat.Total)
}
status.MemoryTotal = stat.Total
// 内存严重不足时自动释放内存
if stat.Total > 0 {
var minFreeMemory = stat.Total / 8
if minFreeMemory > 1<<30 {
minFreeMemory = 1 << 30
}
if stat.Available > 0 && stat.Available < minFreeMemory {
runtime.GC()
debug.FreeOSMemory()
}
}
}
// 更新负载
func (this *NodeStatusExecutor) updateLoad(status *nodeconfigs.NodeStatus) {
stat, err := load.Avg()
if err != nil {
status.Error = err.Error()
return
}
if stat == nil {
status.Error = "load is nil"
return
}
status.Load1m = stat.Load1
status.Load5m = stat.Load5
status.Load15m = stat.Load15
}