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	Rename scripts to build and add revive command as a new build tool command (#10942)
Co-authored-by: techknowlogick <techknowlogick@gitea.io>
This commit is contained in:
		
							
								
								
									
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								vendor/github.com/mgechev/revive/rule/max-public-structs.go
									
									
									
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										67
									
								
								vendor/github.com/mgechev/revive/rule/max-public-structs.go
									
									
									
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package rule
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import (
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	"go/ast"
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	"strings"
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	"github.com/mgechev/revive/lint"
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)
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// MaxPublicStructsRule lints given else constructs.
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type MaxPublicStructsRule struct{}
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// Apply applies the rule to given file.
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func (r *MaxPublicStructsRule) Apply(file *lint.File, arguments lint.Arguments) []lint.Failure {
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	var failures []lint.Failure
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	fileAst := file.AST
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	walker := &lintMaxPublicStructs{
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		fileAst: fileAst,
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		onFailure: func(failure lint.Failure) {
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			failures = append(failures, failure)
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		},
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	}
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	ast.Walk(walker, fileAst)
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	max, ok := arguments[0].(int64) // Alt. non panicking version
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	if !ok {
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		panic(`invalid value passed as argument number to the "max-public-structs" rule`)
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	}
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	if walker.current > max {
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		walker.onFailure(lint.Failure{
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			Failure:    "you have exceeded the maximum number of public struct declarations",
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			Confidence: 1,
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			Node:       fileAst,
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			Category:   "style",
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		})
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	}
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	return failures
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}
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// Name returns the rule name.
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func (r *MaxPublicStructsRule) Name() string {
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	return "max-public-structs"
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}
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type lintMaxPublicStructs struct {
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	current   int64
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	fileAst   *ast.File
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	onFailure func(lint.Failure)
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}
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func (w *lintMaxPublicStructs) Visit(n ast.Node) ast.Visitor {
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	switch v := n.(type) {
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	case *ast.TypeSpec:
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		name := v.Name.Name
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		first := string(name[0])
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		if strings.ToUpper(first) == first {
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			w.current++
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		}
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		break
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	}
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	return w
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}
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