// Copyright 2022 Liuxiangchao iwind.liu@gmail.com. All rights reserved. Official site: https://goedge.cn . package caches import ( "github.com/TeaOSLab/EdgeNode/internal/utils" "github.com/TeaOSLab/EdgeNode/internal/zero" "sync" ) // FileListHashMap 文件Hash列表 type FileListHashMap struct { m map[string]zero.Zero locker sync.RWMutex isAvailable bool isReady bool } func NewFileListHashMap() *FileListHashMap { return &FileListHashMap{ m: map[string]zero.Zero{}, isAvailable: false, isReady: false, } } func (this *FileListHashMap) Load(db *FileListDB) error { // 如果系统内存过小,我们不缓存 if utils.SystemMemoryGB() < 3 { return nil } this.isAvailable = true var lastId int64 for { hashList, maxId, err := db.ListHashes(lastId) if err != nil { return err } if len(hashList) == 0 { break } for _, hash := range hashList { this.Add(hash) } lastId = maxId } this.isReady = true return nil } func (this *FileListHashMap) Add(hash string) { if !this.isAvailable { return } this.locker.Lock() this.m[hash] = zero.New() this.locker.Unlock() } func (this *FileListHashMap) Delete(hash string) { if !this.isAvailable { return } this.locker.Lock() delete(this.m, hash) this.locker.Unlock() } func (this *FileListHashMap) Exist(hash string) bool { if !this.isAvailable { return true } if !this.isReady { // 只有完全Ready时才能判断是否为false return true } this.locker.RLock() _, ok := this.m[hash] this.locker.RUnlock() return ok } func (this *FileListHashMap) Clean() { this.locker.Lock() this.m = map[string]zero.Zero{} this.locker.Unlock() } func (this *FileListHashMap) IsReady() bool { return this.isReady }