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	Multiple Queue improvements: LevelDB Wait on empty, shutdown empty shadow level queue, reduce goroutines etc (#15693)
* move shutdownfns, terminatefns and hammerfns out of separate goroutines Coalesce the shutdownfns etc into a list of functions that get run at shutdown rather then have them run at goroutines blocked on selects. This may help reduce the background select/poll load in certain configurations. * The LevelDB queues can actually wait on empty instead of polling Slight refactor to cause leveldb queues to wait on empty instead of polling. * Shutdown the shadow level queue once it is empty * Remove bytefifo additional goroutine for readToChan as it can just be run in run * Remove additional removeWorkers goroutine for workers * Simplify the AtShutdown and AtTerminate functions and add Channel Flusher * Add shutdown flusher to CUQ * move persistable channel shutdown stuff to Shutdown Fn * Ensure that UPCQ has the correct config * handle shutdown during the flushing * reduce risk of race between zeroBoost and addWorkers * prevent double shutdown Signed-off-by: Andrew Thornton <art27@cantab.net>
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		@@ -5,7 +5,6 @@
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package queue
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import (
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	"context"
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	"testing"
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	"time"
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@@ -21,7 +20,7 @@ func TestChannelQueue(t *testing.T) {
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		}
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	}
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	nilFn := func(_ context.Context, _ func()) {}
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	nilFn := func(_ func()) {}
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	queue, err := NewChannelQueue(handle,
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		ChannelQueueConfiguration{
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@@ -61,7 +60,7 @@ func TestChannelQueue_Batch(t *testing.T) {
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		}
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	}
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	nilFn := func(_ context.Context, _ func()) {}
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	nilFn := func(_ func()) {}
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	queue, err := NewChannelQueue(handle,
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		ChannelQueueConfiguration{
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