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			628 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			628 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
package cli
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import (
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	"flag"
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	"strconv"
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	"time"
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)
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// WARNING: This file is generated!
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// BoolFlag is a flag with type bool
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type BoolFlag struct {
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	Name        string
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	Usage       string
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	EnvVar      string
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	Hidden      bool
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	Destination *bool
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}
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// String returns a readable representation of this value
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// (for usage defaults)
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func (f BoolFlag) String() string {
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	return FlagStringer(f)
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}
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// GetName returns the name of the flag
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func (f BoolFlag) GetName() string {
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	return f.Name
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}
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// Bool looks up the value of a local BoolFlag, returns
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// false if not found
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func (c *Context) Bool(name string) bool {
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	return lookupBool(name, c.flagSet)
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}
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// GlobalBool looks up the value of a global BoolFlag, returns
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// false if not found
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func (c *Context) GlobalBool(name string) bool {
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	if fs := lookupGlobalFlagSet(name, c); fs != nil {
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		return lookupBool(name, fs)
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	}
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	return false
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}
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func lookupBool(name string, set *flag.FlagSet) bool {
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	f := set.Lookup(name)
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	if f != nil {
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		parsed, err := strconv.ParseBool(f.Value.String())
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		if err != nil {
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			return false
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		}
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		return parsed
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	}
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	return false
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}
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// BoolTFlag is a flag with type bool that is true by default
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type BoolTFlag struct {
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	Name        string
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	Usage       string
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	EnvVar      string
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	Hidden      bool
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	Destination *bool
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}
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// String returns a readable representation of this value
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// (for usage defaults)
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func (f BoolTFlag) String() string {
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	return FlagStringer(f)
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}
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// GetName returns the name of the flag
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func (f BoolTFlag) GetName() string {
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	return f.Name
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}
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// BoolT looks up the value of a local BoolTFlag, returns
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// false if not found
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func (c *Context) BoolT(name string) bool {
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	return lookupBoolT(name, c.flagSet)
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}
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// GlobalBoolT looks up the value of a global BoolTFlag, returns
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// false if not found
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func (c *Context) GlobalBoolT(name string) bool {
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	if fs := lookupGlobalFlagSet(name, c); fs != nil {
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		return lookupBoolT(name, fs)
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	}
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	return false
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}
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func lookupBoolT(name string, set *flag.FlagSet) bool {
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	f := set.Lookup(name)
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	if f != nil {
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		parsed, err := strconv.ParseBool(f.Value.String())
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		if err != nil {
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			return false
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		}
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		return parsed
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	}
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	return false
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}
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// DurationFlag is a flag with type time.Duration (see https://golang.org/pkg/time/#ParseDuration)
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type DurationFlag struct {
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	Name        string
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	Usage       string
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	EnvVar      string
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	Hidden      bool
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	Value       time.Duration
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	Destination *time.Duration
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}
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// String returns a readable representation of this value
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// (for usage defaults)
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func (f DurationFlag) String() string {
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	return FlagStringer(f)
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}
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// GetName returns the name of the flag
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func (f DurationFlag) GetName() string {
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	return f.Name
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}
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// Duration looks up the value of a local DurationFlag, returns
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// 0 if not found
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func (c *Context) Duration(name string) time.Duration {
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	return lookupDuration(name, c.flagSet)
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}
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// GlobalDuration looks up the value of a global DurationFlag, returns
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// 0 if not found
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func (c *Context) GlobalDuration(name string) time.Duration {
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	if fs := lookupGlobalFlagSet(name, c); fs != nil {
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		return lookupDuration(name, fs)
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	}
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	return 0
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}
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func lookupDuration(name string, set *flag.FlagSet) time.Duration {
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	f := set.Lookup(name)
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	if f != nil {
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		parsed, err := time.ParseDuration(f.Value.String())
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		if err != nil {
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			return 0
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		}
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		return parsed
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	}
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	return 0
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}
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// Float64Flag is a flag with type float64
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type Float64Flag struct {
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	Name        string
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	Usage       string
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	EnvVar      string
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	Hidden      bool
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	Value       float64
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	Destination *float64
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}
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// String returns a readable representation of this value
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// (for usage defaults)
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func (f Float64Flag) String() string {
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	return FlagStringer(f)
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}
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// GetName returns the name of the flag
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func (f Float64Flag) GetName() string {
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	return f.Name
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}
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// Float64 looks up the value of a local Float64Flag, returns
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// 0 if not found
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func (c *Context) Float64(name string) float64 {
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	return lookupFloat64(name, c.flagSet)
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}
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// GlobalFloat64 looks up the value of a global Float64Flag, returns
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// 0 if not found
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func (c *Context) GlobalFloat64(name string) float64 {
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	if fs := lookupGlobalFlagSet(name, c); fs != nil {
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		return lookupFloat64(name, fs)
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	}
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	return 0
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}
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func lookupFloat64(name string, set *flag.FlagSet) float64 {
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	f := set.Lookup(name)
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	if f != nil {
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		parsed, err := strconv.ParseFloat(f.Value.String(), 64)
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		if err != nil {
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			return 0
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		}
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		return parsed
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	}
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	return 0
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}
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// GenericFlag is a flag with type Generic
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type GenericFlag struct {
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	Name   string
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	Usage  string
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	EnvVar string
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	Hidden bool
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	Value  Generic
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}
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// String returns a readable representation of this value
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// (for usage defaults)
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func (f GenericFlag) String() string {
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	return FlagStringer(f)
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}
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// GetName returns the name of the flag
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func (f GenericFlag) GetName() string {
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	return f.Name
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}
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// Generic looks up the value of a local GenericFlag, returns
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// nil if not found
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func (c *Context) Generic(name string) interface{} {
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	return lookupGeneric(name, c.flagSet)
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}
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// GlobalGeneric looks up the value of a global GenericFlag, returns
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// nil if not found
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func (c *Context) GlobalGeneric(name string) interface{} {
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	if fs := lookupGlobalFlagSet(name, c); fs != nil {
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		return lookupGeneric(name, fs)
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	}
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	return nil
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}
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func lookupGeneric(name string, set *flag.FlagSet) interface{} {
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	f := set.Lookup(name)
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	if f != nil {
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		parsed, err := f.Value, error(nil)
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		if err != nil {
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			return nil
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		}
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		return parsed
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	}
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	return nil
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}
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// Int64Flag is a flag with type int64
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type Int64Flag struct {
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	Name        string
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	Usage       string
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	EnvVar      string
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	Hidden      bool
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	Value       int64
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	Destination *int64
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}
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// String returns a readable representation of this value
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// (for usage defaults)
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func (f Int64Flag) String() string {
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	return FlagStringer(f)
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}
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// GetName returns the name of the flag
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func (f Int64Flag) GetName() string {
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	return f.Name
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}
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// Int64 looks up the value of a local Int64Flag, returns
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// 0 if not found
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func (c *Context) Int64(name string) int64 {
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	return lookupInt64(name, c.flagSet)
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}
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// GlobalInt64 looks up the value of a global Int64Flag, returns
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// 0 if not found
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func (c *Context) GlobalInt64(name string) int64 {
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	if fs := lookupGlobalFlagSet(name, c); fs != nil {
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		return lookupInt64(name, fs)
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	}
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	return 0
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}
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func lookupInt64(name string, set *flag.FlagSet) int64 {
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	f := set.Lookup(name)
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	if f != nil {
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		parsed, err := strconv.ParseInt(f.Value.String(), 0, 64)
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		if err != nil {
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			return 0
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		}
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		return parsed
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	}
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	return 0
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}
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// IntFlag is a flag with type int
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type IntFlag struct {
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	Name        string
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	Usage       string
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	EnvVar      string
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	Hidden      bool
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	Value       int
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	Destination *int
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}
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// String returns a readable representation of this value
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// (for usage defaults)
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func (f IntFlag) String() string {
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	return FlagStringer(f)
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}
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// GetName returns the name of the flag
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func (f IntFlag) GetName() string {
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	return f.Name
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}
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// Int looks up the value of a local IntFlag, returns
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// 0 if not found
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func (c *Context) Int(name string) int {
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	return lookupInt(name, c.flagSet)
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}
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// GlobalInt looks up the value of a global IntFlag, returns
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// 0 if not found
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func (c *Context) GlobalInt(name string) int {
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	if fs := lookupGlobalFlagSet(name, c); fs != nil {
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		return lookupInt(name, fs)
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	}
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	return 0
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}
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func lookupInt(name string, set *flag.FlagSet) int {
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	f := set.Lookup(name)
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	if f != nil {
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		parsed, err := strconv.ParseInt(f.Value.String(), 0, 64)
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		if err != nil {
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			return 0
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		}
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		return int(parsed)
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	}
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	return 0
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}
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// IntSliceFlag is a flag with type *IntSlice
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type IntSliceFlag struct {
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	Name   string
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	Usage  string
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	EnvVar string
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	Hidden bool
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	Value  *IntSlice
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}
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// String returns a readable representation of this value
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// (for usage defaults)
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func (f IntSliceFlag) String() string {
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	return FlagStringer(f)
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}
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// GetName returns the name of the flag
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func (f IntSliceFlag) GetName() string {
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	return f.Name
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}
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// IntSlice looks up the value of a local IntSliceFlag, returns
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// nil if not found
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func (c *Context) IntSlice(name string) []int {
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	return lookupIntSlice(name, c.flagSet)
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}
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// GlobalIntSlice looks up the value of a global IntSliceFlag, returns
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// nil if not found
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func (c *Context) GlobalIntSlice(name string) []int {
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	if fs := lookupGlobalFlagSet(name, c); fs != nil {
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		return lookupIntSlice(name, fs)
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	}
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	return nil
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}
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func lookupIntSlice(name string, set *flag.FlagSet) []int {
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	f := set.Lookup(name)
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	if f != nil {
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		parsed, err := (f.Value.(*IntSlice)).Value(), error(nil)
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		if err != nil {
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			return nil
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		}
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		return parsed
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	}
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	return nil
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}
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// Int64SliceFlag is a flag with type *Int64Slice
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type Int64SliceFlag struct {
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	Name   string
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	Usage  string
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	EnvVar string
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	Hidden bool
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	Value  *Int64Slice
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}
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// String returns a readable representation of this value
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// (for usage defaults)
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func (f Int64SliceFlag) String() string {
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	return FlagStringer(f)
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}
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// GetName returns the name of the flag
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func (f Int64SliceFlag) GetName() string {
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	return f.Name
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}
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// Int64Slice looks up the value of a local Int64SliceFlag, returns
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// nil if not found
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func (c *Context) Int64Slice(name string) []int64 {
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	return lookupInt64Slice(name, c.flagSet)
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}
 | 
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 | 
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// GlobalInt64Slice looks up the value of a global Int64SliceFlag, returns
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// nil if not found
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func (c *Context) GlobalInt64Slice(name string) []int64 {
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	if fs := lookupGlobalFlagSet(name, c); fs != nil {
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		return lookupInt64Slice(name, fs)
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	}
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	return nil
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}
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 | 
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func lookupInt64Slice(name string, set *flag.FlagSet) []int64 {
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						|
	f := set.Lookup(name)
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						|
	if f != nil {
 | 
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		parsed, err := (f.Value.(*Int64Slice)).Value(), error(nil)
 | 
						|
		if err != nil {
 | 
						|
			return nil
 | 
						|
		}
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		return parsed
 | 
						|
	}
 | 
						|
	return nil
 | 
						|
}
 | 
						|
 | 
						|
// StringFlag is a flag with type string
 | 
						|
type StringFlag struct {
 | 
						|
	Name        string
 | 
						|
	Usage       string
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						|
	EnvVar      string
 | 
						|
	Hidden      bool
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						|
	Value       string
 | 
						|
	Destination *string
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						|
}
 | 
						|
 | 
						|
// String returns a readable representation of this value
 | 
						|
// (for usage defaults)
 | 
						|
func (f StringFlag) String() string {
 | 
						|
	return FlagStringer(f)
 | 
						|
}
 | 
						|
 | 
						|
// GetName returns the name of the flag
 | 
						|
func (f StringFlag) GetName() string {
 | 
						|
	return f.Name
 | 
						|
}
 | 
						|
 | 
						|
// String looks up the value of a local StringFlag, returns
 | 
						|
// "" if not found
 | 
						|
func (c *Context) String(name string) string {
 | 
						|
	return lookupString(name, c.flagSet)
 | 
						|
}
 | 
						|
 | 
						|
// GlobalString looks up the value of a global StringFlag, returns
 | 
						|
// "" if not found
 | 
						|
func (c *Context) GlobalString(name string) string {
 | 
						|
	if fs := lookupGlobalFlagSet(name, c); fs != nil {
 | 
						|
		return lookupString(name, fs)
 | 
						|
	}
 | 
						|
	return ""
 | 
						|
}
 | 
						|
 | 
						|
func lookupString(name string, set *flag.FlagSet) string {
 | 
						|
	f := set.Lookup(name)
 | 
						|
	if f != nil {
 | 
						|
		parsed, err := f.Value.String(), error(nil)
 | 
						|
		if err != nil {
 | 
						|
			return ""
 | 
						|
		}
 | 
						|
		return parsed
 | 
						|
	}
 | 
						|
	return ""
 | 
						|
}
 | 
						|
 | 
						|
// StringSliceFlag is a flag with type *StringSlice
 | 
						|
type StringSliceFlag struct {
 | 
						|
	Name   string
 | 
						|
	Usage  string
 | 
						|
	EnvVar string
 | 
						|
	Hidden bool
 | 
						|
	Value  *StringSlice
 | 
						|
}
 | 
						|
 | 
						|
// String returns a readable representation of this value
 | 
						|
// (for usage defaults)
 | 
						|
func (f StringSliceFlag) String() string {
 | 
						|
	return FlagStringer(f)
 | 
						|
}
 | 
						|
 | 
						|
// GetName returns the name of the flag
 | 
						|
func (f StringSliceFlag) GetName() string {
 | 
						|
	return f.Name
 | 
						|
}
 | 
						|
 | 
						|
// StringSlice looks up the value of a local StringSliceFlag, returns
 | 
						|
// nil if not found
 | 
						|
func (c *Context) StringSlice(name string) []string {
 | 
						|
	return lookupStringSlice(name, c.flagSet)
 | 
						|
}
 | 
						|
 | 
						|
// GlobalStringSlice looks up the value of a global StringSliceFlag, returns
 | 
						|
// nil if not found
 | 
						|
func (c *Context) GlobalStringSlice(name string) []string {
 | 
						|
	if fs := lookupGlobalFlagSet(name, c); fs != nil {
 | 
						|
		return lookupStringSlice(name, fs)
 | 
						|
	}
 | 
						|
	return nil
 | 
						|
}
 | 
						|
 | 
						|
func lookupStringSlice(name string, set *flag.FlagSet) []string {
 | 
						|
	f := set.Lookup(name)
 | 
						|
	if f != nil {
 | 
						|
		parsed, err := (f.Value.(*StringSlice)).Value(), error(nil)
 | 
						|
		if err != nil {
 | 
						|
			return nil
 | 
						|
		}
 | 
						|
		return parsed
 | 
						|
	}
 | 
						|
	return nil
 | 
						|
}
 | 
						|
 | 
						|
// Uint64Flag is a flag with type uint64
 | 
						|
type Uint64Flag struct {
 | 
						|
	Name        string
 | 
						|
	Usage       string
 | 
						|
	EnvVar      string
 | 
						|
	Hidden      bool
 | 
						|
	Value       uint64
 | 
						|
	Destination *uint64
 | 
						|
}
 | 
						|
 | 
						|
// String returns a readable representation of this value
 | 
						|
// (for usage defaults)
 | 
						|
func (f Uint64Flag) String() string {
 | 
						|
	return FlagStringer(f)
 | 
						|
}
 | 
						|
 | 
						|
// GetName returns the name of the flag
 | 
						|
func (f Uint64Flag) GetName() string {
 | 
						|
	return f.Name
 | 
						|
}
 | 
						|
 | 
						|
// Uint64 looks up the value of a local Uint64Flag, returns
 | 
						|
// 0 if not found
 | 
						|
func (c *Context) Uint64(name string) uint64 {
 | 
						|
	return lookupUint64(name, c.flagSet)
 | 
						|
}
 | 
						|
 | 
						|
// GlobalUint64 looks up the value of a global Uint64Flag, returns
 | 
						|
// 0 if not found
 | 
						|
func (c *Context) GlobalUint64(name string) uint64 {
 | 
						|
	if fs := lookupGlobalFlagSet(name, c); fs != nil {
 | 
						|
		return lookupUint64(name, fs)
 | 
						|
	}
 | 
						|
	return 0
 | 
						|
}
 | 
						|
 | 
						|
func lookupUint64(name string, set *flag.FlagSet) uint64 {
 | 
						|
	f := set.Lookup(name)
 | 
						|
	if f != nil {
 | 
						|
		parsed, err := strconv.ParseUint(f.Value.String(), 0, 64)
 | 
						|
		if err != nil {
 | 
						|
			return 0
 | 
						|
		}
 | 
						|
		return parsed
 | 
						|
	}
 | 
						|
	return 0
 | 
						|
}
 | 
						|
 | 
						|
// UintFlag is a flag with type uint
 | 
						|
type UintFlag struct {
 | 
						|
	Name        string
 | 
						|
	Usage       string
 | 
						|
	EnvVar      string
 | 
						|
	Hidden      bool
 | 
						|
	Value       uint
 | 
						|
	Destination *uint
 | 
						|
}
 | 
						|
 | 
						|
// String returns a readable representation of this value
 | 
						|
// (for usage defaults)
 | 
						|
func (f UintFlag) String() string {
 | 
						|
	return FlagStringer(f)
 | 
						|
}
 | 
						|
 | 
						|
// GetName returns the name of the flag
 | 
						|
func (f UintFlag) GetName() string {
 | 
						|
	return f.Name
 | 
						|
}
 | 
						|
 | 
						|
// Uint looks up the value of a local UintFlag, returns
 | 
						|
// 0 if not found
 | 
						|
func (c *Context) Uint(name string) uint {
 | 
						|
	return lookupUint(name, c.flagSet)
 | 
						|
}
 | 
						|
 | 
						|
// GlobalUint looks up the value of a global UintFlag, returns
 | 
						|
// 0 if not found
 | 
						|
func (c *Context) GlobalUint(name string) uint {
 | 
						|
	if fs := lookupGlobalFlagSet(name, c); fs != nil {
 | 
						|
		return lookupUint(name, fs)
 | 
						|
	}
 | 
						|
	return 0
 | 
						|
}
 | 
						|
 | 
						|
func lookupUint(name string, set *flag.FlagSet) uint {
 | 
						|
	f := set.Lookup(name)
 | 
						|
	if f != nil {
 | 
						|
		parsed, err := strconv.ParseUint(f.Value.String(), 0, 64)
 | 
						|
		if err != nil {
 | 
						|
			return 0
 | 
						|
		}
 | 
						|
		return uint(parsed)
 | 
						|
	}
 | 
						|
	return 0
 | 
						|
}
 |