Files
EdgeNode/internal/caches/memory_fragment_pool.go
2023-10-09 12:48:30 +08:00

352 lines
7.1 KiB
Go

// Copyright 2023 GoEdge CDN goedge.cdn@gmail.com. All rights reserved. Official site: https://goedge.cn .
package caches
import (
teaconst "github.com/TeaOSLab/EdgeNode/internal/const"
"github.com/TeaOSLab/EdgeNode/internal/goman"
"github.com/TeaOSLab/EdgeNode/internal/utils"
"github.com/TeaOSLab/EdgeNode/internal/utils/fasttime"
"github.com/iwind/TeaGo/logs"
"os"
"sync"
"sync/atomic"
"time"
)
const (
minMemoryFragmentPoolItemSize = 8 << 10
maxMemoryFragmentPoolItemSize = 128 << 20
maxItemsInMemoryFragmentPoolBucket = 1024
memoryFragmentPoolBucketSegmentSize = 512 << 10
maxMemoryFragmentPoolItemAgeSeconds = 60
)
var SharedFragmentMemoryPool = NewMemoryFragmentPool()
func init() {
if !teaconst.IsMain {
return
}
goman.New(func() {
var ticker = time.NewTicker(100 * time.Millisecond)
for range ticker.C {
SharedFragmentMemoryPool.GCNextBucket()
}
})
}
type MemoryFragmentPoolItem struct {
Bytes []byte
size int64
createdAt int64
Refs int32
}
func (this *MemoryFragmentPoolItem) IsExpired() bool {
return this.createdAt < fasttime.Now().Unix()-maxMemoryFragmentPoolItemAgeSeconds
}
func (this *MemoryFragmentPoolItem) Reset() {
this.Bytes = nil
}
func (this *MemoryFragmentPoolItem) IsAvailable() bool {
return atomic.AddInt32(&this.Refs, 1) == 1
}
// MemoryFragmentPool memory fragments management
type MemoryFragmentPool struct {
bucketMaps []map[uint64]*MemoryFragmentPoolItem // [ { id => Zero }, ... ]
countBuckets int
gcBucketIndex int
mu sync.RWMutex
id uint64
totalMemory int64
isOk bool
capacity int64
debugMode bool
countGet uint64
countNew uint64
}
// NewMemoryFragmentPool create new fragment memory pool
func NewMemoryFragmentPool() *MemoryFragmentPool {
var pool = &MemoryFragmentPool{}
pool.init()
return pool
}
func (this *MemoryFragmentPool) init() {
var capacity = int64(utils.SystemMemoryGB()) << 30 / 16
if capacity > 256<<20 {
this.isOk = true
this.capacity = capacity
this.bucketMaps = []map[uint64]*MemoryFragmentPoolItem{}
for i := 0; i < maxMemoryFragmentPoolItemSize/memoryFragmentPoolBucketSegmentSize+1; i++ {
this.bucketMaps = append(this.bucketMaps, map[uint64]*MemoryFragmentPoolItem{})
}
this.countBuckets = len(this.bucketMaps)
}
// print statistics for debug
if len(os.Getenv("GOEDGE_DEBUG_MEMORY_FRAGMENT_POOL")) > 0 {
this.debugMode = true
go func() {
var maxRounds = 10_000
var ticker = time.NewTicker(10 * time.Second)
for range ticker.C {
logs.Println("reused:", this.countGet, "created:", this.countNew, "fragments:", this.Len(), "memory:", this.totalMemory>>20, "MB")
maxRounds--
if maxRounds <= 0 {
break
}
}
}()
}
}
// Get try to get a bytes object
func (this *MemoryFragmentPool) Get(expectSize int64) (resultBytes []byte, ok bool) {
if !this.isOk {
return
}
if expectSize <= 0 {
return
}
// DO NOT check min segment size
this.mu.RLock()
var bucketIndex = this.bucketIndexForSize(expectSize)
var resultItemId uint64
const maxSearchingBuckets = 20
for i := bucketIndex; i <= bucketIndex+maxSearchingBuckets; i++ {
resultBytes, resultItemId, ok = this.findItemInMap(this.bucketMaps[i], expectSize)
if ok {
this.mu.RUnlock()
// remove from bucket
this.mu.Lock()
delete(this.bucketMaps[i], resultItemId)
this.mu.Unlock()
return
}
if i >= this.countBuckets {
break
}
}
this.mu.RUnlock()
return
}
// Put a bytes object to specified bucket
func (this *MemoryFragmentPool) Put(data []byte) (ok bool) {
if !this.isOk {
return
}
var l = int64(cap(data)) // MUST be 'cap' instead of 'len'
if l < minMemoryFragmentPoolItemSize || l > maxMemoryFragmentPoolItemSize {
return
}
if atomic.LoadInt64(&this.totalMemory) >= this.capacity {
return
}
var itemId = atomic.AddUint64(&this.id, 1)
this.mu.Lock()
defer this.mu.Unlock()
var bucketMap = this.bucketMaps[this.bucketIndexForSize(l)]
if len(bucketMap) >= maxItemsInMemoryFragmentPoolBucket {
return
}
atomic.AddInt64(&this.totalMemory, l)
bucketMap[itemId] = &MemoryFragmentPoolItem{
Bytes: data,
size: l,
createdAt: fasttime.Now().Unix(),
}
return true
}
// GC fully GC
func (this *MemoryFragmentPool) GC() {
if !this.isOk {
return
}
var totalMemory = atomic.LoadInt64(&this.totalMemory)
if totalMemory < this.capacity {
return
}
this.mu.Lock()
defer this.mu.Unlock()
var garbageSize = totalMemory * 1 / 10 // 10%
// remove expired
for _, bucketMap := range this.bucketMaps {
for itemId, item := range bucketMap {
if item.IsExpired() {
delete(bucketMap, itemId)
item.Reset()
atomic.AddInt64(&this.totalMemory, -item.size)
garbageSize -= item.size
}
}
}
// remove others
if garbageSize > 0 {
for _, bucketMap := range this.bucketMaps {
for itemId, item := range bucketMap {
delete(bucketMap, itemId)
item.Reset()
atomic.AddInt64(&this.totalMemory, -item.size)
garbageSize -= item.size
if garbageSize <= 0 {
break
}
}
}
}
}
// GCNextBucket gc one bucket
func (this *MemoryFragmentPool) GCNextBucket() {
if !this.isOk {
return
}
var itemIds = []uint64{}
// find
this.mu.RLock()
var bucketIndex = this.gcBucketIndex
var bucketMap = this.bucketMaps[bucketIndex]
for itemId, item := range bucketMap {
if item.IsExpired() {
itemIds = append(itemIds, itemId)
}
}
this.mu.RUnlock()
// remove
if len(itemIds) > 0 {
this.mu.Lock()
for _, itemId := range itemIds {
item, ok := bucketMap[itemId]
if !ok {
continue
}
if !item.IsAvailable() {
continue
}
delete(bucketMap, itemId)
item.Reset()
atomic.AddInt64(&this.totalMemory, -item.size)
}
this.mu.Unlock()
}
// move to next bucket index
bucketIndex++
if bucketIndex >= len(this.bucketMaps) {
bucketIndex = 0
}
this.gcBucketIndex = bucketIndex
}
func (this *MemoryFragmentPool) SetCapacity(capacity int64) {
this.capacity = capacity
}
func (this *MemoryFragmentPool) TotalSize() int64 {
return atomic.LoadInt64(&this.totalMemory)
}
func (this *MemoryFragmentPool) Len() int {
this.mu.Lock()
defer this.mu.Unlock()
var count = 0
for _, bucketMap := range this.bucketMaps {
count += len(bucketMap)
}
return count
}
func (this *MemoryFragmentPool) IncreaseNew() {
if this.isOk && this.debugMode {
atomic.AddUint64(&this.countNew, 1)
}
}
func (this *MemoryFragmentPool) bucketIndexForSize(size int64) int {
return int(size / memoryFragmentPoolBucketSegmentSize)
}
func (this *MemoryFragmentPool) findItemInMap(bucketMap map[uint64]*MemoryFragmentPoolItem, expectSize int64) (resultBytes []byte, resultItemId uint64, ok bool) {
if len(bucketMap) == 0 {
return
}
for itemId, item := range bucketMap {
if item.size >= expectSize {
// check if is referred
if !item.IsAvailable() {
continue
}
// return result
if item.size != expectSize {
resultBytes = item.Bytes[:expectSize]
} else {
resultBytes = item.Bytes
}
// reset old item
item.Reset()
atomic.AddInt64(&this.totalMemory, -item.size)
resultItemId = itemId
if this.debugMode {
atomic.AddUint64(&this.countGet, 1)
}
ok = true
return
}
}
return
}