mirror of
https://github.com/TeaOSLab/EdgeNode.git
synced 2025-11-30 20:31:01 +08:00
优化缓存Hash查询速度
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@@ -9,18 +9,34 @@ import (
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"sync"
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)
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const HashMapSharding = 11
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var bigIntPool = sync.Pool{New: func() any {
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return big.NewInt(0)
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}}
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// FileListHashMap 文件Hash列表
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type FileListHashMap struct {
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m map[uint64]zero.Zero
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m []map[uint64]zero.Zero
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lockers []*sync.RWMutex
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locker sync.RWMutex
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isAvailable bool
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isReady bool
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}
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func NewFileListHashMap() *FileListHashMap {
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var m = make([]map[uint64]zero.Zero, HashMapSharding)
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var lockers = make([]*sync.RWMutex, HashMapSharding)
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for i := 0; i < HashMapSharding; i++ {
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m[i] = map[uint64]zero.Zero{}
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lockers[i] = &sync.RWMutex{}
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}
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return &FileListHashMap{
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m: map[uint64]zero.Zero{},
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m: m,
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lockers: lockers,
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isAvailable: false,
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isReady: false,
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}
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@@ -56,9 +72,11 @@ func (this *FileListHashMap) Add(hash string) {
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return
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}
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this.locker.Lock()
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this.m[this.bigInt(hash)] = zero.New()
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this.locker.Unlock()
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hashInt, index := this.bigInt(hash)
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this.lockers[index].Lock()
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this.m[index][hashInt] = zero.New()
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this.lockers[index].Unlock()
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}
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func (this *FileListHashMap) AddHashes(hashes []string) {
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@@ -66,11 +84,12 @@ func (this *FileListHashMap) AddHashes(hashes []string) {
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return
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}
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this.locker.Lock()
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for _, hash := range hashes {
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this.m[this.bigInt(hash)] = zero.New()
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hashInt, index := this.bigInt(hash)
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this.lockers[index].Lock()
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this.m[index][hashInt] = zero.New()
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this.lockers[index].Unlock()
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}
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this.locker.Unlock()
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}
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func (this *FileListHashMap) Delete(hash string) {
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@@ -78,9 +97,10 @@ func (this *FileListHashMap) Delete(hash string) {
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return
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}
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this.locker.Lock()
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delete(this.m, this.bigInt(hash))
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this.locker.Unlock()
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hashInt, index := this.bigInt(hash)
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this.lockers[index].Lock()
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delete(this.m[index], hashInt)
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this.lockers[index].Unlock()
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}
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func (this *FileListHashMap) Exist(hash string) bool {
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@@ -91,16 +111,25 @@ func (this *FileListHashMap) Exist(hash string) bool {
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// 只有完全Ready时才能判断是否为false
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return true
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}
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this.locker.RLock()
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_, ok := this.m[this.bigInt(hash)]
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this.locker.RUnlock()
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hashInt, index := this.bigInt(hash)
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this.lockers[index].RLock()
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_, ok := this.m[index][hashInt]
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this.lockers[index].RUnlock()
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return ok
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}
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func (this *FileListHashMap) Clean() {
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this.locker.Lock()
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this.m = map[uint64]zero.Zero{}
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this.locker.Unlock()
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for i := 0; i < HashMapSharding; i++ {
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this.lockers[i].Lock()
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}
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this.m = make([]map[uint64]zero.Zero, HashMapSharding)
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for i := HashMapSharding - 1; i >= 0; i-- {
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this.lockers[i].Unlock()
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}
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}
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func (this *FileListHashMap) IsReady() bool {
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@@ -108,17 +137,36 @@ func (this *FileListHashMap) IsReady() bool {
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}
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func (this *FileListHashMap) Len() int {
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this.locker.Lock()
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defer this.locker.Unlock()
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return len(this.m)
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for i := 0; i < HashMapSharding; i++ {
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this.lockers[i].Lock()
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}
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var count = 0
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for _, shard := range this.m {
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count += len(shard)
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}
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for i := HashMapSharding - 1; i >= 0; i-- {
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this.lockers[i].Unlock()
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}
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return count
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}
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func (this *FileListHashMap) SetIsAvailable(isAvailable bool) {
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this.isAvailable = isAvailable
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}
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func (this *FileListHashMap) bigInt(hash string) uint64 {
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var bigInt = big.NewInt(0)
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bigInt.SetString(hash, 16)
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return bigInt.Uint64()
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func (this *FileListHashMap) SetIsReady(isReady bool) {
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this.isReady = isReady
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}
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func (this *FileListHashMap) bigInt(hash string) (hashInt uint64, index int) {
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var bigInt = bigIntPool.Get().(*big.Int)
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bigInt.SetString(hash, 16)
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hashInt = bigInt.Uint64()
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bigIntPool.Put(bigInt)
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index = int(hashInt % HashMapSharding)
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return
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}
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