mirror of
https://github.com/TeaOSLab/EdgeNode.git
synced 2025-11-03 23:20:25 +08:00
将以往的caches.FileList修改为caches.SQLiteFileList
This commit is contained in:
183
internal/caches/list_file_hash_map_sqlite.go
Normal file
183
internal/caches/list_file_hash_map_sqlite.go
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@@ -0,0 +1,183 @@
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// Copyright 2022 Liuxiangchao iwind.liu@gmail.com. All rights reserved. Official site: https://goedge.cn .
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package caches
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import (
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"github.com/TeaOSLab/EdgeNode/internal/utils"
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"github.com/TeaOSLab/EdgeNode/internal/zero"
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"math/big"
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"sync"
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)
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const HashMapSharding = 31
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var bigIntPool = sync.Pool{
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New: func() any {
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return big.NewInt(0)
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},
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}
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// SQLiteFileListHashMap 文件Hash列表
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type SQLiteFileListHashMap struct {
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m []map[uint64]zero.Zero
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lockers []*sync.RWMutex
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isAvailable bool
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isReady bool
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}
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func NewSQLiteFileListHashMap() *SQLiteFileListHashMap {
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var m = make([]map[uint64]zero.Zero, HashMapSharding)
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var lockers = make([]*sync.RWMutex, HashMapSharding)
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for i := 0; i < HashMapSharding; i++ {
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m[i] = map[uint64]zero.Zero{}
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lockers[i] = &sync.RWMutex{}
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}
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return &SQLiteFileListHashMap{
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m: m,
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lockers: lockers,
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isAvailable: false,
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isReady: false,
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}
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}
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func (this *SQLiteFileListHashMap) Load(db *SQLiteFileListDB) error {
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// 如果系统内存过小,我们不缓存
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if utils.SystemMemoryGB() < 3 {
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return nil
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}
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this.isAvailable = true
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var lastId int64
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var maxLoops = 50_000
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for {
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hashList, maxId, err := db.ListHashes(lastId)
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if err != nil {
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return err
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}
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if len(hashList) == 0 {
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break
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}
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this.AddHashes(hashList)
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lastId = maxId
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maxLoops--
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if maxLoops <= 0 {
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break
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}
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}
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this.isReady = true
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return nil
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}
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func (this *SQLiteFileListHashMap) Add(hash string) {
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if !this.isAvailable {
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return
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}
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hashInt, index := this.bigInt(hash)
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this.lockers[index].Lock()
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this.m[index][hashInt] = zero.New()
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this.lockers[index].Unlock()
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}
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func (this *SQLiteFileListHashMap) AddHashes(hashes []string) {
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if !this.isAvailable {
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return
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}
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for _, hash := range hashes {
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hashInt, index := this.bigInt(hash)
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this.lockers[index].Lock()
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this.m[index][hashInt] = zero.New()
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this.lockers[index].Unlock()
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}
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}
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func (this *SQLiteFileListHashMap) Delete(hash string) {
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if !this.isAvailable {
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return
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}
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hashInt, index := this.bigInt(hash)
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this.lockers[index].Lock()
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delete(this.m[index], hashInt)
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this.lockers[index].Unlock()
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}
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func (this *SQLiteFileListHashMap) Exist(hash string) bool {
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if !this.isAvailable {
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return true
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}
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if !this.isReady {
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// 只有完全Ready时才能判断是否为false
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return true
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}
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hashInt, index := this.bigInt(hash)
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this.lockers[index].RLock()
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_, ok := this.m[index][hashInt]
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this.lockers[index].RUnlock()
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return ok
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}
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func (this *SQLiteFileListHashMap) Clean() {
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for i := 0; i < HashMapSharding; i++ {
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this.lockers[i].Lock()
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}
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// 这里不能简单清空 this.m ,避免导致别的数据无法写入 map 而产生 panic
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for i := 0; i < HashMapSharding; i++ {
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this.m[i] = map[uint64]zero.Zero{}
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}
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for i := HashMapSharding - 1; i >= 0; i-- {
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this.lockers[i].Unlock()
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}
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}
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func (this *SQLiteFileListHashMap) IsReady() bool {
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return this.isReady
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}
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func (this *SQLiteFileListHashMap) Len() int {
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for i := 0; i < HashMapSharding; i++ {
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this.lockers[i].Lock()
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}
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var count = 0
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for _, shard := range this.m {
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count += len(shard)
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}
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for i := HashMapSharding - 1; i >= 0; i-- {
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this.lockers[i].Unlock()
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}
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return count
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}
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func (this *SQLiteFileListHashMap) SetIsAvailable(isAvailable bool) {
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this.isAvailable = isAvailable
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}
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func (this *SQLiteFileListHashMap) SetIsReady(isReady bool) {
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this.isReady = isReady
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}
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func (this *SQLiteFileListHashMap) bigInt(hash string) (hashInt uint64, index int) {
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var bigInt = bigIntPool.Get().(*big.Int)
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bigInt.SetString(hash, 16)
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hashInt = bigInt.Uint64()
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bigIntPool.Put(bigInt)
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index = int(hashInt % HashMapSharding)
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return
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}
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