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			139 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			139 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
package ttlcache
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import (
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	"github.com/TeaOSLab/EdgeAPI/internal/utils"
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	"github.com/TeaOSLab/EdgeAPI/internal/utils/expires"
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	"github.com/iwind/TeaGo/types"
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	"sync"
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	"time"
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)
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type Piece struct {
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	m           map[uint64]*Item
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	expiresList *expires.List
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	maxItems    int
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	lastGCTime  int64
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	locker sync.RWMutex
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}
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func NewPiece(maxItems int) *Piece {
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	return &Piece{
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		m:           map[uint64]*Item{},
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		expiresList: expires.NewSingletonList(),
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		maxItems:    maxItems,
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	}
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}
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func (this *Piece) Add(key uint64, item *Item) (ok bool) {
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	this.locker.Lock()
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	if len(this.m) >= this.maxItems {
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		this.locker.Unlock()
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		return
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	}
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	this.m[key] = item
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	this.locker.Unlock()
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	this.expiresList.Add(key, item.expiredAt)
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	return true
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}
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func (this *Piece) IncreaseInt64(key uint64, delta int64, expiredAt int64, extend bool) (result int64) {
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	this.locker.Lock()
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	item, ok := this.m[key]
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	if ok && item.expiredAt > time.Now().Unix() {
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		result = types.Int64(item.Value) + delta
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		item.Value = result
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		if extend {
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			item.expiredAt = expiredAt
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		}
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		this.expiresList.Add(key, expiredAt)
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	} else {
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		if len(this.m) < this.maxItems {
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			result = delta
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			this.m[key] = &Item{
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				Value:     delta,
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				expiredAt: expiredAt,
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			}
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			this.expiresList.Add(key, expiredAt)
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		}
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	}
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	this.locker.Unlock()
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	return
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}
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func (this *Piece) Delete(key uint64) {
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	this.expiresList.Remove(key)
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	this.locker.Lock()
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	delete(this.m, key)
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	this.locker.Unlock()
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}
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func (this *Piece) Read(key uint64) (item *Item) {
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	this.locker.RLock()
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	item = this.m[key]
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	if item != nil && item.expiredAt < utils.UnixTime() {
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		item = nil
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	}
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	this.locker.RUnlock()
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	return
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}
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func (this *Piece) Count() (count int) {
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	this.locker.RLock()
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	count = len(this.m)
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	this.locker.RUnlock()
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	return
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}
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func (this *Piece) GC() {
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	var currentTime = time.Now().Unix()
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	if this.lastGCTime == 0 {
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		this.lastGCTime = currentTime - 3600
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	}
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	var min = this.lastGCTime
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	var max = currentTime
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	if min > max {
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		// 过去的时间比现在大,则从这一秒重新开始
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		min = max
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	}
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	for i := min; i <= max; i++ {
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		var itemMap = this.expiresList.GC(i)
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		if len(itemMap) > 0 {
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			this.gcItemMap(itemMap)
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		}
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	}
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	this.lastGCTime = currentTime
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}
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func (this *Piece) Clean() {
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	this.locker.Lock()
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	this.m = map[uint64]*Item{}
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	this.locker.Unlock()
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	this.expiresList.Clean()
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}
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func (this *Piece) Destroy() {
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	this.locker.Lock()
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	this.m = nil
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	this.locker.Unlock()
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	this.expiresList.Clean()
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}
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func (this *Piece) gcItemMap(itemMap expires.ItemMap) {
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	this.locker.Lock()
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	for key := range itemMap {
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		delete(this.m, key)
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	}
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	this.locker.Unlock()
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}
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