package serverconfigs import "strings" type ServerGroup struct { fullAddr string Servers []*ServerConfig } func NewServerGroup(fullAddr string) *ServerGroup { return &ServerGroup{fullAddr: fullAddr} } // 添加服务 func (this *ServerGroup) Add(server *ServerConfig) { this.Servers = append(this.Servers, server) } // 获取完整的地址 func (this *ServerGroup) FullAddr() string { return this.fullAddr } // 获取当前分组的协议 func (this *ServerGroup) Protocol() Protocol { for _, p := range AllProtocols() { if strings.HasPrefix(this.fullAddr, p.String()+":") { return p } } return ProtocolHTTP } // 获取当前分组的地址 func (this *ServerGroup) Addr() string { protocol := this.Protocol() if protocol == ProtocolUnix { return strings.TrimPrefix(this.fullAddr, protocol.String()+":") } return strings.TrimPrefix(this.fullAddr, protocol.String()+"://") } // 判断当前分组是否为HTTP func (this *ServerGroup) IsHTTP() bool { p := this.Protocol() return p == ProtocolHTTP || p == ProtocolHTTP4 || p == ProtocolHTTP6 } // 判断当前分组是否为HTTPS func (this *ServerGroup) IsHTTPS() bool { p := this.Protocol() return p == ProtocolHTTPS || p == ProtocolHTTPS4 || p == ProtocolHTTPS6 } // 判断当前分组是否为TCP func (this *ServerGroup) IsTCP() bool { p := this.Protocol() return p == ProtocolTCP || p == ProtocolTCP4 || p == ProtocolTCP6 } // 判断当前分组是否为TLS func (this *ServerGroup) IsTLS() bool { p := this.Protocol() return p == ProtocolTLS || p == ProtocolTLS4 || p == ProtocolTLS6 } // 判断当前分组是否为Unix func (this *ServerGroup) IsUnix() bool { p := this.Protocol() return p == ProtocolUnix } // 判断当前分组是否为UDP func (this *ServerGroup) IsUDP() bool { p := this.Protocol() return p == ProtocolUDP } // 获取第一个Server func (this *ServerGroup) FirstServer() *ServerConfig { if len(this.Servers) > 0 { return this.Servers[0] } return nil }