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	Better builtin avatar generator (#17707)
This PR fixes the builtin avatar generator. 1. The random background color makes some images very dirty. So now we only use white background for avatars. 2. We use left-right mirror avatars to satisfy #14799 3. Fix a small padding error in the algorithm
This commit is contained in:
		@@ -50,7 +50,7 @@ import (
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	"bytes"
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						"bytes"
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	"fmt"
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						"fmt"
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	"image"
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						"image"
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	"image/color/palette"
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						"image/color"
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	_ "image/gif"  // for processing gif images
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						_ "image/gif"  // for processing gif images
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	_ "image/jpeg" // for processing jpeg images
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						_ "image/jpeg" // for processing jpeg images
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@@ -76,7 +76,7 @@ import (
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	"bytes"
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						"bytes"
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	"fmt"
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						"fmt"
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	"image"
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						"image"
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	"image/color/palette"
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						"image/color"
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	_ "image/gif"  // for processing gif images
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						_ "image/gif"  // for processing gif images
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	_ "image/jpeg" // for processing jpeg images
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						_ "image/jpeg" // for processing jpeg images
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										1
									
								
								go.mod
									
									
									
									
									
								
							
							
						
						
									
										1
									
								
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							@@ -63,7 +63,6 @@ require (
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	github.com/hashicorp/go-version v1.3.1
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						github.com/hashicorp/go-version v1.3.1
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	github.com/hashicorp/golang-lru v0.5.4
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						github.com/hashicorp/golang-lru v0.5.4
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	github.com/huandu/xstrings v1.3.2
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						github.com/huandu/xstrings v1.3.2
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	github.com/issue9/identicon v1.2.0
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					 | 
				
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	github.com/jaytaylor/html2text v0.0.0-20200412013138-3577fbdbcff7
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						github.com/jaytaylor/html2text v0.0.0-20200412013138-3577fbdbcff7
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	github.com/json-iterator/go v1.1.11
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						github.com/json-iterator/go v1.1.11
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	github.com/kballard/go-shellquote v0.0.0-20180428030007-95032a82bc51
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						github.com/kballard/go-shellquote v0.0.0-20180428030007-95032a82bc51
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										4
									
								
								go.sum
									
									
									
									
									
								
							
							
						
						
									
										4
									
								
								go.sum
									
									
									
									
									
								
							@@ -661,10 +661,6 @@ github.com/imdario/mergo v0.3.12 h1:b6R2BslTbIEToALKP7LxUvijTsNI9TAe80pLWN2g/HU=
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github.com/imdario/mergo v0.3.12/go.mod h1:jmQim1M+e3UYxmgPu/WyfjB3N3VflVyUjjjwH0dnCYA=
 | 
					github.com/imdario/mergo v0.3.12/go.mod h1:jmQim1M+e3UYxmgPu/WyfjB3N3VflVyUjjjwH0dnCYA=
 | 
				
			||||||
github.com/inconshreveable/mousetrap v1.0.0/go.mod h1:PxqpIevigyE2G7u3NXJIT2ANytuPF1OarO4DADm73n8=
 | 
					github.com/inconshreveable/mousetrap v1.0.0/go.mod h1:PxqpIevigyE2G7u3NXJIT2ANytuPF1OarO4DADm73n8=
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github.com/influxdata/influxdb1-client v0.0.0-20191209144304-8bf82d3c094d/go.mod h1:qj24IKcXYK6Iy9ceXlo3Tc+vtHo9lIhSX5JddghvEPo=
 | 
					github.com/influxdata/influxdb1-client v0.0.0-20191209144304-8bf82d3c094d/go.mod h1:qj24IKcXYK6Iy9ceXlo3Tc+vtHo9lIhSX5JddghvEPo=
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github.com/issue9/assert v1.4.1 h1:gUtOpMTeaE4JTe9kACma5foOHBvVt1p5XTFrULDwdXI=
 | 
					 | 
				
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github.com/issue9/assert v1.4.1/go.mod h1:Yktk83hAVl1SPSYtd9kjhBizuiBIqUQyj+D5SE2yjVY=
 | 
					 | 
				
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github.com/issue9/identicon v1.2.0 h1:ek+UcTTyMW/G0iNbLOAlrPC13eSzXTWhbJSs8PHhHGQ=
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					 | 
				
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github.com/issue9/identicon v1.2.0/go.mod h1:A9toNT0ky/1WP5iNFyDmrkNiYH6eX3HcN5V6uH0g0ec=
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					 | 
				
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github.com/jackc/chunkreader v1.0.0 h1:4s39bBR8ByfqH+DKm8rQA3E1LHZWB9XWcrz8fqaZbe0=
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					github.com/jackc/chunkreader v1.0.0 h1:4s39bBR8ByfqH+DKm8rQA3E1LHZWB9XWcrz8fqaZbe0=
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github.com/jackc/chunkreader v1.0.0/go.mod h1:RT6O25fNZIuasFJRyZ4R/Y2BbhasbmZXF9QQ7T3kePo=
 | 
					github.com/jackc/chunkreader v1.0.0/go.mod h1:RT6O25fNZIuasFJRyZ4R/Y2BbhasbmZXF9QQ7T3kePo=
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github.com/jackc/chunkreader/v2 v2.0.0/go.mod h1:odVSm741yZoC3dpHEUXIqA9tQRhFrgOHwnPIn9lDKlk=
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					github.com/jackc/chunkreader/v2 v2.0.0/go.mod h1:odVSm741yZoC3dpHEUXIqA9tQRhFrgOHwnPIn9lDKlk=
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@@ -8,16 +8,15 @@ import (
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	"bytes"
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						"bytes"
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	"fmt"
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						"fmt"
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	"image"
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						"image"
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	"image/color/palette"
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						"image/color"
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	_ "image/gif"  // for processing gif images
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						_ "image/gif"  // for processing gif images
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	_ "image/jpeg" // for processing jpeg images
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						_ "image/jpeg" // for processing jpeg images
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	_ "image/png"  // for processing png images
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						_ "image/png"  // for processing png images
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						"code.gitea.io/gitea/modules/avatar/identicon"
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	"code.gitea.io/gitea/modules/setting"
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						"code.gitea.io/gitea/modules/setting"
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	"code.gitea.io/gitea/modules/util"
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	"github.com/issue9/identicon"
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	"github.com/nfnt/resize"
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						"github.com/nfnt/resize"
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	"github.com/oliamb/cutter"
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						"github.com/oliamb/cutter"
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)
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					)
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@@ -28,20 +27,8 @@ const AvatarSize = 290
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// RandomImageSize generates and returns a random avatar image unique to input data
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					// RandomImageSize generates and returns a random avatar image unique to input data
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// in custom size (height and width).
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					// in custom size (height and width).
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func RandomImageSize(size int, data []byte) (image.Image, error) {
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					func RandomImageSize(size int, data []byte) (image.Image, error) {
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	randExtent := len(palette.WebSafe) - 32
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						// we use white as background, and use dark colors to draw blocks
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	integer, err := util.RandomInt(int64(randExtent))
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						imgMaker, err := identicon.New(size, color.White, identicon.DarkColors...)
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	if err != nil {
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		return nil, fmt.Errorf("util.RandomInt: %v", err)
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	}
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	colorIndex := int(integer)
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	backColorIndex := colorIndex - 1
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	if backColorIndex < 0 {
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		backColorIndex = randExtent - 1
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	}
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	// Define size, background, and forecolor
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	imgMaker, err := identicon.New(size,
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		palette.WebSafe[backColorIndex], palette.WebSafe[colorIndex:colorIndex+32]...)
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	if err != nil {
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						if err != nil {
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		return nil, fmt.Errorf("identicon.New: %v", err)
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							return nil, fmt.Errorf("identicon.New: %v", err)
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	}
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						}
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@@ -1,25 +1,26 @@
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// SPDX-License-Identifier: MIT
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					// Copyright 2021 The Gitea Authors. All rights reserved.
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					// Use of this source code is governed by a MIT-style
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					// license that can be found in the LICENSE file.
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					// Copied and modified from https://github.com/issue9/identicon/ (MIT License)
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package identicon
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					package identicon
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import "image"
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					import "image"
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var (
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					var (
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	// 可以出现在中间的方块,一般为了美观,都是对称图像。
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						// the blocks can appear in center, these blocks can be more beautiful
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	centerBlocks = []blockFunc{b0, b1, b2, b3, b19, b26, b27}
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						centerBlocks = []blockFunc{b0, b1, b2, b3, b19, b26, b27}
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	// 所有方块
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						// all blocks
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	blocks = []blockFunc{b0, b1, b2, b3, b4, b5, b6, b7, b8, b9, b10, b11, b12, b13, b14, b15, b16, b17, b18, b19, b20, b21, b22, b23, b24, b25, b26, b27}
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						blocks = []blockFunc{b0, b1, b2, b3, b4, b5, b6, b7, b8, b9, b10, b11, b12, b13, b14, b15, b16, b17, b18, b19, b20, b21, b22, b23, b24, b25, b26, b27}
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)
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					)
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// 所有 block 函数的类型
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type blockFunc func(img *image.Paletted, x, y, size int, angle int)
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					type blockFunc func(img *image.Paletted, x, y, size int, angle int)
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// 将多边形 points 旋转 angle 个角度,然后输出到 img 上,起点为 x,y 坐标
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					// draw a polygon by points, and the polygon is rotated by angle.
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//
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// points 中的坐标是基于左上角是原点的坐标系。
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func drawBlock(img *image.Paletted, x, y, size int, angle int, points []int) {
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					func drawBlock(img *image.Paletted, x, y, size int, angle int, points []int) {
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	if angle > 0 { // 0 角度不需要转换
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						if angle != 0 {
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		m := size / 2
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							m := size / 2
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		rotate(points, m, m, angle)
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							rotate(points, m, m, angle)
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	}
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						}
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@@ -33,7 +34,7 @@ func drawBlock(img *image.Paletted, x, y, size int, angle int, points []int) {
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	}
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						}
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}
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					}
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// 全空白
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					// blank
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//
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					//
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//  --------
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					//  --------
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//  |      |
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					//  |      |
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@@ -42,7 +43,7 @@ func drawBlock(img *image.Paletted, x, y, size int, angle int, points []int) {
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//  --------
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					//  --------
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func b0(img *image.Paletted, x, y, size int, angle int) {}
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					func b0(img *image.Paletted, x, y, size int, angle int) {}
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// 全填充正方形
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					// full-filled
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//
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					//
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//  --------
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					//  --------
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//  |######|
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					//  |######|
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@@ -57,7 +58,7 @@ func b1(img *image.Paletted, x, y, size int, angle int) {
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	}
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						}
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}
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					}
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// 中间小方块
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					// a small block
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//  ----------
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					//  ----------
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//  |        |
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					//  |        |
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//  |  ####  |
 | 
					//  |  ####  |
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@@ -66,8 +67,8 @@ func b1(img *image.Paletted, x, y, size int, angle int) {
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//  ----------
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					//  ----------
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func b2(img *image.Paletted, x, y, size int, angle int) {
 | 
					func b2(img *image.Paletted, x, y, size int, angle int) {
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	l := size / 4
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						l := size / 4
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	x = x + l
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						x += l
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	y = y + l
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						y += l
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 | 
					
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			||||||
	for i := x; i < x+2*l; i++ {
 | 
						for i := x; i < x+2*l; i++ {
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			||||||
		for j := y; j < y+2*l; j++ {
 | 
							for j := y; j < y+2*l; j++ {
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			||||||
@@ -76,7 +77,7 @@ func b2(img *image.Paletted, x, y, size int, angle int) {
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			|||||||
	}
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						}
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}
 | 
					}
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// 菱形
 | 
					// diamond
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//
 | 
					//
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			||||||
//  ---------
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					//  ---------
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//  |   #   |
 | 
					//  |   #   |
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@@ -133,7 +134,7 @@ func b5(img *image.Paletted, x, y, size int, angle int) {
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			|||||||
	})
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						})
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			||||||
}
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					}
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			||||||
 | 
					
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			||||||
// b6 矩形
 | 
					// b6
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			||||||
//
 | 
					//
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			||||||
//  --------
 | 
					//  --------
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			||||||
//  |###   |
 | 
					//  |###   |
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@@ -151,7 +152,7 @@ func b6(img *image.Paletted, x, y, size int, angle int) {
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			|||||||
	})
 | 
						})
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			||||||
}
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					}
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// b7 斜放的锥形
 | 
					// b7 italic cone
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			||||||
//
 | 
					//
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			||||||
//  ---------
 | 
					//  ---------
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			||||||
//  | #     |
 | 
					//  | #     |
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			||||||
@@ -170,7 +171,7 @@ func b7(img *image.Paletted, x, y, size int, angle int) {
 | 
				
			|||||||
	})
 | 
						})
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			||||||
}
 | 
					}
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			||||||
 | 
					
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			||||||
// b8 三个堆叠的三角形
 | 
					// b8 three small triangles
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			||||||
//
 | 
					//
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			||||||
//  -----------
 | 
					//  -----------
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			||||||
//  |    #    |
 | 
					//  |    #    |
 | 
				
			||||||
@@ -184,7 +185,7 @@ func b8(img *image.Paletted, x, y, size int, angle int) {
 | 
				
			|||||||
	m := size / 2
 | 
						m := size / 2
 | 
				
			||||||
	mm := m / 2
 | 
						mm := m / 2
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	// 顶部三角形
 | 
						// top
 | 
				
			||||||
	drawBlock(img, x, y, size, angle, []int{
 | 
						drawBlock(img, x, y, size, angle, []int{
 | 
				
			||||||
		m, 0,
 | 
							m, 0,
 | 
				
			||||||
		3 * mm, m,
 | 
							3 * mm, m,
 | 
				
			||||||
@@ -192,7 +193,7 @@ func b8(img *image.Paletted, x, y, size int, angle int) {
 | 
				
			|||||||
		m, 0,
 | 
							m, 0,
 | 
				
			||||||
	})
 | 
						})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	// 底下左边
 | 
						// bottom left
 | 
				
			||||||
	drawBlock(img, x, y, size, angle, []int{
 | 
						drawBlock(img, x, y, size, angle, []int{
 | 
				
			||||||
		mm, m,
 | 
							mm, m,
 | 
				
			||||||
		m, size,
 | 
							m, size,
 | 
				
			||||||
@@ -200,7 +201,7 @@ func b8(img *image.Paletted, x, y, size int, angle int) {
 | 
				
			|||||||
		mm, m,
 | 
							mm, m,
 | 
				
			||||||
	})
 | 
						})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	// 底下右边
 | 
						// bottom right
 | 
				
			||||||
	drawBlock(img, x, y, size, angle, []int{
 | 
						drawBlock(img, x, y, size, angle, []int{
 | 
				
			||||||
		3 * mm, m,
 | 
							3 * mm, m,
 | 
				
			||||||
		size, size,
 | 
							size, size,
 | 
				
			||||||
@@ -209,7 +210,7 @@ func b8(img *image.Paletted, x, y, size int, angle int) {
 | 
				
			|||||||
	})
 | 
						})
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// b9 斜靠的三角形
 | 
					// b9 italic triangle
 | 
				
			||||||
//
 | 
					//
 | 
				
			||||||
//  ---------
 | 
					//  ---------
 | 
				
			||||||
//  |#      |
 | 
					//  |#      |
 | 
				
			||||||
@@ -257,7 +258,7 @@ func b10(img *image.Paletted, x, y, size int, angle int) {
 | 
				
			|||||||
	})
 | 
						})
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// b11 左上角1/4大小的方块
 | 
					// b11
 | 
				
			||||||
//
 | 
					//
 | 
				
			||||||
//  ----------
 | 
					//  ----------
 | 
				
			||||||
//  |####    |
 | 
					//  |####    |
 | 
				
			||||||
							
								
								
									
										135
									
								
								modules/avatar/identicon/colors.go
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										135
									
								
								modules/avatar/identicon/colors.go
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,135 @@
 | 
				
			|||||||
 | 
					// Copyright 2021 The Gitea Authors. All rights reserved.
 | 
				
			||||||
 | 
					// Use of this source code is governed by a MIT-style
 | 
				
			||||||
 | 
					// license that can be found in the LICENSE file.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package identicon
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import "image/color"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// DarkColors are dark colors for avatar blocks, they come from image/color/palette.WebSafe, and light colors (0xff) are removed
 | 
				
			||||||
 | 
					var DarkColors = []color.Color{
 | 
				
			||||||
 | 
						color.RGBA{0x00, 0x00, 0x33, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x00, 0x00, 0x66, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x00, 0x00, 0x99, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x00, 0x00, 0xcc, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x00, 0x33, 0x00, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x00, 0x33, 0x33, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x00, 0x33, 0x66, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x00, 0x33, 0x99, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x00, 0x33, 0xcc, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x00, 0x66, 0x00, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x00, 0x66, 0x33, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x00, 0x66, 0x66, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x00, 0x66, 0x99, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x00, 0x66, 0xcc, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x00, 0x99, 0x00, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x00, 0x99, 0x33, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x00, 0x99, 0x66, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x00, 0x99, 0x99, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x00, 0x99, 0xcc, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x00, 0xcc, 0x00, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x00, 0xcc, 0x33, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x00, 0xcc, 0x66, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x00, 0xcc, 0x99, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x00, 0xcc, 0xcc, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x33, 0x00, 0x00, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x33, 0x00, 0x33, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x33, 0x00, 0x66, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x33, 0x00, 0x99, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x33, 0x00, 0xcc, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x33, 0x33, 0x00, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x33, 0x33, 0x33, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x33, 0x33, 0x66, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x33, 0x33, 0x99, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x33, 0x33, 0xcc, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x33, 0x66, 0x00, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x33, 0x66, 0x33, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x33, 0x66, 0x66, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x33, 0x66, 0x99, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x33, 0x66, 0xcc, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x33, 0x99, 0x00, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x33, 0x99, 0x33, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x33, 0x99, 0x66, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x33, 0x99, 0x99, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x33, 0x99, 0xcc, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x33, 0xcc, 0x00, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x33, 0xcc, 0x33, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x33, 0xcc, 0x66, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x33, 0xcc, 0x99, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x33, 0xcc, 0xcc, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x66, 0x00, 0x00, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x66, 0x00, 0x33, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x66, 0x00, 0x66, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x66, 0x00, 0x99, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x66, 0x00, 0xcc, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x66, 0x33, 0x00, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x66, 0x33, 0x33, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x66, 0x33, 0x66, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x66, 0x33, 0x99, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x66, 0x33, 0xcc, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x66, 0x66, 0x00, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x66, 0x66, 0x33, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x66, 0x66, 0x66, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x66, 0x66, 0x99, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x66, 0x66, 0xcc, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x66, 0x99, 0x00, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x66, 0x99, 0x33, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x66, 0x99, 0x66, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x66, 0x99, 0x99, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x66, 0x99, 0xcc, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x66, 0xcc, 0x00, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x66, 0xcc, 0x33, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x66, 0xcc, 0x66, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x66, 0xcc, 0x99, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x66, 0xcc, 0xcc, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x99, 0x00, 0x00, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x99, 0x00, 0x33, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x99, 0x00, 0x66, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x99, 0x00, 0x99, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x99, 0x00, 0xcc, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x99, 0x33, 0x00, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x99, 0x33, 0x33, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x99, 0x33, 0x66, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x99, 0x33, 0x99, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x99, 0x33, 0xcc, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x99, 0x66, 0x00, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x99, 0x66, 0x33, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x99, 0x66, 0x66, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x99, 0x66, 0x99, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x99, 0x66, 0xcc, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x99, 0x99, 0x00, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x99, 0x99, 0x33, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x99, 0x99, 0x66, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x99, 0x99, 0x99, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x99, 0x99, 0xcc, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x99, 0xcc, 0x00, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x99, 0xcc, 0x33, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x99, 0xcc, 0x66, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x99, 0xcc, 0x99, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0x99, 0xcc, 0xcc, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0xcc, 0x00, 0x00, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0xcc, 0x00, 0x33, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0xcc, 0x00, 0x66, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0xcc, 0x00, 0x99, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0xcc, 0x00, 0xcc, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0xcc, 0x33, 0x00, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0xcc, 0x33, 0x33, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0xcc, 0x33, 0x66, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0xcc, 0x33, 0x99, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0xcc, 0x33, 0xcc, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0xcc, 0x66, 0x00, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0xcc, 0x66, 0x33, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0xcc, 0x66, 0x66, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0xcc, 0x66, 0x99, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0xcc, 0x66, 0xcc, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0xcc, 0x99, 0x00, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0xcc, 0x99, 0x33, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0xcc, 0x99, 0x66, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0xcc, 0x99, 0x99, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0xcc, 0x99, 0xcc, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0xcc, 0xcc, 0x00, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0xcc, 0xcc, 0x33, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0xcc, 0xcc, 0x66, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0xcc, 0xcc, 0x99, 0xff},
 | 
				
			||||||
 | 
						color.RGBA{0xcc, 0xcc, 0xcc, 0xff},
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										141
									
								
								modules/avatar/identicon/identicon.go
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										141
									
								
								modules/avatar/identicon/identicon.go
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,141 @@
 | 
				
			|||||||
 | 
					// Copyright 2021 The Gitea Authors. All rights reserved.
 | 
				
			||||||
 | 
					// Use of this source code is governed by a MIT-style
 | 
				
			||||||
 | 
					// license that can be found in the LICENSE file.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Copied and modified from https://github.com/issue9/identicon/ (MIT License)
 | 
				
			||||||
 | 
					// Generate pseudo-random avatars by IP, E-mail, etc.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package identicon
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import (
 | 
				
			||||||
 | 
						"crypto/sha256"
 | 
				
			||||||
 | 
						"fmt"
 | 
				
			||||||
 | 
						"image"
 | 
				
			||||||
 | 
						"image/color"
 | 
				
			||||||
 | 
					)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const minImageSize = 16
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Identicon is used to generate pseudo-random avatars
 | 
				
			||||||
 | 
					type Identicon struct {
 | 
				
			||||||
 | 
						foreColors []color.Color
 | 
				
			||||||
 | 
						backColor  color.Color
 | 
				
			||||||
 | 
						size       int
 | 
				
			||||||
 | 
						rect       image.Rectangle
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// New returns an Identicon struct with the correct settings
 | 
				
			||||||
 | 
					// size image size
 | 
				
			||||||
 | 
					// back background color
 | 
				
			||||||
 | 
					// fore all possible foreground colors. only one foreground color will be picked randomly for one image
 | 
				
			||||||
 | 
					func New(size int, back color.Color, fore ...color.Color) (*Identicon, error) {
 | 
				
			||||||
 | 
						if len(fore) == 0 {
 | 
				
			||||||
 | 
							return nil, fmt.Errorf("foreground is not set")
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						if size < minImageSize {
 | 
				
			||||||
 | 
							return nil, fmt.Errorf("size %d is smaller than min size %d", size, minImageSize)
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						return &Identicon{
 | 
				
			||||||
 | 
							foreColors: fore,
 | 
				
			||||||
 | 
							backColor:  back,
 | 
				
			||||||
 | 
							size:       size,
 | 
				
			||||||
 | 
							rect:       image.Rect(0, 0, size, size),
 | 
				
			||||||
 | 
						}, nil
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Make generates an avatar by data
 | 
				
			||||||
 | 
					func (i *Identicon) Make(data []byte) image.Image {
 | 
				
			||||||
 | 
						h := sha256.New()
 | 
				
			||||||
 | 
						h.Write(data)
 | 
				
			||||||
 | 
						sum := h.Sum(nil)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						b1 := int(sum[0]+sum[1]+sum[2]) % len(blocks)
 | 
				
			||||||
 | 
						b2 := int(sum[3]+sum[4]+sum[5]) % len(blocks)
 | 
				
			||||||
 | 
						c := int(sum[6]+sum[7]+sum[8]) % len(centerBlocks)
 | 
				
			||||||
 | 
						b1Angle := int(sum[9]+sum[10]) % 4
 | 
				
			||||||
 | 
						b2Angle := int(sum[11]+sum[12]) % 4
 | 
				
			||||||
 | 
						foreColor := int(sum[11]+sum[12]+sum[15]) % len(i.foreColors)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						return i.render(c, b1, b2, b1Angle, b2Angle, foreColor)
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					func (i *Identicon) render(c, b1, b2, b1Angle, b2Angle, foreColor int) image.Image {
 | 
				
			||||||
 | 
						p := image.NewPaletted(i.rect, []color.Color{i.backColor, i.foreColors[foreColor]})
 | 
				
			||||||
 | 
						drawBlocks(p, i.size, centerBlocks[c], blocks[b1], blocks[b2], b1Angle, b2Angle)
 | 
				
			||||||
 | 
						return p
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*
 | 
				
			||||||
 | 
					# Algorithm
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Origin: An image is splitted into 9 areas
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					```
 | 
				
			||||||
 | 
					  -------------
 | 
				
			||||||
 | 
					  | 1 | 2 | 3 |
 | 
				
			||||||
 | 
					  -------------
 | 
				
			||||||
 | 
					  | 4 | 5 | 6 |
 | 
				
			||||||
 | 
					  -------------
 | 
				
			||||||
 | 
					  | 7 | 8 | 9 |
 | 
				
			||||||
 | 
					  -------------
 | 
				
			||||||
 | 
					```
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Area 1/3/9/7 use a 90-degree rotating pattern.
 | 
				
			||||||
 | 
					Area 1/3/9/7 use another 90-degree rotating pattern.
 | 
				
			||||||
 | 
					Area 5 uses a random patter.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					The Patched Fix: make the image left-right mirrored to get rid of something like "swastika"
 | 
				
			||||||
 | 
					*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// draw blocks to the paletted
 | 
				
			||||||
 | 
					// c: the block drawer for the center block
 | 
				
			||||||
 | 
					// b1,b2: the block drawers for other blocks (around the center block)
 | 
				
			||||||
 | 
					// b1Angle,b2Angle: the angle for the rotation of b1/b2
 | 
				
			||||||
 | 
					func drawBlocks(p *image.Paletted, size int, c, b1, b2 blockFunc, b1Angle, b2Angle int) {
 | 
				
			||||||
 | 
						nextAngle := func(a int) int {
 | 
				
			||||||
 | 
							return (a + 1) % 4
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						padding := (size % 3) / 2 // in cased the size can not be aligned by 3 blocks.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						blockSize := size / 3
 | 
				
			||||||
 | 
						twoBlockSize := 2 * blockSize
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						// center
 | 
				
			||||||
 | 
						c(p, blockSize+padding, blockSize+padding, blockSize, 0)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						// left top (1)
 | 
				
			||||||
 | 
						b1(p, 0+padding, 0+padding, blockSize, b1Angle)
 | 
				
			||||||
 | 
						// center top (2)
 | 
				
			||||||
 | 
						b2(p, blockSize+padding, 0+padding, blockSize, b2Angle)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						b1Angle = nextAngle(b1Angle)
 | 
				
			||||||
 | 
						b2Angle = nextAngle(b2Angle)
 | 
				
			||||||
 | 
						// right top (3)
 | 
				
			||||||
 | 
						// b1(p, twoBlockSize+padding, 0+padding, blockSize, b1Angle)
 | 
				
			||||||
 | 
						// right middle (6)
 | 
				
			||||||
 | 
						// b2(p, twoBlockSize+padding, blockSize+padding, blockSize, b2Angle)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						b1Angle = nextAngle(b1Angle)
 | 
				
			||||||
 | 
						b2Angle = nextAngle(b2Angle)
 | 
				
			||||||
 | 
						// right bottom (9)
 | 
				
			||||||
 | 
						// b1(p, twoBlockSize+padding, twoBlockSize+padding, blockSize, b1Angle)
 | 
				
			||||||
 | 
						// center bottom (8)
 | 
				
			||||||
 | 
						b2(p, blockSize+padding, twoBlockSize+padding, blockSize, b2Angle)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						b1Angle = nextAngle(b1Angle)
 | 
				
			||||||
 | 
						b2Angle = nextAngle(b2Angle)
 | 
				
			||||||
 | 
						// lef bottom (7)
 | 
				
			||||||
 | 
						b1(p, 0+padding, twoBlockSize+padding, blockSize, b1Angle)
 | 
				
			||||||
 | 
						// left middle (4)
 | 
				
			||||||
 | 
						b2(p, 0+padding, blockSize+padding, blockSize, b2Angle)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						// then we make it left-right mirror, so we didn't draw 3/6/9 before
 | 
				
			||||||
 | 
						for x := 0; x < size/2; x++ {
 | 
				
			||||||
 | 
							for y := 0; y < size; y++ {
 | 
				
			||||||
 | 
								p.SetColorIndex(size-x, y, p.ColorIndexAt(x, y))
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										42
									
								
								modules/avatar/identicon/identicon_test.go
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										42
									
								
								modules/avatar/identicon/identicon_test.go
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,42 @@
 | 
				
			|||||||
 | 
					// Copyright 2021 The Gitea Authors. All rights reserved.
 | 
				
			||||||
 | 
					// Use of this source code is governed by a MIT-style
 | 
				
			||||||
 | 
					// license that can be found in the LICENSE file.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					//go:build test_avatar_identicon
 | 
				
			||||||
 | 
					//  +build test_avatar_identicon
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package identicon
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import (
 | 
				
			||||||
 | 
						"image/color"
 | 
				
			||||||
 | 
						"image/png"
 | 
				
			||||||
 | 
						"os"
 | 
				
			||||||
 | 
						"strconv"
 | 
				
			||||||
 | 
						"testing"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						"github.com/stretchr/testify/assert"
 | 
				
			||||||
 | 
					)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					func TestGenerate(t *testing.T) {
 | 
				
			||||||
 | 
						dir, _ := os.Getwd()
 | 
				
			||||||
 | 
						dir = dir + "/testdata"
 | 
				
			||||||
 | 
						if st, err := os.Stat(dir); err != nil || !st.IsDir() {
 | 
				
			||||||
 | 
							t.Errorf("can not save generated images to %s", dir)
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						backColor := color.White
 | 
				
			||||||
 | 
						imgMaker, err := New(64, backColor, DarkColors...)
 | 
				
			||||||
 | 
						assert.NoError(t, err)
 | 
				
			||||||
 | 
						for i := 0; i < 100; i++ {
 | 
				
			||||||
 | 
							s := strconv.Itoa(i)
 | 
				
			||||||
 | 
							img := imgMaker.Make([]byte(s))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							f, err := os.Create(dir + "/" + s + ".png")
 | 
				
			||||||
 | 
							if !assert.NoError(t, err) {
 | 
				
			||||||
 | 
								continue
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
							defer f.Close()
 | 
				
			||||||
 | 
							err = png.Encode(f, img)
 | 
				
			||||||
 | 
							assert.NoError(t, err)
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										69
									
								
								modules/avatar/identicon/polygon.go
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										69
									
								
								modules/avatar/identicon/polygon.go
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,69 @@
 | 
				
			|||||||
 | 
					// Copyright 2021 The Gitea Authors. All rights reserved.
 | 
				
			||||||
 | 
					// Use of this source code is governed by a MIT-style
 | 
				
			||||||
 | 
					// license that can be found in the LICENSE file.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Copied and modified from https://github.com/issue9/identicon/ (MIT License)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package identicon
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					var (
 | 
				
			||||||
 | 
						// cos(0),cos(90),cos(180),cos(270)
 | 
				
			||||||
 | 
						cos = []int{1, 0, -1, 0}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						// sin(0),sin(90),sin(180),sin(270)
 | 
				
			||||||
 | 
						sin = []int{0, 1, 0, -1}
 | 
				
			||||||
 | 
					)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// rotate the points by center point (x,y)
 | 
				
			||||||
 | 
					// angle: [0,1,2,3] means [0,90,180,270] degree
 | 
				
			||||||
 | 
					func rotate(points []int, x, y int, angle int) {
 | 
				
			||||||
 | 
						// the angle is only used internally, and it has been guaranteed to be 0/1/2/3, so we do not check it again
 | 
				
			||||||
 | 
						for i := 0; i < len(points); i += 2 {
 | 
				
			||||||
 | 
							px, py := points[i]-x, points[i+1]-y
 | 
				
			||||||
 | 
							points[i] = px*cos[angle] - py*sin[angle] + x
 | 
				
			||||||
 | 
							points[i+1] = px*sin[angle] + py*cos[angle] + y
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// check whether the point is inside the polygon (defined by the points)
 | 
				
			||||||
 | 
					// the first and the last point must be the same
 | 
				
			||||||
 | 
					func pointInPolygon(x, y int, polygonPoints []int) bool {
 | 
				
			||||||
 | 
						if len(polygonPoints) < 8 { // a valid polygon must have more than 2 points
 | 
				
			||||||
 | 
							return false
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						// reference: nonzero winding rule, https://en.wikipedia.org/wiki/Nonzero-rule
 | 
				
			||||||
 | 
						// split the plane into two by the check point horizontally:
 | 
				
			||||||
 | 
						//   y>0,includes (x>0 && y==0)
 | 
				
			||||||
 | 
						//   y<0,includes (x<0 && y==0)
 | 
				
			||||||
 | 
						//
 | 
				
			||||||
 | 
						// then scan every point in the polygon.
 | 
				
			||||||
 | 
						//
 | 
				
			||||||
 | 
						// if current point and previous point are in different planes (eg: curY>0 && prevY<0),
 | 
				
			||||||
 | 
						// check the clock-direction from previous point to current point (use check point as origin).
 | 
				
			||||||
 | 
						// if the direction is clockwise, then r++, otherwise then r--
 | 
				
			||||||
 | 
						// finally, if 2==abs(r), then the check point is inside the polygon
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						r := 0
 | 
				
			||||||
 | 
						prevX, prevY := polygonPoints[0], polygonPoints[1]
 | 
				
			||||||
 | 
						prev := (prevY > y) || ((prevX > x) && (prevY == y))
 | 
				
			||||||
 | 
						for i := 2; i < len(polygonPoints); i += 2 {
 | 
				
			||||||
 | 
							currX, currY := polygonPoints[i], polygonPoints[i+1]
 | 
				
			||||||
 | 
							curr := (currY > y) || ((currX > x) && (currY == y))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							if curr == prev {
 | 
				
			||||||
 | 
								prevX, prevY = currX, currY
 | 
				
			||||||
 | 
								continue
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							if mul := (prevX-x)*(currY-y) - (currX-x)*(prevY-y); mul >= 0 {
 | 
				
			||||||
 | 
								r++
 | 
				
			||||||
 | 
							} else { // mul < 0
 | 
				
			||||||
 | 
								r--
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
							prevX, prevY = currX, currY
 | 
				
			||||||
 | 
							prev = curr
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						return r == 2 || r == -2
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										1
									
								
								modules/avatar/identicon/testdata/.gitignore
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								modules/avatar/identicon/testdata/.gitignore
									
									
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1 @@
 | 
				
			|||||||
 | 
					*
 | 
				
			||||||
							
								
								
									
										23
									
								
								vendor/github.com/issue9/identicon/.gitignore
									
									
									
										generated
									
									
										vendored
									
									
								
							
							
						
						
									
										23
									
								
								vendor/github.com/issue9/identicon/.gitignore
									
									
									
										generated
									
									
										vendored
									
									
								
							@@ -1,23 +0,0 @@
 | 
				
			|||||||
# Compiled Object files, Static and Dynamic libs (Shared Objects)
 | 
					 | 
				
			||||||
*.o
 | 
					 | 
				
			||||||
*.a
 | 
					 | 
				
			||||||
*.so
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
# Folders
 | 
					 | 
				
			||||||
_obj
 | 
					 | 
				
			||||||
_test
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
*.exe
 | 
					 | 
				
			||||||
*.test
 | 
					 | 
				
			||||||
*.prof
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
#vim
 | 
					 | 
				
			||||||
*.swp
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
#osx
 | 
					 | 
				
			||||||
.DS_Store
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
/testdata/*.png
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
.idea
 | 
					 | 
				
			||||||
.vscode
 | 
					 | 
				
			||||||
							
								
								
									
										22
									
								
								vendor/github.com/issue9/identicon/LICENSE
									
									
									
										generated
									
									
										vendored
									
									
								
							
							
						
						
									
										22
									
								
								vendor/github.com/issue9/identicon/LICENSE
									
									
									
										generated
									
									
										vendored
									
									
								
							@@ -1,22 +0,0 @@
 | 
				
			|||||||
The MIT License (MIT)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
Copyright (c) 2015 caixw
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
 | 
					 | 
				
			||||||
of this software and associated documentation files (the "Software"), to deal
 | 
					 | 
				
			||||||
in the Software without restriction, including without limitation the rights
 | 
					 | 
				
			||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 | 
					 | 
				
			||||||
copies of the Software, and to permit persons to whom the Software is
 | 
					 | 
				
			||||||
furnished to do so, subject to the following conditions:
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
The above copyright notice and this permission notice shall be included in all
 | 
					 | 
				
			||||||
copies or substantial portions of the Software.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
					 | 
				
			||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
					 | 
				
			||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | 
					 | 
				
			||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | 
					 | 
				
			||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 | 
					 | 
				
			||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 | 
					 | 
				
			||||||
SOFTWARE.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
							
								
								
									
										38
									
								
								vendor/github.com/issue9/identicon/README.md
									
									
									
										generated
									
									
										vendored
									
									
								
							
							
						
						
									
										38
									
								
								vendor/github.com/issue9/identicon/README.md
									
									
									
										generated
									
									
										vendored
									
									
								
							@@ -1,38 +0,0 @@
 | 
				
			|||||||
# identicon
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
[](https://github.com/issue9/identicon/actions/workflows/go.yml)
 | 
					 | 
				
			||||||
[](https://codecov.io/gh/issue9/identicon)
 | 
					 | 
				
			||||||
[](https://pkg.go.dev/github.com/issue9/identicon)
 | 
					 | 
				
			||||||

 | 
					 | 
				
			||||||

 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
根据用户的 IP 、邮箱名等任意数据为用户产生漂亮的随机头像。
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||

 | 
					 | 
				
			||||||

 | 
					 | 
				
			||||||

 | 
					 | 
				
			||||||

 | 
					 | 
				
			||||||

 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
```go
 | 
					 | 
				
			||||||
// 根据用户访问的IP,为其生成一张头像
 | 
					 | 
				
			||||||
img, _ := identicon.Make(128, color.NRGBA{},color.NRGBA{}, []byte("192.168.1.1"))
 | 
					 | 
				
			||||||
fi, _ := os.Create("/tmp/u1.png")
 | 
					 | 
				
			||||||
png.Encode(fi, img)
 | 
					 | 
				
			||||||
fi.Close()
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
// 或者
 | 
					 | 
				
			||||||
ii, _ := identicon.New(128, color.NRGBA{}, color.NRGBA{}, color.NRGBA{}, color.NRGBA{})
 | 
					 | 
				
			||||||
img := ii.Make([]byte("192.168.1.1"))
 | 
					 | 
				
			||||||
img = ii.Make([]byte("192.168.1.2"))
 | 
					 | 
				
			||||||
```
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
## 安装
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
```shell
 | 
					 | 
				
			||||||
go get github.com/issue9/identicon
 | 
					 | 
				
			||||||
```
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
## 版权
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
本项目采用 [MIT](https://opensource.org/licenses/MIT) 开源授权许可证,完整的授权说明可在 [LICENSE](LICENSE) 文件中找到。
 | 
					 | 
				
			||||||
							
								
								
									
										35
									
								
								vendor/github.com/issue9/identicon/doc.go
									
									
									
										generated
									
									
										vendored
									
									
								
							
							
						
						
									
										35
									
								
								vendor/github.com/issue9/identicon/doc.go
									
									
									
										generated
									
									
										vendored
									
									
								
							@@ -1,35 +0,0 @@
 | 
				
			|||||||
// SPDX-License-Identifier: MIT
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
// Package identicon 一个基于 hash 值生成随机图像的包
 | 
					 | 
				
			||||||
//
 | 
					 | 
				
			||||||
// identicon 并没有统一的标准,一般用于在用户注册时,
 | 
					 | 
				
			||||||
// 取用户的邮箱或是访问 IP 等数据(也可以是其它任何数据),
 | 
					 | 
				
			||||||
// 进行 hash 运算,之后根据 hash 数据,产生一张图像,
 | 
					 | 
				
			||||||
// 这样即可以为用户产生一张独特的头像,又不会泄漏用户的隐藏。
 | 
					 | 
				
			||||||
//
 | 
					 | 
				
			||||||
// 在 identicon 中,把图像分成以下九个部分:
 | 
					 | 
				
			||||||
//  -------------
 | 
					 | 
				
			||||||
//  | 1 | 2 | 3 |
 | 
					 | 
				
			||||||
//  -------------
 | 
					 | 
				
			||||||
//  | 4 | 5 | 6 |
 | 
					 | 
				
			||||||
//  -------------
 | 
					 | 
				
			||||||
//  | 7 | 8 | 9 |
 | 
					 | 
				
			||||||
//  -------------
 | 
					 | 
				
			||||||
// 其中 1、3、9、7 为不同角度(依次增加 90 度)的同一张图片,
 | 
					 | 
				
			||||||
// 2、6、8、4 也是如此,这样可以保持图像是对称的,比较美观。
 | 
					 | 
				
			||||||
// 5 则单独使用一张图片。
 | 
					 | 
				
			||||||
//
 | 
					 | 
				
			||||||
//  // 根据用户访问的 IP ,为其生成一张头像
 | 
					 | 
				
			||||||
//  img, _ := identicon.Make(128, color.NRGBA{},color.NRGBA{}, []byte("192.168.1.1"))
 | 
					 | 
				
			||||||
//  fi, _ := os.Create("/tmp/u1.png")
 | 
					 | 
				
			||||||
//  png.Encode(fi, img)
 | 
					 | 
				
			||||||
//  fi.Close()
 | 
					 | 
				
			||||||
//
 | 
					 | 
				
			||||||
//  // 或者
 | 
					 | 
				
			||||||
//  ii, _ := identicon.New(128, color.NRGBA{}, color.NRGBA{}, color.NRGBA{})
 | 
					 | 
				
			||||||
//  img := ii.Make([]byte("192.168.1.1"))
 | 
					 | 
				
			||||||
//  img = ii.Make([]byte("192.168.1.2"))
 | 
					 | 
				
			||||||
//
 | 
					 | 
				
			||||||
// NOTE: go test 会在当前目录的 testdata 文件夹下产生大量的随机图片。
 | 
					 | 
				
			||||||
// 要运行测试,必须保证该文件夹是存在的,且有相应的写入权限。
 | 
					 | 
				
			||||||
package identicon
 | 
					 | 
				
			||||||
							
								
								
									
										5
									
								
								vendor/github.com/issue9/identicon/go.mod
									
									
									
										generated
									
									
										vendored
									
									
								
							
							
						
						
									
										5
									
								
								vendor/github.com/issue9/identicon/go.mod
									
									
									
										generated
									
									
										vendored
									
									
								
							@@ -1,5 +0,0 @@
 | 
				
			|||||||
module github.com/issue9/identicon
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
require github.com/issue9/assert v1.4.1
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
go 1.13
 | 
					 | 
				
			||||||
							
								
								
									
										2
									
								
								vendor/github.com/issue9/identicon/go.sum
									
									
									
										generated
									
									
										vendored
									
									
								
							
							
						
						
									
										2
									
								
								vendor/github.com/issue9/identicon/go.sum
									
									
									
										generated
									
									
										vendored
									
									
								
							@@ -1,2 +0,0 @@
 | 
				
			|||||||
github.com/issue9/assert v1.4.1 h1:gUtOpMTeaE4JTe9kACma5foOHBvVt1p5XTFrULDwdXI=
 | 
					 | 
				
			||||||
github.com/issue9/assert v1.4.1/go.mod h1:Yktk83hAVl1SPSYtd9kjhBizuiBIqUQyj+D5SE2yjVY=
 | 
					 | 
				
			||||||
							
								
								
									
										137
									
								
								vendor/github.com/issue9/identicon/identicon.go
									
									
									
										generated
									
									
										vendored
									
									
								
							
							
						
						
									
										137
									
								
								vendor/github.com/issue9/identicon/identicon.go
									
									
									
										generated
									
									
										vendored
									
									
								
							@@ -1,137 +0,0 @@
 | 
				
			|||||||
// SPDX-License-Identifier: MIT
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package identicon
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import (
 | 
					 | 
				
			||||||
	"crypto/md5"
 | 
					 | 
				
			||||||
	"fmt"
 | 
					 | 
				
			||||||
	"image"
 | 
					 | 
				
			||||||
	"image/color"
 | 
					 | 
				
			||||||
	"math/rand"
 | 
					 | 
				
			||||||
)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
const (
 | 
					 | 
				
			||||||
	minSize       = 16 // 图片的最小尺寸
 | 
					 | 
				
			||||||
	maxForeColors = 32 // 在New()函数中可以指定的最大颜色数量
 | 
					 | 
				
			||||||
)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
// Identicon 用于产生统一尺寸的头像
 | 
					 | 
				
			||||||
//
 | 
					 | 
				
			||||||
// 可以根据用户提供的数据,经过一定的算法,自动产生相应的图案和颜色。
 | 
					 | 
				
			||||||
type Identicon struct {
 | 
					 | 
				
			||||||
	foreColors []color.Color
 | 
					 | 
				
			||||||
	backColor  color.Color
 | 
					 | 
				
			||||||
	size       int
 | 
					 | 
				
			||||||
	rect       image.Rectangle
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
// New 声明一个 Identicon 实例
 | 
					 | 
				
			||||||
//
 | 
					 | 
				
			||||||
// size 表示整个头像的大小;
 | 
					 | 
				
			||||||
// back 表示前景色;
 | 
					 | 
				
			||||||
// fore 表示所有可能的前景色,会为每个图像随机挑选一个作为其前景色。
 | 
					 | 
				
			||||||
func New(size int, back color.Color, fore ...color.Color) (*Identicon, error) {
 | 
					 | 
				
			||||||
	if len(fore) == 0 || len(fore) > maxForeColors {
 | 
					 | 
				
			||||||
		return nil, fmt.Errorf("前景色数量必须介于[1]~[%d]之间,当前为[%d]", maxForeColors, len(fore))
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	if size < minSize {
 | 
					 | 
				
			||||||
		return nil, fmt.Errorf("参数 size 的值(%d)不能小于 %d", size, minSize)
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	return &Identicon{
 | 
					 | 
				
			||||||
		foreColors: fore,
 | 
					 | 
				
			||||||
		backColor:  back,
 | 
					 | 
				
			||||||
		size:       size,
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
		// 画布坐标从0开始,其长度应该是 size-1
 | 
					 | 
				
			||||||
		rect: image.Rect(0, 0, size, size),
 | 
					 | 
				
			||||||
	}, nil
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
// Make 根据 data 数据产生一张唯一性的头像图片
 | 
					 | 
				
			||||||
func (i *Identicon) Make(data []byte) image.Image {
 | 
					 | 
				
			||||||
	h := md5.New()
 | 
					 | 
				
			||||||
	h.Write(data)
 | 
					 | 
				
			||||||
	sum := h.Sum(nil)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	b1 := int(sum[0]+sum[1]+sum[2]) % len(blocks)
 | 
					 | 
				
			||||||
	b2 := int(sum[3]+sum[4]+sum[5]) % len(blocks)
 | 
					 | 
				
			||||||
	c := int(sum[6]+sum[7]+sum[8]) % len(centerBlocks)
 | 
					 | 
				
			||||||
	b1Angle := int(sum[9]+sum[10]) % 4
 | 
					 | 
				
			||||||
	b2Angle := int(sum[11]+sum[12]) % 4
 | 
					 | 
				
			||||||
	color := int(sum[11]+sum[12]+sum[15]) % len(i.foreColors)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	return i.render(c, b1, b2, b1Angle, b2Angle, color)
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
// Rand 随机生成图案
 | 
					 | 
				
			||||||
func (i *Identicon) Rand(r *rand.Rand) image.Image {
 | 
					 | 
				
			||||||
	b1 := r.Intn(len(blocks))
 | 
					 | 
				
			||||||
	b2 := r.Intn(len(blocks))
 | 
					 | 
				
			||||||
	c := r.Intn(len(centerBlocks))
 | 
					 | 
				
			||||||
	b1Angle := r.Intn(4)
 | 
					 | 
				
			||||||
	b2Angle := r.Intn(4)
 | 
					 | 
				
			||||||
	color := r.Intn(len(i.foreColors))
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	return i.render(c, b1, b2, b1Angle, b2Angle, color)
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
func (i *Identicon) render(c, b1, b2, b1Angle, b2Angle, foreColor int) image.Image {
 | 
					 | 
				
			||||||
	p := image.NewPaletted(i.rect, []color.Color{i.backColor, i.foreColors[foreColor]})
 | 
					 | 
				
			||||||
	drawBlocks(p, i.size, centerBlocks[c], blocks[b1], blocks[b2], b1Angle, b2Angle)
 | 
					 | 
				
			||||||
	return p
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
// Make 根据 data 数据产生一张唯一性的头像图片
 | 
					 | 
				
			||||||
//
 | 
					 | 
				
			||||||
// size 头像的大小。
 | 
					 | 
				
			||||||
// back, fore头像的背景和前景色。
 | 
					 | 
				
			||||||
func Make(size int, back, fore color.Color, data []byte) (image.Image, error) {
 | 
					 | 
				
			||||||
	i, err := New(size, back, fore)
 | 
					 | 
				
			||||||
	if err != nil {
 | 
					 | 
				
			||||||
		return nil, err
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
	return i.Make(data), nil
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
// 将九个方格都填上内容。
 | 
					 | 
				
			||||||
// p 为画板;
 | 
					 | 
				
			||||||
// c 为中间方格的填充函数;
 | 
					 | 
				
			||||||
// b1、b2 为边上 8 格的填充函数;
 | 
					 | 
				
			||||||
// b1Angle 和 b2Angle 为 b1、b2 的起始旋转角度。
 | 
					 | 
				
			||||||
func drawBlocks(p *image.Paletted, size int, c, b1, b2 blockFunc, b1Angle, b2Angle int) {
 | 
					 | 
				
			||||||
	incr := func(a int) int {
 | 
					 | 
				
			||||||
		if a >= 3 {
 | 
					 | 
				
			||||||
			a = 0
 | 
					 | 
				
			||||||
		} else {
 | 
					 | 
				
			||||||
			a++
 | 
					 | 
				
			||||||
		}
 | 
					 | 
				
			||||||
		return a
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	padding := (size % 6) / 2 // 不能除尽的,边上留白。
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	blockSize := size / 3
 | 
					 | 
				
			||||||
	twoBlockSize := 2 * blockSize
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	c(p, blockSize+padding, blockSize+padding, blockSize, 0)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	b1(p, 0+padding, 0+padding, blockSize, b1Angle)
 | 
					 | 
				
			||||||
	b2(p, blockSize+padding, 0+padding, blockSize, b2Angle)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	b1Angle = incr(b1Angle)
 | 
					 | 
				
			||||||
	b2Angle = incr(b2Angle)
 | 
					 | 
				
			||||||
	b1(p, twoBlockSize+padding, 0+padding, blockSize, b1Angle)
 | 
					 | 
				
			||||||
	b2(p, twoBlockSize+padding, blockSize+padding, blockSize, b2Angle)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	b1Angle = incr(b1Angle)
 | 
					 | 
				
			||||||
	b2Angle = incr(b2Angle)
 | 
					 | 
				
			||||||
	b1(p, twoBlockSize+padding, twoBlockSize+padding, blockSize, b1Angle)
 | 
					 | 
				
			||||||
	b2(p, blockSize+padding, twoBlockSize+padding, blockSize, b2Angle)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	b1Angle = incr(b1Angle)
 | 
					 | 
				
			||||||
	b2Angle = incr(b2Angle)
 | 
					 | 
				
			||||||
	b1(p, 0+padding, twoBlockSize+padding, blockSize, b1Angle)
 | 
					 | 
				
			||||||
	b2(p, 0+padding, blockSize+padding, blockSize, b2Angle)
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
							
								
								
									
										65
									
								
								vendor/github.com/issue9/identicon/polygon.go
									
									
									
										generated
									
									
										vendored
									
									
								
							
							
						
						
									
										65
									
								
								vendor/github.com/issue9/identicon/polygon.go
									
									
									
										generated
									
									
										vendored
									
									
								
							@@ -1,65 +0,0 @@
 | 
				
			|||||||
// SPDX-License-Identifier: MIT
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package identicon
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
var (
 | 
					 | 
				
			||||||
	// 4 个元素分别表示 cos(0),cos(90),cos(180),cos(270)
 | 
					 | 
				
			||||||
	cos = []int{1, 0, -1, 0}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	// 4 个元素分别表示 sin(0),sin(90),sin(180),sin(270)
 | 
					 | 
				
			||||||
	sin = []int{0, 1, 0, -1}
 | 
					 | 
				
			||||||
)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
// 将 points 中的所有点,以 x,y 为原点旋转 angle 个角度。
 | 
					 | 
				
			||||||
// angle 取值只能是 [0,1,2,3],分别表示 [0,90,180,270]
 | 
					 | 
				
			||||||
func rotate(points []int, x, y int, angle int) {
 | 
					 | 
				
			||||||
	if angle < 0 || angle > 3 {
 | 
					 | 
				
			||||||
		panic("rotate:参数angle必须0,1,2,3三值之一")
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	for i := 0; i < len(points); i += 2 {
 | 
					 | 
				
			||||||
		px, py := points[i]-x, points[i+1]-y
 | 
					 | 
				
			||||||
		points[i] = px*cos[angle] - py*sin[angle] + x
 | 
					 | 
				
			||||||
		points[i+1] = px*sin[angle] + py*cos[angle] + y
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
// 判断某个点是否在多边形之内,不包含构成多边形的线和点
 | 
					 | 
				
			||||||
// x,y 需要判断的点坐标
 | 
					 | 
				
			||||||
// points 组成多边形的所顶点,每两个元素表示一点顶点,其中最后一个顶点必须与第一个顶点相同。
 | 
					 | 
				
			||||||
func pointInPolygon(x, y int, points []int) bool {
 | 
					 | 
				
			||||||
	if len(points) < 8 { // 只有2个以上的点,才能组成闭合多边形
 | 
					 | 
				
			||||||
		return false
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	// 大致算法如下:
 | 
					 | 
				
			||||||
	// 把整个平面以给定的测试点为原点分两部分:
 | 
					 | 
				
			||||||
	// - y>0,包含(x>0 && y==0)
 | 
					 | 
				
			||||||
	// - y<0,包含(x<0 && y==0)
 | 
					 | 
				
			||||||
	// 依次扫描每一个点,当该点与前一个点处于不同部分时(即一个在 y>0 区,一个在 y<0 区),
 | 
					 | 
				
			||||||
	// 则判断从前一点到当前点是顺时针还是逆时针(以给定的测试点为原点),如果是顺时针 r++,否则 r--。
 | 
					 | 
				
			||||||
	// 结果为:2==abs(r)。
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	r := 0
 | 
					 | 
				
			||||||
	x1, y1 := points[0], points[1]
 | 
					 | 
				
			||||||
	prev := (y1 > y) || ((x1 > x) && (y1 == y))
 | 
					 | 
				
			||||||
	for i := 2; i < len(points); i += 2 {
 | 
					 | 
				
			||||||
		x2, y2 := points[i], points[i+1]
 | 
					 | 
				
			||||||
		curr := (y2 > y) || ((x2 > x) && (y2 == y))
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
		if curr == prev {
 | 
					 | 
				
			||||||
			x1, y1 = x2, y2
 | 
					 | 
				
			||||||
			continue
 | 
					 | 
				
			||||||
		}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
		if mul := (x1-x)*(y2-y) - (x2-x)*(y1-y); mul >= 0 {
 | 
					 | 
				
			||||||
			r++
 | 
					 | 
				
			||||||
		} else if mul < 0 {
 | 
					 | 
				
			||||||
			r--
 | 
					 | 
				
			||||||
		}
 | 
					 | 
				
			||||||
		x1, y1 = x2, y2
 | 
					 | 
				
			||||||
		prev = curr
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	return r == 2 || r == -2
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
							
								
								
									
										3
									
								
								vendor/modules.txt
									
									
									
									
										vendored
									
									
								
							
							
						
						
									
										3
									
								
								vendor/modules.txt
									
									
									
									
										vendored
									
									
								
							@@ -507,9 +507,6 @@ github.com/hashicorp/hcl/json/token
 | 
				
			|||||||
github.com/huandu/xstrings
 | 
					github.com/huandu/xstrings
 | 
				
			||||||
# github.com/imdario/mergo v0.3.12
 | 
					# github.com/imdario/mergo v0.3.12
 | 
				
			||||||
github.com/imdario/mergo
 | 
					github.com/imdario/mergo
 | 
				
			||||||
# github.com/issue9/identicon v1.2.0
 | 
					 | 
				
			||||||
## explicit
 | 
					 | 
				
			||||||
github.com/issue9/identicon
 | 
					 | 
				
			||||||
# github.com/jaytaylor/html2text v0.0.0-20200412013138-3577fbdbcff7
 | 
					# github.com/jaytaylor/html2text v0.0.0-20200412013138-3577fbdbcff7
 | 
				
			||||||
## explicit
 | 
					## explicit
 | 
				
			||||||
github.com/jaytaylor/html2text
 | 
					github.com/jaytaylor/html2text
 | 
				
			||||||
 
 | 
				
			|||||||
		Reference in New Issue
	
	Block a user