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优化ttlcache相关代码
This commit is contained in:
177
internal/utils/ttlcache/cache.go
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177
internal/utils/ttlcache/cache.go
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@@ -0,0 +1,177 @@
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package ttlcache
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import (
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"github.com/TeaOSLab/EdgeNode/internal/utils/fasttime"
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memutils "github.com/TeaOSLab/EdgeNode/internal/utils/mem"
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"runtime"
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)
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var SharedInt64Cache = NewBigCache[int64]()
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// Cache TTL缓存
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// 最大的缓存时间为30 * 86400
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// Piece数据结构:
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//
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// Piece1 | Piece2 | Piece3 | ...
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// [ Item1, Item2, ... ] | ...
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type Cache[T any] struct {
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isDestroyed bool
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pieces []*Piece[T]
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countPieces uint64
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maxItems int
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maxPiecesPerGC int
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gcPieceIndex int
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}
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func NewBigCache[T any]() *Cache[T] {
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var delta = memutils.SystemMemoryGB() / 2
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if delta <= 0 {
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delta = 1
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}
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return NewCache[T](NewMaxItemsOption(delta * 1_000_000))
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}
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func NewCache[T any](opt ...OptionInterface) *Cache[T] {
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var countPieces = 256
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var maxItems = 1_000_000
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var totalMemory = memutils.SystemMemoryGB()
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if totalMemory < 2 {
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// 我们限制内存过小的服务能够使用的数量
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maxItems = 500_000
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} else {
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var delta = totalMemory / 4
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if delta > 0 {
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maxItems *= delta
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}
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}
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for _, option := range opt {
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if option == nil {
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continue
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}
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switch o := option.(type) {
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case *PiecesOption:
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if o.Count > 0 {
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countPieces = o.Count
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}
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case *MaxItemsOption:
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if o.Count > 0 {
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maxItems = o.Count
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}
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}
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}
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var maxPiecesPerGC = 4
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var numCPU = runtime.NumCPU() / 2
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if numCPU > maxPiecesPerGC {
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maxPiecesPerGC = numCPU
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}
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var cache = &Cache[T]{
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countPieces: uint64(countPieces),
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maxItems: maxItems,
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maxPiecesPerGC: maxPiecesPerGC,
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}
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for i := 0; i < countPieces; i++ {
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cache.pieces = append(cache.pieces, NewPiece[T](maxItems/countPieces))
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}
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// Add to manager
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SharedManager.Add(cache)
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return cache
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}
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func (this *Cache[T]) Write(key string, value T, expiresAt int64) (ok bool) {
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if this.isDestroyed {
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return
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}
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var currentTimestamp = fasttime.Now().Unix()
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if expiresAt <= currentTimestamp {
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return
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}
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var maxExpiresAt = currentTimestamp + 30*86400
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if expiresAt > maxExpiresAt {
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expiresAt = maxExpiresAt
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}
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var uint64Key = HashKeyString(key)
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var pieceIndex = uint64Key % this.countPieces
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return this.pieces[pieceIndex].Add(uint64Key, &Item[T]{
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Value: value,
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expiresAt: expiresAt,
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})
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}
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func (this *Cache[T]) IncreaseInt64(key string, delta T, expiresAt int64, extend bool) T {
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if this.isDestroyed {
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return any(0).(T)
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}
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var currentTimestamp = fasttime.Now().Unix()
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if expiresAt <= currentTimestamp {
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return any(0).(T)
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}
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var maxExpiresAt = currentTimestamp + 30*86400
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if expiresAt > maxExpiresAt {
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expiresAt = maxExpiresAt
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}
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var uint64Key = HashKeyString(key)
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var pieceIndex = uint64Key % this.countPieces
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return this.pieces[pieceIndex].IncreaseInt64(uint64Key, delta, expiresAt, extend)
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}
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func (this *Cache[T]) Read(key string) (item *Item[T]) {
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var uint64Key = HashKeyString(key)
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return this.pieces[uint64Key%this.countPieces].Read(uint64Key)
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}
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func (this *Cache[T]) Delete(key string) {
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var uint64Key = HashKeyString(key)
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this.pieces[uint64Key%this.countPieces].Delete(uint64Key)
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}
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func (this *Cache[T]) Count() (count int) {
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for _, piece := range this.pieces {
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count += piece.Count()
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}
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return
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}
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func (this *Cache[T]) GC() {
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var index = this.gcPieceIndex
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for i := index; i < index+this.maxPiecesPerGC; i++ {
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if i >= int(this.countPieces) {
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break
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}
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this.pieces[i].GC()
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}
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index += this.maxPiecesPerGC
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if index >= int(this.countPieces) {
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index = 0
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}
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this.gcPieceIndex = index
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}
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func (this *Cache[T]) Clean() {
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for _, piece := range this.pieces {
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piece.Clean()
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}
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}
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func (this *Cache[T]) Destroy() {
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SharedManager.Remove(this)
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this.isDestroyed = true
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for _, piece := range this.pieces {
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piece.Destroy()
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}
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}
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