2022-01-12 21:09:00 +08:00
										 
									 
								 
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								// Copyright 2022 Liuxiangchao iwind.liu@gmail.com. All rights reserved.
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								package caches
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								import (
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									"github.com/TeaOSLab/EdgeNode/internal/goman"
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									"github.com/TeaOSLab/EdgeNode/internal/utils/linkedlist"
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									"github.com/fsnotify/fsnotify"
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									"github.com/iwind/TeaGo/logs"
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									"github.com/iwind/TeaGo/types"
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									"path/filepath"
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									"runtime"
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									"sync"
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									"time"
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								)
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								type OpenFileCache struct {
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									poolMap  map[string]*OpenFilePool // file path => Pool
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									poolList *linkedlist.List
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									watcher  *fsnotify.Watcher
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									locker sync.RWMutex
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									maxSize int
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									count   int
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								}
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								func NewOpenFileCache(maxSize int) (*OpenFileCache, error) {
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									if maxSize <= 0 {
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										maxSize = 16384
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									}
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									var cache = &OpenFileCache{
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										maxSize:  maxSize,
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										poolMap:  map[string]*OpenFilePool{},
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										poolList: linkedlist.NewList(),
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									}
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									watcher, err := fsnotify.NewWatcher()
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									if err != nil {
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										return nil, err
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									}
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									cache.watcher = watcher
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									goman.New(func() {
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										for event := range watcher.Events {
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											if runtime.GOOS == "linux" || event.Op&fsnotify.Chmod != fsnotify.Chmod {
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												cache.Close(event.Name)
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											}
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										}
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									})
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									return cache, nil
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								}
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								func (this *OpenFileCache) Get(filename string) *OpenFile {
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									this.locker.RLock()
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									pool, ok := this.poolMap[filename]
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									this.locker.RUnlock()
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									if ok {
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										file, consumed := pool.Get()
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										if consumed {
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											this.locker.Lock()
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											this.count--
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											this.locker.Unlock()
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										}
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										return file
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									}
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									return nil
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								}
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								func (this *OpenFileCache) Put(filename string, file *OpenFile) {
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									this.locker.Lock()
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									defer this.locker.Unlock()
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									pool, ok := this.poolMap[filename]
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									var success bool
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									if ok {
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										success = pool.Put(file)
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									} else {
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										_ = this.watcher.Add(filename)
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										pool = NewOpenFilePool(filename)
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										pool.version = file.version
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										this.poolMap[filename] = pool
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										success = pool.Put(file)
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									}
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									this.poolList.Push(pool.linkItem)
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									// 检查长度
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									if success {
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										this.count++
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										// 如果超过当前容量,则关闭最早的
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										if this.count > this.maxSize {
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											var delta = this.maxSize / 100 // 清理1%
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											if delta == 0 {
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												delta = 1
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											}
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											for i := 0; i < delta; i++ {
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												var head = this.poolList.Head()
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												if head == nil {
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													break
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												}
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												var headPool = head.Value.(*OpenFilePool)
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												headFile, consumed := headPool.Get()
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												if consumed {
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													this.count--
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													if headFile != nil {
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														_ = headFile.Close()
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													}
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												}
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												if headPool.Len() == 0 {
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													delete(this.poolMap, headPool.filename)
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													this.poolList.Remove(head)
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													_ = this.watcher.Remove(headPool.filename)
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												}
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											}
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										}
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									}
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								}
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								func (this *OpenFileCache) Close(filename string) {
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									this.locker.Lock()
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									pool, ok := this.poolMap[filename]
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									if ok {
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							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										delete(this.poolMap, filename)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										this.poolList.Remove(pool.linkItem)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										_ = this.watcher.Remove(filename)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										this.count -= pool.Len()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									this.locker.Unlock()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
										
									
								 | 
							
							
									// 在locker之外,提升性能
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									if ok {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										pool.Close()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								func (this *OpenFileCache) CloseAll() {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									this.locker.Lock()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									for _, pool := range this.poolMap {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										pool.Close()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									this.poolMap = map[string]*OpenFilePool{}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									this.poolList.Reset()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									_ = this.watcher.Close()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									this.locker.Unlock()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								func (this *OpenFileCache) Debug() {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									var ticker = time.NewTicker(5 * time.Second)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									goman.New(func() {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										for range ticker.C {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											logs.Println("==== " + types.String(this.count) + " ====")
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											this.poolList.Range(func(item *linkedlist.Item) (goNext bool) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												logs.Println(filepath.Base(item.Value.(*OpenFilePool).Filename()), item.Value.(*OpenFilePool).Len())
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												return true
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											})
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									})
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								}
							 |