mirror of
https://github.com/TeaOSLab/EdgeAPI.git
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160 lines
4.1 KiB
Go
160 lines
4.1 KiB
Go
// Copyright 2022 GoEdge CDN goedge.cdn@gmail.com. All rights reserved.
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package services
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import (
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"context"
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"github.com/TeaOSLab/EdgeAPI/internal/db/models/regions"
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"github.com/TeaOSLab/EdgeCommon/pkg/rpc/pb"
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)
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// RegionTownService 区县相关服务
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type RegionTownService struct {
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BaseService
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}
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// FindAllRegionTowns 查找所有区县
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func (this *RegionTownService) FindAllRegionTowns(ctx context.Context, req *pb.FindAllRegionTownsRequest) (*pb.FindAllRegionTownsResponse, error) {
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_, _, err := this.ValidateNodeId(ctx)
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if err != nil {
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return nil, err
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}
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var tx = this.NullTx()
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towns, err := regions.SharedRegionTownDAO.FindAllRegionTowns(tx)
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if err != nil {
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return nil, err
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}
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var pbTowns = []*pb.RegionTown{}
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var citiesMap = map[int64]*regions.RegionCity{} // provinceId => *RegionCity
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for _, town := range towns {
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var cityId = int64(town.CityId)
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var pbCity = &pb.RegionCity{Id: cityId}
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if req.IncludeRegionCity {
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city, ok := citiesMap[cityId]
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if !ok {
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city, err = regions.SharedRegionCityDAO.FindEnabledRegionCity(tx, cityId)
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if err != nil {
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return nil, err
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}
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if city == nil {
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continue
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}
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citiesMap[cityId] = city
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}
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pbCity = &pb.RegionCity{
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Id: int64(city.ValueId),
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Name: city.Name,
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Codes: city.DecodeCodes(),
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CustomName: city.CustomName,
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CustomCodes: city.DecodeCustomCodes(),
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DisplayName: city.DisplayName(),
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}
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}
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pbTowns = append(pbTowns, &pb.RegionTown{
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Id: int64(town.ValueId),
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Name: town.Name,
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Codes: town.DecodeCodes(),
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RegionCityId: int64(town.CityId),
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RegionCity: pbCity,
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CustomName: town.CustomName,
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CustomCodes: town.DecodeCustomCodes(),
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DisplayName: town.DisplayName(),
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})
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}
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return &pb.FindAllRegionTownsResponse{
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RegionTowns: pbTowns,
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}, nil
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}
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// FindAllRegionTownsWithRegionCityId 查找某个城市的所有区县
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func (this *RegionTownService) FindAllRegionTownsWithRegionCityId(ctx context.Context, req *pb.FindAllRegionTownsWithRegionCityIdRequest) (*pb.FindAllRegionTownsWithRegionCityIdResponse, error) {
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_, _, err := this.ValidateNodeId(ctx)
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if err != nil {
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return nil, err
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}
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var tx = this.NullTx()
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towns, err := regions.SharedRegionTownDAO.FindAllRegionTownsWithCityId(tx, req.RegionCityId)
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if err != nil {
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return nil, err
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}
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var pbTowns = []*pb.RegionTown{}
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for _, town := range towns {
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var cityId = int64(town.CityId)
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var pbCity = &pb.RegionCity{Id: cityId}
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pbTowns = append(pbTowns, &pb.RegionTown{
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Id: int64(town.ValueId),
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Name: town.Name,
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Codes: town.DecodeCodes(),
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RegionCityId: int64(town.CityId),
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RegionCity: pbCity,
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CustomName: town.CustomName,
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CustomCodes: town.DecodeCustomCodes(),
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DisplayName: town.DisplayName(),
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})
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}
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return &pb.FindAllRegionTownsWithRegionCityIdResponse{
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RegionTowns: pbTowns,
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}, nil
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}
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// FindRegionTown 查找单个区县信息
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func (this *RegionTownService) FindRegionTown(ctx context.Context, req *pb.FindRegionTownRequest) (*pb.FindRegionTownResponse, error) {
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_, _, err := this.ValidateNodeId(ctx)
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if err != nil {
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return nil, err
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}
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var tx = this.NullTx()
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town, err := regions.SharedRegionTownDAO.FindEnabledRegionTown(tx, req.RegionTownId)
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if err != nil {
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return nil, err
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}
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if town == nil {
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return &pb.FindRegionTownResponse{
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RegionTown: nil,
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}, nil
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}
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return &pb.FindRegionTownResponse{
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RegionTown: &pb.RegionTown{
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Id: int64(town.ValueId),
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Name: town.Name,
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Codes: town.DecodeCodes(),
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RegionCityId: int64(town.CityId),
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CustomName: town.CustomName,
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CustomCodes: town.DecodeCustomCodes(),
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DisplayName: town.DisplayName(),
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},
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}, nil
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}
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// UpdateRegionTownCustom 修改区县定制信息
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func (this *RegionTownService) UpdateRegionTownCustom(ctx context.Context, req *pb.UpdateRegionTownCustomRequest) (*pb.RPCSuccess, error) {
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_, err := this.ValidateAdmin(ctx)
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if err != nil {
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return nil, err
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}
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var tx = this.NullTx()
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err = regions.SharedRegionTownDAO.UpdateTownCustom(tx, req.RegionTownId, req.CustomName, req.CustomCodes)
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if err != nil {
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return nil, err
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}
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return this.Success()
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}
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