feat: 资源操作新增右键菜单操作等

This commit is contained in:
meilin.huang
2025-09-17 21:23:12 +08:00
parent 54d0688571
commit c4d52ce47a
12 changed files with 173 additions and 102 deletions

View File

@@ -30,17 +30,16 @@ func (ucs UserClients) Count() int {
// 连接管理
type ClientManager struct {
UserClientsMap map[UserId]UserClients // 全部的用户连接, key->userid, value->UserClients
RwLock sync.RWMutex // 读写锁
UserClientsMap sync.Map // 全部的用户连接, key->userid, value->UserClients
ConnectChan chan *Client // 连接处理
DisConnectChan chan *Client // 断开连接处理
MsgChan chan *Msg // 消息信息channel通道
MsgChan chan *Msg // 消息信息channel通道
}
func NewClientManager() (clientManager *ClientManager) {
return &ClientManager{
UserClientsMap: make(map[UserId]UserClients),
UserClientsMap: sync.Map{},
ConnectChan: make(chan *Client, 10),
DisConnectChan: make(chan *Client, 10),
MsgChan: make(chan *Msg, 100),
@@ -78,24 +77,30 @@ func (manager *ClientManager) CloseClient(client *Client) {
// 根据用户id关闭客户端连接
func (manager *ClientManager) CloseByUid(userId UserId) {
for _, client := range manager.GetByUid(userId) {
userClients := manager.GetByUid(userId)
for _, client := range userClients {
manager.CloseClient(client)
}
}
// 获取所有的客户端
func (manager *ClientManager) AllUserClient() map[UserId]UserClients {
manager.RwLock.RLock()
defer manager.RwLock.RUnlock()
return manager.UserClientsMap
result := make(map[UserId]UserClients)
manager.UserClientsMap.Range(func(key, value any) bool {
userId := key.(UserId)
userClients := value.(UserClients)
result[userId] = userClients
return true
})
return result
}
// 通过userId获取用户所有客户端信息
func (manager *ClientManager) GetByUid(userId UserId) UserClients {
manager.RwLock.RLock()
defer manager.RwLock.RUnlock()
return manager.UserClientsMap[userId]
if value, ok := manager.UserClientsMap.Load(userId); ok {
return value.(UserClients)
}
return nil
}
// 通过userId和clientId获取客户端信息
@@ -108,9 +113,12 @@ func (manager *ClientManager) GetByUidAndCid(uid UserId, clientId string) *Clien
// 客户端数量
func (manager *ClientManager) Count() int {
manager.RwLock.RLock()
defer manager.RwLock.RUnlock()
return len(manager.UserClientsMap)
count := 0
manager.UserClientsMap.Range(func(key, value any) bool {
count++
return true
})
return count
}
// 发送json数据给指定用户
@@ -139,7 +147,8 @@ func (manager *ClientManager) WriteMessage() {
}
// cid为空则向该用户所有客户端发送该消息
for _, cli := range manager.GetByUid(uid) {
userClients := manager.GetByUid(uid)
for _, cli := range userClients {
if err := cli.WriteMsg(msg); err != nil {
logx.Warnf("ws send message failed - [uid=%d, cid=%s]: %s", uid, cli.ClientId, err.Error())
}
@@ -156,21 +165,23 @@ func (manager *ClientManager) HeartbeatTimer() {
for {
<-ticker.C
//发送心跳
for userId, clis := range manager.AllUserClient() {
manager.UserClientsMap.Range(func(key, value any) bool {
userId := key.(UserId)
clis := value.(UserClients)
for _, cli := range clis {
if cli == nil || cli.WsConn == nil {
continue
}
if err := cli.Ping(); err != nil {
manager.CloseClient(cli)
logx.Debugf("WS - failed to send heartbeat: uid=%v, cid=%s, usercount=%d", userId, cli.ClientId, Manager.Count())
logx.Debugf("WS - failed to send heartbeat: uid=%v, cid=%s, usercount=%d", userId, cli.ClientId, manager.Count())
} else {
logx.Debugf("WS - send heartbeat successfully: uid=%v, cid=%s", userId, cli.ClientId)
}
}
}
return true
})
}
}()
}
@@ -192,31 +203,29 @@ func (manager *ClientManager) doDisconnect(client *Client) {
client.WsConn = nil
}
manager.delUserClient4Map(client)
logx.Debugf("WS client disconnected: uid=%d, cid=%s, usercount=%d", client.UserId, client.ClientId, Manager.Count())
logx.Debugf("WS client disconnected: uid=%d, cid=%s, usercount=%d", client.UserId, client.ClientId, manager.Count())
}
func (manager *ClientManager) addUserClient2Map(client *Client) {
manager.RwLock.Lock()
defer manager.RwLock.Unlock()
userClients := manager.UserClientsMap[client.UserId]
if userClients == nil {
userClients = make(UserClients)
manager.UserClientsMap[client.UserId] = userClients
// 先尝试加载现有的UserClients
if value, ok := manager.UserClientsMap.Load(client.UserId); ok {
userClients := value.(UserClients)
userClients.AddClient(client)
} else {
// 创建新的UserClients
userClients := make(UserClients)
userClients.AddClient(client)
manager.UserClientsMap.Store(client.UserId, userClients)
}
userClients.AddClient(client)
}
func (manager *ClientManager) delUserClient4Map(client *Client) {
manager.RwLock.Lock()
defer manager.RwLock.Unlock()
userClients := manager.UserClientsMap[client.UserId]
if userClients != nil {
if value, ok := manager.UserClientsMap.Load(client.UserId); ok {
userClients := value.(UserClients)
userClients.DeleteByCid(client.ClientId)
// 如果用户所有客户端都关闭则移除manager中的UserClientsMap值
if userClients.Count() == 0 {
delete(manager.UserClientsMap, client.UserId)
manager.UserClientsMap.Delete(client.UserId)
}
}
}