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			58 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
		
		
			
		
	
	
			58 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
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								// Copyright 2021 Liuxiangchao iwind.liu@gmail.com. All rights reserved.
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								package compressions
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								import (
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									"github.com/klauspost/compress/zstd"
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									"io"
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								)
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								type ZSTDWriter struct {
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									BaseWriter
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									writer *zstd.Encoder
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									level  int
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								}
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								func NewZSTDWriter(writer io.Writer, level int) (Writer, error) {
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									return sharedZSTDWriterPool.Get(writer, level)
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								}
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								func newZSTDWriter(writer io.Writer, level int) (Writer, error) {
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									var zstdLevel = zstd.EncoderLevelFromZstd(level)
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									zstdWriter, err := zstd.NewWriter(writer, zstd.WithEncoderLevel(zstdLevel))
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									if err != nil {
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										return nil, err
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									}
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									return &ZSTDWriter{
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										writer: zstdWriter,
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										level:  level,
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									}, nil
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								}
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								func (this *ZSTDWriter) Write(p []byte) (int, error) {
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									return this.writer.Write(p)
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								}
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								func (this *ZSTDWriter) Flush() error {
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									return this.writer.Flush()
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								}
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								func (this *ZSTDWriter) Reset(writer io.Writer) {
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									this.writer.Reset(writer)
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								}
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								func (this *ZSTDWriter) RawClose() error {
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									return this.writer.Close()
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								}
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								func (this *ZSTDWriter) Close() error {
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									return this.Finish(this)
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								}
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								func (this *ZSTDWriter) Level() int {
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									return this.level
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								}
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