refactor: 系统消息调整

This commit is contained in:
meilin.huang
2023-10-10 17:39:46 +08:00
parent 4da0d1abaa
commit 22e218fc5f
7 changed files with 66 additions and 46 deletions

View File

@@ -16,31 +16,3 @@ type Msg struct {
Type MsgType // 消息类型
}
// ************** 系统消息 **************
const SuccessSysMsgType = 1
const ErrorSysMsgType = 0
const InfoSysMsgType = 2
// websocket消息
type SysMsg struct {
Type int `json:"type"` // 消息类型
Title string `json:"title"` // 消息标题
SysMsg string `json:"msg"` // 消息内容
}
// 普通消息
func NewSysMsg(title, msg string) *SysMsg {
return &SysMsg{Type: InfoSysMsgType, Title: title, SysMsg: msg}
}
// 成功消息
func SuccessSysMsg(title, msg string) *SysMsg {
return &SysMsg{Type: SuccessSysMsgType, Title: title, SysMsg: msg}
}
// 错误消息
func ErrSysMsg(title, msg string) *SysMsg {
return &SysMsg{Type: ErrorSysMsgType, Title: title, SysMsg: msg}
}