// Copyright 2022 GoEdge goedge.cdn@gmail.com. All rights reserved. Official site: https://goedge.cloud . package conns import ( "net" "sync" "github.com/iwind/TeaGo/types" ) var SharedMap = NewMap() type Map struct { m map[string]map[string]net.Conn // ip => { network_port => Conn } locker sync.RWMutex } func NewMap() *Map { return &Map{ m: map[string]map[string]net.Conn{}, } } func (this *Map) Add(conn net.Conn) { if conn == nil { return } key, ip, ok := this.connAddr(conn) if !ok { return } this.locker.Lock() defer this.locker.Unlock() connMap, ok := this.m[ip] if !ok { this.m[ip] = map[string]net.Conn{key: conn} } else { connMap[key] = conn } } func (this *Map) Remove(conn net.Conn) { if conn == nil { return } key, ip, ok := this.connAddr(conn) if !ok { return } this.locker.Lock() defer this.locker.Unlock() connMap, ok := this.m[ip] if !ok { return } delete(connMap, key) if len(connMap) == 0 { delete(this.m, ip) } } func (this *Map) CountIPConns(ip string) int { this.locker.RLock() var l = len(this.m[ip]) this.locker.RUnlock() return l } func (this *Map) CloseIPConns(ip string) { var conns = []net.Conn{} this.locker.RLock() connMap, ok := this.m[ip] // 复制,防止在Close时产生并发冲突 if ok { for _, conn := range connMap { conns = append(conns, conn) } } // 需要在Close之前结束,防止死循环 this.locker.RUnlock() if ok { for _, conn := range conns { // 设置Linger lingerConn, isLingerConn := conn.(LingerConn) if isLingerConn { _ = lingerConn.SetLinger(0) } // 关闭 _ = conn.Close() } // 这里不需要从 m 中删除,因为关闭时会自然触发回调 } } func (this *Map) AllConns() []net.Conn { this.locker.RLock() defer this.locker.RUnlock() var result = []net.Conn{} for _, m := range this.m { for _, connInfo := range m { result = append(result, connInfo) } } return result } func (this *Map) connAddr(conn net.Conn) (key string, ip string, ok bool) { if conn == nil { return } var addr = conn.RemoteAddr() switch realAddr := addr.(type) { case *net.TCPAddr: return addr.Network() + types.String(realAddr.Port), realAddr.IP.String(), true case *net.UDPAddr: return addr.Network() + types.String(realAddr.Port), realAddr.IP.String(), true default: var s = addr.String() host, port, err := net.SplitHostPort(s) if err != nil { return } return addr.Network() + port, host, true } }