优化内容压缩

* 取消用户设置的压缩级别,现在压缩级别通过系统自动设置
* Pool中的对象命中100万次时自动销毁,避免内存泄漏
* 降低Pool中的对象数量,避免占用太多内存
* 根据系统CPU线程数自动计算压缩级别,避免消耗太多CPU
* zstd限制解码的最大Window
* zstd使用低内存模式
This commit is contained in:
刘祥超
2024-04-16 11:32:38 +08:00
parent ae82310b92
commit 140d3bbf59
21 changed files with 125 additions and 82 deletions

View File

@@ -18,12 +18,8 @@ func NewGzipWriter(writer io.Writer, level int) (Writer, error) {
return sharedGzipWriterPool.Get(writer, level)
}
func newGzipWriter(writer io.Writer, level int) (Writer, error) {
if level <= 0 {
level = gzip.BestSpeed
} else if level > gzip.BestCompression {
level = gzip.BestCompression
}
func newGzipWriter(writer io.Writer) (Writer, error) {
var level = GenerateCompressLevel(gzip.BestSpeed, gzip.BestCompression)
gzipWriter, err := gzip.NewWriterLevel(writer, level)
if err != nil {