mirror of
https://github.com/TeaOSLab/EdgeNode.git
synced 2025-11-03 23:20:25 +08:00
优化内存写入速度
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@@ -32,6 +32,9 @@ type MemoryItem struct {
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ModifiedAt int64
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TotalSize int64
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IsPrepared bool
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WriteOffset int64
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}
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func (this *MemoryItem) IsExpired() bool {
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@@ -215,7 +218,7 @@ func (this *MemoryStorage) openWriter(key string, expiresAt int64, status int, h
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}
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isWriting = true
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return NewMemoryWriter(this, key, expiresAt, status, isDirty, maxSize, func(valueItem *MemoryItem) {
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return NewMemoryWriter(this, key, expiresAt, status, isDirty, bodySize, maxSize, func(valueItem *MemoryItem) {
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this.locker.Lock()
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delete(this.writingKeyMap, key)
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this.locker.Unlock()
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@@ -16,6 +16,8 @@ type MemoryWriter struct {
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bodySize int64
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status int
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isDirty bool
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expectedBodySize int64
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maxSize int64
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hash uint64
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@@ -24,18 +26,24 @@ type MemoryWriter struct {
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once sync.Once
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}
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func NewMemoryWriter(memoryStorage *MemoryStorage, key string, expiredAt int64, status int, isDirty bool, maxSize int64, endFunc func(valueItem *MemoryItem)) *MemoryWriter {
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func NewMemoryWriter(memoryStorage *MemoryStorage, key string, expiredAt int64, status int, isDirty bool, expectedBodySize int64, maxSize int64, endFunc func(valueItem *MemoryItem)) *MemoryWriter {
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var valueItem = &MemoryItem{
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ExpiresAt: expiredAt,
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ModifiedAt: time.Now().Unix(),
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Status: status,
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}
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if expectedBodySize > 0 {
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valueItem.BodyValue = make([]byte, expectedBodySize)
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valueItem.IsPrepared = true
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}
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var w = &MemoryWriter{
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storage: memoryStorage,
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key: key,
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expiredAt: expiredAt,
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item: &MemoryItem{
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ExpiresAt: expiredAt,
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ModifiedAt: time.Now().Unix(),
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Status: status,
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},
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item: valueItem,
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status: status,
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isDirty: isDirty,
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expectedBodySize: expectedBodySize,
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maxSize: maxSize,
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endFunc: endFunc,
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}
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@@ -54,17 +62,32 @@ func (this *MemoryWriter) WriteHeader(data []byte) (n int, err error) {
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// Write 写入数据
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func (this *MemoryWriter) Write(data []byte) (n int, err error) {
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this.bodySize += int64(len(data))
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var l = len(data)
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if l == 0 {
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return
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}
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if this.item.IsPrepared {
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if this.item.WriteOffset+int64(l) > this.expectedBodySize {
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err = ErrWritingUnavailable
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return
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}
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copy(this.item.BodyValue[this.item.WriteOffset:], data)
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this.item.WriteOffset += int64(l)
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} else {
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this.item.BodyValue = append(this.item.BodyValue, data...)
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}
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this.bodySize += int64(l)
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// 检查尺寸
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if this.maxSize > 0 && this.bodySize > this.maxSize {
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err = ErrEntityTooLarge
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this.storage.IgnoreKey(this.key, this.maxSize)
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return len(data), err
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return l, err
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}
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return len(data), nil
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return l, nil
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}
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// WriteAt 在指定位置写入数据
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