2023-10-12 20:10:30 +08:00
										 
									 
								 
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								// Copyright 2023 GoEdge CDN goedge.cdn@gmail.com. All rights reserved. Official site: https://goedge.cn .
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								package cachehits
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								import (
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									"github.com/TeaOSLab/EdgeNode/internal/goman"
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									"github.com/TeaOSLab/EdgeNode/internal/utils/fasttime"
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									"github.com/TeaOSLab/EdgeNode/internal/utils/idles"
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											2024-03-28 17:17:34 +08:00
										 
									 
								 
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									memutils "github.com/TeaOSLab/EdgeNode/internal/utils/mem"
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									"github.com/iwind/TeaGo/Tea"
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									"sync"
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									"sync/atomic"
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									"time"
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								)
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								const countSamples = 100_000
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								type Item struct {
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									countHits   uint64
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									countCached uint64
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									timestamp   int64
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									isGood bool
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									isBad  bool
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								}
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								type Stat struct {
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									goodRatio uint64
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									maxItems  int
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									itemMap map[string]*Item // category => *Item
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									mu      *sync.RWMutex
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									ticker *time.Ticker
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								}
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								func NewStat(goodRatio uint64) *Stat {
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									if goodRatio == 0 {
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										goodRatio = 5
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									}
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									var maxItems = memutils.SystemMemoryGB() * 10_000
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									if maxItems <= 0 {
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										maxItems = 100_000
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									}
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									var stat = &Stat{
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										goodRatio: goodRatio,
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										itemMap:   map[string]*Item{},
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										mu:        &sync.RWMutex{},
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										ticker:    time.NewTicker(24 * time.Hour),
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										maxItems:  maxItems,
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									}
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									goman.New(func() {
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										stat.init()
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									})
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									return stat
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								}
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								func (this *Stat) init() {
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									idles.RunTicker(this.ticker, func() {
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										var currentTime = fasttime.Now().Unix()
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										this.mu.RLock()
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										for _, item := range this.itemMap {
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											if item.timestamp < currentTime-7*24*86400 {
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												// reset
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												item.countHits = 0
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												item.countCached = 1
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												item.timestamp = currentTime
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												item.isGood = false
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												item.isBad = false
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											}
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										}
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										this.mu.RUnlock()
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									})
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								}
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								func (this *Stat) IncreaseCached(category string) {
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									this.mu.RLock()
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									var item = this.itemMap[category]
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									if item != nil {
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										if item.isGood || item.isBad {
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											this.mu.RUnlock()
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											return
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										}
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										atomic.AddUint64(&item.countCached, 1)
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										this.mu.RUnlock()
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										return
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									}
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									this.mu.RUnlock()
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									this.mu.Lock()
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									if len(this.itemMap) > this.maxItems {
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										// remove one randomly
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										for k := range this.itemMap {
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											delete(this.itemMap, k)
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											break
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										}
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									}
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									this.itemMap[category] = &Item{
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										countHits:   0,
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										countCached: 1,
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										timestamp:   fasttime.Now().Unix(),
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									}
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									this.mu.Unlock()
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								}
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								func (this *Stat) IncreaseHit(category string) {
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									this.mu.RLock()
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									defer this.mu.RUnlock()
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									var item = this.itemMap[category]
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									if item != nil {
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										if item.isGood || item.isBad {
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											return
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										}
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										atomic.AddUint64(&item.countHits, 1)
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										return
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									}
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								}
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								func (this *Stat) IsGood(category string) bool {
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									this.mu.RLock()
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									defer func() {
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										this.mu.RUnlock()
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									}()
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									var item = this.itemMap[category]
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									if item != nil {
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										if item.isBad {
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											return false
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										}
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										if item.isGood {
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											return true
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										}
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										if item.countCached > countSamples && (Tea.IsTesting() || item.timestamp < fasttime.Now().Unix()-600) /** 10 minutes ago **/ {
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											var isGood = item.countHits*100/item.countCached >= this.goodRatio
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											if isGood {
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												item.isGood = true
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											} else {
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												item.isBad = true
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											}
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											return isGood
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										}
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									}
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									return true
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								}
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								func (this *Stat) Len() int {
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							 | 
							
							
									this.mu.RLock()
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									defer this.mu.RUnlock()
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									return len(this.itemMap)
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								}
							 |