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	优化计数器性能
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		@@ -22,7 +22,7 @@ type SupportedUIntType interface {
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type Counter[T SupportedUIntType] struct {
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	countMaps uint64
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	locker    *syncutils.RWMutex
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	itemMaps  []map[uint64]*Item[T]
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	itemMaps  []map[uint64]Item[T]
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	gcTicker *time.Ticker
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	gcIndex  int
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@@ -36,9 +36,9 @@ func NewCounter[T SupportedUIntType]() *Counter[T] {
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		count = 8
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	}
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	var itemMaps = []map[uint64]*Item[T]{}
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	var itemMaps = []map[uint64]Item[T]{}
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	for i := 0; i < count; i++ {
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		itemMaps = append(itemMaps, map[uint64]*Item[T]{})
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		itemMaps = append(itemMaps, map[uint64]Item[T]{})
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	}
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	var counter = &Counter[T]{
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@@ -69,19 +69,22 @@ func (this *Counter[T]) WithGC() *Counter[T] {
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func (this *Counter[T]) Increase(key uint64, lifeSeconds int) T {
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	var index = int(key % this.countMaps)
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	this.locker.RLock(index)
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	var item = this.itemMaps[index][key]
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	var item = this.itemMaps[index][key] // item MUST NOT be pointer
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	this.locker.RUnlock(index)
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	if item == nil {
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	if !item.IsOk() {
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		// no need to care about duplication
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		// always insert new item even when itemMap is full
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		item = NewItem[T](lifeSeconds)
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		var result = item.Increase()
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		this.locker.Lock(index)
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		this.itemMaps[index][key] = item
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		this.locker.Unlock(index)
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		return result
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	}
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	this.locker.Lock(index)
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	var result = item.Increase()
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	this.itemMaps[index][key] = item // overwrite
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	this.locker.Unlock(index)
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	return result
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}
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@@ -97,7 +100,7 @@ func (this *Counter[T]) Get(key uint64) T {
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	this.locker.RLock(index)
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	defer this.locker.RUnlock(index)
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	var item = this.itemMaps[index][key]
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	if item != nil {
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	if item.IsOk() {
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		return item.Sum()
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	}
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	return 0
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@@ -115,7 +118,7 @@ func (this *Counter[T]) Reset(key uint64) {
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	var item = this.itemMaps[index][key]
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	this.locker.RUnlock(index)
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	if item != nil {
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	if item.IsOk() {
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		this.locker.Lock(index)
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		delete(this.itemMaps[index], key)
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		this.locker.Unlock(index)
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@@ -101,7 +101,7 @@ func TestCounterMemory(t *testing.T) {
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		var costSeconds = time.Since(before).Seconds()
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		var stats = &debug.GCStats{}
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		debug.ReadGCStats(stats)
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		t.Log("GC pause:", stats.PauseTotal.Seconds()*1000, "ms", "cost:", costSeconds*1000, "ms")
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		t.Log("GC pause:", stats.Pause[0].Seconds()*1000, "ms", "cost:", costSeconds*1000, "ms")
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	}
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	gcPause()
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@@ -113,12 +113,14 @@ func BenchmarkCounter_Increase(b *testing.B) {
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	runtime.GOMAXPROCS(4)
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	var counter = counters.NewCounter[uint32]()
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	b.ReportAllocs()
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	b.ResetTimer()
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	var i uint64
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	b.RunParallel(func(pb *testing.PB) {
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		for pb.Next() {
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			counter.Increase(atomic.AddUint64(&i, 1)%1e6, 20)
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			counter.Increase(atomic.AddUint64(&i, 1)%1_000_000, 20)
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		}
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	})
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@@ -138,11 +140,12 @@ func BenchmarkCounter_IncreaseKey(b *testing.B) {
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	}()
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	b.ResetTimer()
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	b.ReportAllocs()
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	var i uint64
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	b.RunParallel(func(pb *testing.PB) {
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		for pb.Next() {
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			counter.IncreaseKey(types.String(atomic.AddUint64(&i, 1)%1e6), 20)
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			counter.IncreaseKey(types.String(atomic.AddUint64(&i, 1)%1_000_000), 20)
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		}
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	})
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@@ -16,7 +16,7 @@ type Item[T SupportedUIntType] struct {
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	spanSeconds    int64
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}
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func NewItem[T SupportedUIntType](lifeSeconds int) *Item[T] {
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func NewItem[T SupportedUIntType](lifeSeconds int) Item[T] {
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	if lifeSeconds <= 0 {
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		lifeSeconds = 60
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	}
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@@ -27,7 +27,7 @@ func NewItem[T SupportedUIntType](lifeSeconds int) *Item[T] {
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		spanSeconds++
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	}
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	return &Item[T]{
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	return Item[T]{
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		lifeSeconds:    int64(lifeSeconds),
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		spanSeconds:    int64(spanSeconds),
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		lastUpdateTime: fasttime.Now().Unix(),
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@@ -126,3 +126,7 @@ func (this *Item[T]) calculateSpanIndex(timestamp int64) int {
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	}
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	return index
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}
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func (this *Item[T]) IsOk() bool {
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	return this.lifeSeconds > 0
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}
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