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	Fix Avatar Resize (resize algo NearestNeighbor -> Bilinear) (#12745)
* Update Vendor github.com/nfnt/resize * switch resize algo NearestNeighbor -> Bilinear
This commit is contained in:
		
							
								
								
									
										8
									
								
								vendor/github.com/nfnt/resize/.travis.yml
									
									
									
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								vendor/github.com/nfnt/resize/.travis.yml
									
									
									
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							@@ -1,7 +1,7 @@
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language: go
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go:
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  - 1.1
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  - 1.2
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  - 1.3
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  - tip
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  - "1.x"
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  - "1.1"
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  - "1.4"
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  - "1.10"
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										2
									
								
								vendor/github.com/nfnt/resize/README.md
									
									
									
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										2
									
								
								vendor/github.com/nfnt/resize/README.md
									
									
									
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							@@ -1,3 +1,5 @@
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# This package is no longer being updated! Please look for alternatives if that bothers you.
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Resize
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======
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										6
									
								
								vendor/github.com/nfnt/resize/resize.go
									
									
									
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										6
									
								
								vendor/github.com/nfnt/resize/resize.go
									
									
									
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							@@ -78,6 +78,7 @@ var blur = 1.0
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// If one of the parameters width or height is set to 0, its size will be calculated so that
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// the aspect ratio is that of the originating image.
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// The resizing algorithm uses channels for parallel computation.
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// If the input image has width or height of 0, it is returned unchanged.
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func Resize(width, height uint, img image.Image, interp InterpolationFunction) image.Image {
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	scaleX, scaleY := calcFactors(width, height, float64(img.Bounds().Dx()), float64(img.Bounds().Dy()))
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	if width == 0 {
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@@ -92,6 +93,11 @@ func Resize(width, height uint, img image.Image, interp InterpolationFunction) i
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		return img
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	}
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	// Input image has no pixels
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	if img.Bounds().Dx() <= 0 || img.Bounds().Dy() <= 0 {
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		return img
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	}
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	if interp == NearestNeighbor {
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		return resizeNearest(width, height, scaleX, scaleY, img, interp)
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	}
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										402
									
								
								vendor/github.com/nfnt/resize/ycc.go
									
									
									
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										vendored
									
									
								
							
							
						
						
									
										402
									
								
								vendor/github.com/nfnt/resize/ycc.go
									
									
									
										generated
									
									
										vendored
									
									
								
							@@ -88,70 +88,34 @@ func newYCC(r image.Rectangle, s image.YCbCrSubsampleRatio) *ycc {
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	return &ycc{Pix: buf, Stride: 3 * w, Rect: r, SubsampleRatio: s}
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}
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// Copy of image.YCbCrSubsampleRatio constants - this allows us to support
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// older versions of Go where these constants are not defined (i.e. Go 1.4)
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const (
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	ycbcrSubsampleRatio444 image.YCbCrSubsampleRatio = iota
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	ycbcrSubsampleRatio422
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	ycbcrSubsampleRatio420
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	ycbcrSubsampleRatio440
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	ycbcrSubsampleRatio411
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	ycbcrSubsampleRatio410
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)
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// YCbCr converts ycc to a YCbCr image with the same subsample ratio
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// as the YCbCr image that ycc was generated from.
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func (p *ycc) YCbCr() *image.YCbCr {
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	ycbcr := image.NewYCbCr(p.Rect, p.SubsampleRatio)
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	var off int
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	switch ycbcr.SubsampleRatio {
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	case image.YCbCrSubsampleRatio422:
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		for y := ycbcr.Rect.Min.Y; y < ycbcr.Rect.Max.Y; y++ {
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			yy := (y - ycbcr.Rect.Min.Y) * ycbcr.YStride
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			cy := (y - ycbcr.Rect.Min.Y) * ycbcr.CStride
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			for x := ycbcr.Rect.Min.X; x < ycbcr.Rect.Max.X; x++ {
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				xx := (x - ycbcr.Rect.Min.X)
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				yi := yy + xx
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				ci := cy + xx/2
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				ycbcr.Y[yi] = p.Pix[off+0]
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				ycbcr.Cb[ci] = p.Pix[off+1]
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				ycbcr.Cr[ci] = p.Pix[off+2]
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				off += 3
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			}
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		}
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	case image.YCbCrSubsampleRatio420:
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		for y := ycbcr.Rect.Min.Y; y < ycbcr.Rect.Max.Y; y++ {
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			yy := (y - ycbcr.Rect.Min.Y) * ycbcr.YStride
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			cy := (y/2 - ycbcr.Rect.Min.Y/2) * ycbcr.CStride
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			for x := ycbcr.Rect.Min.X; x < ycbcr.Rect.Max.X; x++ {
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				xx := (x - ycbcr.Rect.Min.X)
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				yi := yy + xx
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				ci := cy + xx/2
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				ycbcr.Y[yi] = p.Pix[off+0]
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				ycbcr.Cb[ci] = p.Pix[off+1]
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				ycbcr.Cr[ci] = p.Pix[off+2]
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				off += 3
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			}
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		}
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	case image.YCbCrSubsampleRatio440:
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		for y := ycbcr.Rect.Min.Y; y < ycbcr.Rect.Max.Y; y++ {
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			yy := (y - ycbcr.Rect.Min.Y) * ycbcr.YStride
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			cy := (y/2 - ycbcr.Rect.Min.Y/2) * ycbcr.CStride
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			for x := ycbcr.Rect.Min.X; x < ycbcr.Rect.Max.X; x++ {
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				xx := (x - ycbcr.Rect.Min.X)
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				yi := yy + xx
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				ci := cy + xx
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		||||
				ycbcr.Y[yi] = p.Pix[off+0]
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				ycbcr.Cb[ci] = p.Pix[off+1]
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		||||
				ycbcr.Cr[ci] = p.Pix[off+2]
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		||||
				off += 3
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			}
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		}
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	default:
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		// Default to 4:4:4 subsampling.
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		for y := ycbcr.Rect.Min.Y; y < ycbcr.Rect.Max.Y; y++ {
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		||||
			yy := (y - ycbcr.Rect.Min.Y) * ycbcr.YStride
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		||||
			cy := (y - ycbcr.Rect.Min.Y) * ycbcr.CStride
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		||||
			for x := ycbcr.Rect.Min.X; x < ycbcr.Rect.Max.X; x++ {
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		||||
				xx := (x - ycbcr.Rect.Min.X)
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		||||
				yi := yy + xx
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		||||
				ci := cy + xx
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		||||
				ycbcr.Y[yi] = p.Pix[off+0]
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		||||
				ycbcr.Cb[ci] = p.Pix[off+1]
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		||||
				ycbcr.Cr[ci] = p.Pix[off+2]
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		||||
				off += 3
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			}
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		}
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	case ycbcrSubsampleRatio422:
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		return p.ycbcr422(ycbcr)
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	case ycbcrSubsampleRatio420:
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		return p.ycbcr420(ycbcr)
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	case ycbcrSubsampleRatio440:
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		||||
		return p.ycbcr440(ycbcr)
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		||||
	case ycbcrSubsampleRatio444:
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		||||
		return p.ycbcr444(ycbcr)
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		||||
	case ycbcrSubsampleRatio411:
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		||||
		return p.ycbcr411(ycbcr)
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		||||
	case ycbcrSubsampleRatio410:
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		||||
		return p.ycbcr410(ycbcr)
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	}
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	return ycbcr
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}
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@@ -159,69 +123,265 @@ func (p *ycc) YCbCr() *image.YCbCr {
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// imageYCbCrToYCC converts a YCbCr image to a ycc image for resizing.
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func imageYCbCrToYCC(in *image.YCbCr) *ycc {
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	w, h := in.Rect.Dx(), in.Rect.Dy()
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	r := image.Rect(0, 0, w, h)
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	buf := make([]uint8, 3*w*h)
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	p := ycc{Pix: buf, Stride: 3 * w, Rect: r, SubsampleRatio: in.SubsampleRatio}
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	var off int
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	p := ycc{
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		Pix:            make([]uint8, 3*w*h),
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		Stride:         3 * w,
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		Rect:           image.Rect(0, 0, w, h),
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		SubsampleRatio: in.SubsampleRatio,
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	}
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	switch in.SubsampleRatio {
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	case image.YCbCrSubsampleRatio422:
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		for y := in.Rect.Min.Y; y < in.Rect.Max.Y; y++ {
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		||||
			yy := (y - in.Rect.Min.Y) * in.YStride
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		||||
			cy := (y - in.Rect.Min.Y) * in.CStride
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		||||
			for x := in.Rect.Min.X; x < in.Rect.Max.X; x++ {
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		||||
				xx := (x - in.Rect.Min.X)
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		||||
				yi := yy + xx
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		||||
				ci := cy + xx/2
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		||||
				p.Pix[off+0] = in.Y[yi]
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		||||
				p.Pix[off+1] = in.Cb[ci]
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		||||
				p.Pix[off+2] = in.Cr[ci]
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		||||
				off += 3
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		||||
			}
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		||||
		}
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		||||
	case image.YCbCrSubsampleRatio420:
 | 
			
		||||
		for y := in.Rect.Min.Y; y < in.Rect.Max.Y; y++ {
 | 
			
		||||
			yy := (y - in.Rect.Min.Y) * in.YStride
 | 
			
		||||
			cy := (y/2 - in.Rect.Min.Y/2) * in.CStride
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		||||
			for x := in.Rect.Min.X; x < in.Rect.Max.X; x++ {
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		||||
				xx := (x - in.Rect.Min.X)
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		||||
				yi := yy + xx
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		||||
				ci := cy + xx/2
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		||||
				p.Pix[off+0] = in.Y[yi]
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		||||
				p.Pix[off+1] = in.Cb[ci]
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		||||
				p.Pix[off+2] = in.Cr[ci]
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		||||
				off += 3
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		||||
			}
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		||||
		}
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		||||
	case image.YCbCrSubsampleRatio440:
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		||||
		for y := in.Rect.Min.Y; y < in.Rect.Max.Y; y++ {
 | 
			
		||||
			yy := (y - in.Rect.Min.Y) * in.YStride
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		||||
			cy := (y/2 - in.Rect.Min.Y/2) * in.CStride
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		||||
			for x := in.Rect.Min.X; x < in.Rect.Max.X; x++ {
 | 
			
		||||
				xx := (x - in.Rect.Min.X)
 | 
			
		||||
				yi := yy + xx
 | 
			
		||||
				ci := cy + xx
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		||||
				p.Pix[off+0] = in.Y[yi]
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		||||
				p.Pix[off+1] = in.Cb[ci]
 | 
			
		||||
				p.Pix[off+2] = in.Cr[ci]
 | 
			
		||||
				off += 3
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		||||
			}
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		||||
		}
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		||||
	default:
 | 
			
		||||
		// Default to 4:4:4 subsampling.
 | 
			
		||||
		for y := in.Rect.Min.Y; y < in.Rect.Max.Y; y++ {
 | 
			
		||||
			yy := (y - in.Rect.Min.Y) * in.YStride
 | 
			
		||||
			cy := (y - in.Rect.Min.Y) * in.CStride
 | 
			
		||||
			for x := in.Rect.Min.X; x < in.Rect.Max.X; x++ {
 | 
			
		||||
				xx := (x - in.Rect.Min.X)
 | 
			
		||||
				yi := yy + xx
 | 
			
		||||
				ci := cy + xx
 | 
			
		||||
				p.Pix[off+0] = in.Y[yi]
 | 
			
		||||
				p.Pix[off+1] = in.Cb[ci]
 | 
			
		||||
				p.Pix[off+2] = in.Cr[ci]
 | 
			
		||||
				off += 3
 | 
			
		||||
			}
 | 
			
		||||
		}
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		||||
	case ycbcrSubsampleRatio422:
 | 
			
		||||
		return convertToYCC422(in, &p)
 | 
			
		||||
	case ycbcrSubsampleRatio420:
 | 
			
		||||
		return convertToYCC420(in, &p)
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		||||
	case ycbcrSubsampleRatio440:
 | 
			
		||||
		return convertToYCC440(in, &p)
 | 
			
		||||
	case ycbcrSubsampleRatio444:
 | 
			
		||||
		return convertToYCC444(in, &p)
 | 
			
		||||
	case ycbcrSubsampleRatio411:
 | 
			
		||||
		return convertToYCC411(in, &p)
 | 
			
		||||
	case ycbcrSubsampleRatio410:
 | 
			
		||||
		return convertToYCC410(in, &p)
 | 
			
		||||
	}
 | 
			
		||||
	return &p
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (p *ycc) ycbcr422(ycbcr *image.YCbCr) *image.YCbCr {
 | 
			
		||||
	var off int
 | 
			
		||||
	Pix := p.Pix
 | 
			
		||||
	Y := ycbcr.Y
 | 
			
		||||
	Cb := ycbcr.Cb
 | 
			
		||||
	Cr := ycbcr.Cr
 | 
			
		||||
	for y := 0; y < ycbcr.Rect.Max.Y-ycbcr.Rect.Min.Y; y++ {
 | 
			
		||||
		yy := y * ycbcr.YStride
 | 
			
		||||
		cy := y * ycbcr.CStride
 | 
			
		||||
		for x := 0; x < ycbcr.Rect.Max.X-ycbcr.Rect.Min.X; x++ {
 | 
			
		||||
			ci := cy + x/2
 | 
			
		||||
			Y[yy+x] = Pix[off+0]
 | 
			
		||||
			Cb[ci] = Pix[off+1]
 | 
			
		||||
			Cr[ci] = Pix[off+2]
 | 
			
		||||
			off += 3
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	return ycbcr
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (p *ycc) ycbcr420(ycbcr *image.YCbCr) *image.YCbCr {
 | 
			
		||||
	var off int
 | 
			
		||||
	Pix := p.Pix
 | 
			
		||||
	Y := ycbcr.Y
 | 
			
		||||
	Cb := ycbcr.Cb
 | 
			
		||||
	Cr := ycbcr.Cr
 | 
			
		||||
	for y := 0; y < ycbcr.Rect.Max.Y-ycbcr.Rect.Min.Y; y++ {
 | 
			
		||||
		yy := y * ycbcr.YStride
 | 
			
		||||
		cy := (y / 2) * ycbcr.CStride
 | 
			
		||||
		for x := 0; x < ycbcr.Rect.Max.X-ycbcr.Rect.Min.X; x++ {
 | 
			
		||||
			ci := cy + x/2
 | 
			
		||||
			Y[yy+x] = Pix[off+0]
 | 
			
		||||
			Cb[ci] = Pix[off+1]
 | 
			
		||||
			Cr[ci] = Pix[off+2]
 | 
			
		||||
			off += 3
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	return ycbcr
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (p *ycc) ycbcr440(ycbcr *image.YCbCr) *image.YCbCr {
 | 
			
		||||
	var off int
 | 
			
		||||
	Pix := p.Pix
 | 
			
		||||
	Y := ycbcr.Y
 | 
			
		||||
	Cb := ycbcr.Cb
 | 
			
		||||
	Cr := ycbcr.Cr
 | 
			
		||||
	for y := 0; y < ycbcr.Rect.Max.Y-ycbcr.Rect.Min.Y; y++ {
 | 
			
		||||
		yy := y * ycbcr.YStride
 | 
			
		||||
		cy := (y / 2) * ycbcr.CStride
 | 
			
		||||
		for x := 0; x < ycbcr.Rect.Max.X-ycbcr.Rect.Min.X; x++ {
 | 
			
		||||
			ci := cy + x
 | 
			
		||||
			Y[yy+x] = Pix[off+0]
 | 
			
		||||
			Cb[ci] = Pix[off+1]
 | 
			
		||||
			Cr[ci] = Pix[off+2]
 | 
			
		||||
			off += 3
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	return ycbcr
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (p *ycc) ycbcr444(ycbcr *image.YCbCr) *image.YCbCr {
 | 
			
		||||
	var off int
 | 
			
		||||
	Pix := p.Pix
 | 
			
		||||
	Y := ycbcr.Y
 | 
			
		||||
	Cb := ycbcr.Cb
 | 
			
		||||
	Cr := ycbcr.Cr
 | 
			
		||||
	for y := 0; y < ycbcr.Rect.Max.Y-ycbcr.Rect.Min.Y; y++ {
 | 
			
		||||
		yy := y * ycbcr.YStride
 | 
			
		||||
		cy := y * ycbcr.CStride
 | 
			
		||||
		for x := 0; x < ycbcr.Rect.Max.X-ycbcr.Rect.Min.X; x++ {
 | 
			
		||||
			ci := cy + x
 | 
			
		||||
			Y[yy+x] = Pix[off+0]
 | 
			
		||||
			Cb[ci] = Pix[off+1]
 | 
			
		||||
			Cr[ci] = Pix[off+2]
 | 
			
		||||
			off += 3
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	return ycbcr
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (p *ycc) ycbcr411(ycbcr *image.YCbCr) *image.YCbCr {
 | 
			
		||||
	var off int
 | 
			
		||||
	Pix := p.Pix
 | 
			
		||||
	Y := ycbcr.Y
 | 
			
		||||
	Cb := ycbcr.Cb
 | 
			
		||||
	Cr := ycbcr.Cr
 | 
			
		||||
	for y := 0; y < ycbcr.Rect.Max.Y-ycbcr.Rect.Min.Y; y++ {
 | 
			
		||||
		yy := y * ycbcr.YStride
 | 
			
		||||
		cy := y * ycbcr.CStride
 | 
			
		||||
		for x := 0; x < ycbcr.Rect.Max.X-ycbcr.Rect.Min.X; x++ {
 | 
			
		||||
			ci := cy + x/4
 | 
			
		||||
			Y[yy+x] = Pix[off+0]
 | 
			
		||||
			Cb[ci] = Pix[off+1]
 | 
			
		||||
			Cr[ci] = Pix[off+2]
 | 
			
		||||
			off += 3
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	return ycbcr
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (p *ycc) ycbcr410(ycbcr *image.YCbCr) *image.YCbCr {
 | 
			
		||||
	var off int
 | 
			
		||||
	Pix := p.Pix
 | 
			
		||||
	Y := ycbcr.Y
 | 
			
		||||
	Cb := ycbcr.Cb
 | 
			
		||||
	Cr := ycbcr.Cr
 | 
			
		||||
	for y := 0; y < ycbcr.Rect.Max.Y-ycbcr.Rect.Min.Y; y++ {
 | 
			
		||||
		yy := y * ycbcr.YStride
 | 
			
		||||
		cy := (y / 2) * ycbcr.CStride
 | 
			
		||||
		for x := 0; x < ycbcr.Rect.Max.X-ycbcr.Rect.Min.X; x++ {
 | 
			
		||||
			ci := cy + x/4
 | 
			
		||||
			Y[yy+x] = Pix[off+0]
 | 
			
		||||
			Cb[ci] = Pix[off+1]
 | 
			
		||||
			Cr[ci] = Pix[off+2]
 | 
			
		||||
			off += 3
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	return ycbcr
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func convertToYCC422(in *image.YCbCr, p *ycc) *ycc {
 | 
			
		||||
	var off int
 | 
			
		||||
	Pix := p.Pix
 | 
			
		||||
	Y := in.Y
 | 
			
		||||
	Cb := in.Cb
 | 
			
		||||
	Cr := in.Cr
 | 
			
		||||
	for y := 0; y < in.Rect.Max.Y-in.Rect.Min.Y; y++ {
 | 
			
		||||
		yy := y * in.YStride
 | 
			
		||||
		cy := y * in.CStride
 | 
			
		||||
		for x := 0; x < in.Rect.Max.X-in.Rect.Min.X; x++ {
 | 
			
		||||
			ci := cy + x/2
 | 
			
		||||
			Pix[off+0] = Y[yy+x]
 | 
			
		||||
			Pix[off+1] = Cb[ci]
 | 
			
		||||
			Pix[off+2] = Cr[ci]
 | 
			
		||||
			off += 3
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	return p
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func convertToYCC420(in *image.YCbCr, p *ycc) *ycc {
 | 
			
		||||
	var off int
 | 
			
		||||
	Pix := p.Pix
 | 
			
		||||
	Y := in.Y
 | 
			
		||||
	Cb := in.Cb
 | 
			
		||||
	Cr := in.Cr
 | 
			
		||||
	for y := 0; y < in.Rect.Max.Y-in.Rect.Min.Y; y++ {
 | 
			
		||||
		yy := y * in.YStride
 | 
			
		||||
		cy := (y / 2) * in.CStride
 | 
			
		||||
		for x := 0; x < in.Rect.Max.X-in.Rect.Min.X; x++ {
 | 
			
		||||
			ci := cy + x/2
 | 
			
		||||
			Pix[off+0] = Y[yy+x]
 | 
			
		||||
			Pix[off+1] = Cb[ci]
 | 
			
		||||
			Pix[off+2] = Cr[ci]
 | 
			
		||||
			off += 3
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	return p
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func convertToYCC440(in *image.YCbCr, p *ycc) *ycc {
 | 
			
		||||
	var off int
 | 
			
		||||
	Pix := p.Pix
 | 
			
		||||
	Y := in.Y
 | 
			
		||||
	Cb := in.Cb
 | 
			
		||||
	Cr := in.Cr
 | 
			
		||||
	for y := 0; y < in.Rect.Max.Y-in.Rect.Min.Y; y++ {
 | 
			
		||||
		yy := y * in.YStride
 | 
			
		||||
		cy := (y / 2) * in.CStride
 | 
			
		||||
		for x := 0; x < in.Rect.Max.X-in.Rect.Min.X; x++ {
 | 
			
		||||
			ci := cy + x
 | 
			
		||||
			Pix[off+0] = Y[yy+x]
 | 
			
		||||
			Pix[off+1] = Cb[ci]
 | 
			
		||||
			Pix[off+2] = Cr[ci]
 | 
			
		||||
			off += 3
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	return p
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func convertToYCC444(in *image.YCbCr, p *ycc) *ycc {
 | 
			
		||||
	var off int
 | 
			
		||||
	Pix := p.Pix
 | 
			
		||||
	Y := in.Y
 | 
			
		||||
	Cb := in.Cb
 | 
			
		||||
	Cr := in.Cr
 | 
			
		||||
	for y := 0; y < in.Rect.Max.Y-in.Rect.Min.Y; y++ {
 | 
			
		||||
		yy := y * in.YStride
 | 
			
		||||
		cy := y * in.CStride
 | 
			
		||||
		for x := 0; x < in.Rect.Max.X-in.Rect.Min.X; x++ {
 | 
			
		||||
			ci := cy + x
 | 
			
		||||
			Pix[off+0] = Y[yy+x]
 | 
			
		||||
			Pix[off+1] = Cb[ci]
 | 
			
		||||
			Pix[off+2] = Cr[ci]
 | 
			
		||||
			off += 3
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	return p
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func convertToYCC411(in *image.YCbCr, p *ycc) *ycc {
 | 
			
		||||
	var off int
 | 
			
		||||
	Pix := p.Pix
 | 
			
		||||
	Y := in.Y
 | 
			
		||||
	Cb := in.Cb
 | 
			
		||||
	Cr := in.Cr
 | 
			
		||||
	for y := 0; y < in.Rect.Max.Y-in.Rect.Min.Y; y++ {
 | 
			
		||||
		yy := y * in.YStride
 | 
			
		||||
		cy := y * in.CStride
 | 
			
		||||
		for x := 0; x < in.Rect.Max.X-in.Rect.Min.X; x++ {
 | 
			
		||||
			ci := cy + x/4
 | 
			
		||||
			Pix[off+0] = Y[yy+x]
 | 
			
		||||
			Pix[off+1] = Cb[ci]
 | 
			
		||||
			Pix[off+2] = Cr[ci]
 | 
			
		||||
			off += 3
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	return p
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func convertToYCC410(in *image.YCbCr, p *ycc) *ycc {
 | 
			
		||||
	var off int
 | 
			
		||||
	Pix := p.Pix
 | 
			
		||||
	Y := in.Y
 | 
			
		||||
	Cb := in.Cb
 | 
			
		||||
	Cr := in.Cr
 | 
			
		||||
	for y := 0; y < in.Rect.Max.Y-in.Rect.Min.Y; y++ {
 | 
			
		||||
		yy := y * in.YStride
 | 
			
		||||
		cy := (y / 2) * in.CStride
 | 
			
		||||
		for x := 0; x < in.Rect.Max.X-in.Rect.Min.X; x++ {
 | 
			
		||||
			ci := cy + x/4
 | 
			
		||||
			Pix[off+0] = Y[yy+x]
 | 
			
		||||
			Pix[off+1] = Cb[ci]
 | 
			
		||||
			Pix[off+2] = Cr[ci]
 | 
			
		||||
			off += 3
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	return p
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user