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https://github.com/TeaOSLab/EdgeNode.git
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优化计数器性能
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@@ -22,7 +22,7 @@ type SupportedUIntType interface {
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type Counter[T SupportedUIntType] struct {
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countMaps uint64
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locker *syncutils.RWMutex
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itemMaps []map[uint64]*Item[T]
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itemMaps []map[uint64]Item[T]
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gcTicker *time.Ticker
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gcIndex int
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@@ -36,9 +36,9 @@ func NewCounter[T SupportedUIntType]() *Counter[T] {
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count = 8
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}
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var itemMaps = []map[uint64]*Item[T]{}
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var itemMaps = []map[uint64]Item[T]{}
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for i := 0; i < count; i++ {
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itemMaps = append(itemMaps, map[uint64]*Item[T]{})
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itemMaps = append(itemMaps, map[uint64]Item[T]{})
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}
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var counter = &Counter[T]{
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@@ -69,19 +69,22 @@ func (this *Counter[T]) WithGC() *Counter[T] {
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func (this *Counter[T]) Increase(key uint64, lifeSeconds int) T {
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var index = int(key % this.countMaps)
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this.locker.RLock(index)
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var item = this.itemMaps[index][key]
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var item = this.itemMaps[index][key] // item MUST NOT be pointer
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this.locker.RUnlock(index)
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if item == nil {
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if !item.IsOk() {
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// no need to care about duplication
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// always insert new item even when itemMap is full
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item = NewItem[T](lifeSeconds)
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var result = item.Increase()
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this.locker.Lock(index)
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this.itemMaps[index][key] = item
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this.locker.Unlock(index)
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return result
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}
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this.locker.Lock(index)
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var result = item.Increase()
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this.itemMaps[index][key] = item // overwrite
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this.locker.Unlock(index)
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return result
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}
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@@ -97,7 +100,7 @@ func (this *Counter[T]) Get(key uint64) T {
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this.locker.RLock(index)
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defer this.locker.RUnlock(index)
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var item = this.itemMaps[index][key]
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if item != nil {
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if item.IsOk() {
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return item.Sum()
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}
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return 0
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@@ -115,7 +118,7 @@ func (this *Counter[T]) Reset(key uint64) {
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var item = this.itemMaps[index][key]
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this.locker.RUnlock(index)
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if item != nil {
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if item.IsOk() {
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this.locker.Lock(index)
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delete(this.itemMaps[index], key)
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this.locker.Unlock(index)
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@@ -101,7 +101,7 @@ func TestCounterMemory(t *testing.T) {
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var costSeconds = time.Since(before).Seconds()
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var stats = &debug.GCStats{}
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debug.ReadGCStats(stats)
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t.Log("GC pause:", stats.PauseTotal.Seconds()*1000, "ms", "cost:", costSeconds*1000, "ms")
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t.Log("GC pause:", stats.Pause[0].Seconds()*1000, "ms", "cost:", costSeconds*1000, "ms")
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}
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gcPause()
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@@ -113,12 +113,14 @@ func BenchmarkCounter_Increase(b *testing.B) {
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runtime.GOMAXPROCS(4)
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var counter = counters.NewCounter[uint32]()
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b.ReportAllocs()
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b.ResetTimer()
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var i uint64
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b.RunParallel(func(pb *testing.PB) {
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for pb.Next() {
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counter.Increase(atomic.AddUint64(&i, 1)%1e6, 20)
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counter.Increase(atomic.AddUint64(&i, 1)%1_000_000, 20)
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}
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})
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@@ -138,11 +140,12 @@ func BenchmarkCounter_IncreaseKey(b *testing.B) {
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}()
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b.ResetTimer()
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b.ReportAllocs()
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var i uint64
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b.RunParallel(func(pb *testing.PB) {
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for pb.Next() {
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counter.IncreaseKey(types.String(atomic.AddUint64(&i, 1)%1e6), 20)
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counter.IncreaseKey(types.String(atomic.AddUint64(&i, 1)%1_000_000), 20)
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}
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})
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@@ -16,7 +16,7 @@ type Item[T SupportedUIntType] struct {
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spanSeconds int64
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}
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func NewItem[T SupportedUIntType](lifeSeconds int) *Item[T] {
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func NewItem[T SupportedUIntType](lifeSeconds int) Item[T] {
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if lifeSeconds <= 0 {
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lifeSeconds = 60
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}
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@@ -27,7 +27,7 @@ func NewItem[T SupportedUIntType](lifeSeconds int) *Item[T] {
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spanSeconds++
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}
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return &Item[T]{
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return Item[T]{
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lifeSeconds: int64(lifeSeconds),
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spanSeconds: int64(spanSeconds),
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lastUpdateTime: fasttime.Now().Unix(),
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@@ -126,3 +126,7 @@ func (this *Item[T]) calculateSpanIndex(timestamp int64) int {
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}
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return index
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}
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func (this *Item[T]) IsOk() bool {
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return this.lifeSeconds > 0
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}
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