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	Add Unique Queue infrastructure and move TestPullRequests to this (#9856)
* Upgrade levelqueue to version 0.2.0 This adds functionality for Unique Queues * Add UniqueQueue interface and functions to create them * Add UniqueQueue implementations * Move TestPullRequests over to use UniqueQueue * Reduce code duplication * Add bytefifos * Ensure invalid types are logged * Fix close race in PersistableChannelQueue Shutdown
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								modules/queue/unique_queue_wrapped.go
									
									
									
									
									
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								modules/queue/unique_queue_wrapped.go
									
									
									
									
									
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// Copyright 2020 The Gitea Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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package queue
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import (
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	"fmt"
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	"sync"
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	"time"
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)
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// WrappedUniqueQueueType is the type for a wrapped delayed starting queue
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const WrappedUniqueQueueType Type = "unique-wrapped"
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// WrappedUniqueQueueConfiguration is the configuration for a WrappedUniqueQueue
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type WrappedUniqueQueueConfiguration struct {
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	Underlying  Type
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	Timeout     time.Duration
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	MaxAttempts int
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	Config      interface{}
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	QueueLength int
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	Name        string
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}
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// WrappedUniqueQueue wraps a delayed starting unique queue
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type WrappedUniqueQueue struct {
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	*WrappedQueue
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	table map[Data]bool
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	tlock sync.Mutex
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	ready bool
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}
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// NewWrappedUniqueQueue will attempt to create a unique queue of the provided type,
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// but if there is a problem creating this queue it will instead create
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// a WrappedUniqueQueue with delayed startup of the queue instead and a
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// channel which will be redirected to the queue
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//
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// Please note that this Queue does not guarantee that a particular
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// task cannot be processed twice or more at the same time. Uniqueness is
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// only guaranteed whilst the task is waiting in the queue.
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func NewWrappedUniqueQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error) {
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	configInterface, err := toConfig(WrappedUniqueQueueConfiguration{}, cfg)
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	if err != nil {
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		return nil, err
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	}
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	config := configInterface.(WrappedUniqueQueueConfiguration)
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	queue, err := NewQueue(config.Underlying, handle, config.Config, exemplar)
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	if err == nil {
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		// Just return the queue there is no need to wrap
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		return queue, nil
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	}
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	if IsErrInvalidConfiguration(err) {
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		// Retrying ain't gonna make this any better...
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		return nil, ErrInvalidConfiguration{cfg: cfg}
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	}
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	wrapped := &WrappedUniqueQueue{
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		WrappedQueue: &WrappedQueue{
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			channel:  make(chan Data, config.QueueLength),
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			exemplar: exemplar,
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			delayedStarter: delayedStarter{
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				cfg:         config.Config,
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				underlying:  config.Underlying,
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				timeout:     config.Timeout,
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				maxAttempts: config.MaxAttempts,
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				name:        config.Name,
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			},
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		},
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		table: map[Data]bool{},
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	}
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	// wrapped.handle is passed to the delayedStarting internal queue and is run to handle
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	// data passed to
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	wrapped.handle = func(data ...Data) {
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		for _, datum := range data {
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			wrapped.tlock.Lock()
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			if !wrapped.ready {
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				delete(wrapped.table, data)
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				// If our table is empty all of the requests we have buffered between the
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				// wrapper queue starting and the internal queue starting have been handled.
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				// We can stop buffering requests in our local table and just pass Push
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				// direct to the internal queue
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				if len(wrapped.table) == 0 {
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					wrapped.ready = true
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				}
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			}
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			wrapped.tlock.Unlock()
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			handle(datum)
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		}
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	}
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	_ = GetManager().Add(queue, WrappedUniqueQueueType, config, exemplar)
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	return wrapped, nil
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}
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// Push will push the data to the internal channel checking it against the exemplar
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func (q *WrappedUniqueQueue) Push(data Data) error {
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	return q.PushFunc(data, nil)
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}
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// PushFunc will push the data to the internal channel checking it against the exemplar
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func (q *WrappedUniqueQueue) PushFunc(data Data, fn func() error) error {
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	if !assignableTo(data, q.exemplar) {
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		return fmt.Errorf("Unable to assign data: %v to same type as exemplar: %v in %s", data, q.exemplar, q.name)
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	}
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	q.tlock.Lock()
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	if q.ready {
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		// ready means our table is empty and all of the requests we have buffered between the
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		// wrapper queue starting and the internal queue starting have been handled.
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		// We can stop buffering requests in our local table and just pass Push
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		// direct to the internal queue
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		q.tlock.Unlock()
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		return q.internal.(UniqueQueue).PushFunc(data, fn)
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	}
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	locked := true
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	defer func() {
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		if locked {
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			q.tlock.Unlock()
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		}
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	}()
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	if _, ok := q.table[data]; ok {
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		return ErrAlreadyInQueue
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	}
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	// FIXME: We probably need to implement some sort of limit here
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	// If the downstream queue blocks this table will grow without limit
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	q.table[data] = true
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	if fn != nil {
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		err := fn()
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		if err != nil {
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			delete(q.table, data)
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			return err
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		}
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	}
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	locked = false
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	q.tlock.Unlock()
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	q.channel <- data
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	return nil
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}
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// Has checks if the data is in the queue
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func (q *WrappedUniqueQueue) Has(data Data) (bool, error) {
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	q.tlock.Lock()
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	defer q.tlock.Unlock()
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	if q.ready {
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		return q.internal.(UniqueQueue).Has(data)
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	}
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	_, has := q.table[data]
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	return has, nil
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}
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// IsEmpty checks whether the queue is empty
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func (q *WrappedUniqueQueue) IsEmpty() bool {
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	q.tlock.Lock()
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	if len(q.table) > 0 {
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		q.tlock.Unlock()
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		return false
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	}
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	if q.ready {
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		q.tlock.Unlock()
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		return q.internal.IsEmpty()
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	}
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	q.tlock.Unlock()
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	return false
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}
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func init() {
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	queuesMap[WrappedUniqueQueueType] = NewWrappedUniqueQueue
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}
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