mirror of
https://github.com/TeaOSLab/EdgeNode.git
synced 2026-01-03 22:06:37 +08:00
优化ttlcache
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@@ -5,21 +5,24 @@ import (
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"sync"
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)
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type ItemMap = map[int64]zero.Zero
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type ItemMap = map[uint64]zero.Zero
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type List struct {
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expireMap map[int64]ItemMap // expires timestamp => map[id]ItemMap
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itemsMap map[int64]int64 // itemId => timestamp
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itemsMap map[uint64]int64 // itemId => timestamp
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locker sync.Mutex
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gcCallback func(itemId int64)
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gcCallback func(itemId uint64)
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gcBatchCallback func(itemIds ItemMap)
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lastTimestamp int64
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}
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func NewList() *List {
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var list = &List{
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expireMap: map[int64]ItemMap{},
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itemsMap: map[int64]int64{},
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itemsMap: map[uint64]int64{},
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}
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SharedManager.Add(list)
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@@ -27,12 +30,25 @@ func NewList() *List {
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return list
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}
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func NewSingletonList() *List {
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var list = &List{
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expireMap: map[int64]ItemMap{},
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itemsMap: map[uint64]int64{},
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}
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return list
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}
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// Add 添加条目
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// 如果条目已经存在,则覆盖
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func (this *List) Add(itemId int64, expiresAt int64) {
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func (this *List) Add(itemId uint64, expiresAt int64) {
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this.locker.Lock()
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defer this.locker.Unlock()
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if this.lastTimestamp == 0 || this.lastTimestamp > expiresAt {
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this.lastTimestamp = expiresAt
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}
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// 是否已经存在
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oldExpiresAt, ok := this.itemsMap[itemId]
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if ok {
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@@ -55,34 +71,61 @@ func (this *List) Add(itemId int64, expiresAt int64) {
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this.itemsMap[itemId] = expiresAt
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}
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func (this *List) Remove(itemId int64) {
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func (this *List) Remove(itemId uint64) {
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this.locker.Lock()
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defer this.locker.Unlock()
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this.removeItem(itemId)
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}
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func (this *List) GC(timestamp int64, callback func(itemId int64)) {
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func (this *List) GC(timestamp int64) ItemMap {
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if this.lastTimestamp > timestamp+1 {
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return nil
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}
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this.locker.Lock()
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var itemMap = this.gcItems(timestamp)
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if len(itemMap) == 0 {
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this.locker.Unlock()
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return
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return itemMap
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}
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this.locker.Unlock()
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if callback != nil {
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if this.gcCallback != nil {
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for itemId := range itemMap {
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callback(itemId)
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this.gcCallback(itemId)
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}
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}
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if this.gcBatchCallback != nil {
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this.gcBatchCallback(itemMap)
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}
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return itemMap
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}
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func (this *List) OnGC(callback func(itemId int64)) *List {
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func (this *List) Clean() {
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this.locker.Lock()
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this.itemsMap = map[uint64]int64{}
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this.expireMap = map[int64]ItemMap{}
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this.locker.Unlock()
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}
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func (this *List) Count() int {
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this.locker.Lock()
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var count = len(this.itemsMap)
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this.locker.Unlock()
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return count
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}
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func (this *List) OnGC(callback func(itemId uint64)) *List {
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this.gcCallback = callback
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return this
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}
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func (this *List) removeItem(itemId int64) {
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func (this *List) OnGCBatch(callback func(itemMap ItemMap)) *List {
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this.gcBatchCallback = callback
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return this
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}
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func (this *List) removeItem(itemId uint64) {
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expiresAt, ok := this.itemsMap[itemId]
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if !ok {
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return
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