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https://gitee.com/dromara/mayfly-go
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feat: 实现数据库备份与恢复
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142
server/pkg/queue/priority_queue.go
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142
server/pkg/queue/priority_queue.go
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@@ -0,0 +1,142 @@
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package queue
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//var (
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// false = errors.New("queue: 队列已满")
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// false = errors.New("queue: 队列为空")
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// false = errors.New("queue: 元素未找到")
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//)
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// PriorityQueue 是一个基于小顶堆的优先队列
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// 当capacity <= 0时,为无界队列,切片容量会动态扩缩容
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// 当capacity > 0 时,为有界队列,初始化后就固定容量,不会扩缩容
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type PriorityQueue[T any] struct {
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// 用于比较前一个元素是否小于后一个元素
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less Less[T]
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// 队列容量
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capacity int
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// 队列中的元素,为便于计算父子节点的index,0位置留空,根节点从1开始
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data []T
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zero T
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}
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func (p *PriorityQueue[T]) Len() int {
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return len(p.data) - 1
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}
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// Cap 无界队列返回0,有界队列返回创建队列时设置的值
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func (p *PriorityQueue[T]) Cap() int {
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return p.capacity
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}
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func (p *PriorityQueue[T]) IsBoundless() bool {
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return p.capacity <= 0
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}
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func (p *PriorityQueue[T]) IsFull() bool {
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return p.capacity > 0 && len(p.data)-1 == p.capacity
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}
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func (p *PriorityQueue[T]) IsEmpty() bool {
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return len(p.data) < 2
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}
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func (p *PriorityQueue[T]) Peek(i int) (T, bool) {
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if p.IsEmpty() {
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return p.zero, false
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}
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if i >= p.Len() {
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return p.zero, false
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}
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return p.data[i+1], true
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}
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func (p *PriorityQueue[T]) Enqueue(t T) bool {
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if p.IsFull() {
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return false
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}
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p.data = append(p.data, t)
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node, parent := len(p.data)-1, (len(p.data)-1)/2
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for parent > 0 && p.less(p.data[node], p.data[parent]) {
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p.data[parent], p.data[node] = p.data[node], p.data[parent]
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node = parent
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parent = parent / 2
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}
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return true
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}
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func (p *PriorityQueue[T]) Dequeue() (T, bool) {
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if p.IsEmpty() {
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return p.zero, false
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}
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pop := p.data[1]
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// 假定说我拿到了堆顶,就是理论上优先级最低的
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// pop 的优先级
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p.data[1] = p.data[len(p.data)-1]
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p.data = p.data[:len(p.data)-1]
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p.shrinkIfNecessary()
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p.heapify(p.data, len(p.data)-1, 1)
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return pop, true
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}
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func (p *PriorityQueue[T]) shrinkIfNecessary() {
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if !p.IsBoundless() {
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return
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}
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if cap(p.data) > 1024 && len(p.data)*3 < cap(p.data)*2 {
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data := make([]T, len(p.data), cap(p.data)*5/6)
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copy(data, p.data)
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p.data = data
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}
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}
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func (p *PriorityQueue[T]) heapify(data []T, n, i int) {
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minPos := i
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for {
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if left := i * 2; left <= n && p.less(data[left], data[minPos]) {
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minPos = left
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}
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if right := i*2 + 1; right <= n && p.less(data[right], data[minPos]) {
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minPos = right
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}
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if minPos == i {
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break
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}
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data[i], data[minPos] = data[minPos], data[i]
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i = minPos
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}
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}
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func (p *PriorityQueue[T]) Remove(i int) (T, bool) {
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if p.IsEmpty() || i >= p.Len() || i < 0 {
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return p.zero, false
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}
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i += 1
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result := p.data[i]
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last := len(p.data) - 1
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p.data[i] = p.data[last]
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p.data = p.data[:last]
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p.shrinkIfNecessary()
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p.heapify(p.data, len(p.data)-1, i)
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return result, true
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}
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// NewPriorityQueue 创建优先队列 capacity <= 0 时,为无界队列,否则有有界队列
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func NewPriorityQueue[T any](capacity int, less Less[T]) *PriorityQueue[T] {
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sliceCap := capacity + 1
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if capacity < 1 {
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capacity = 0
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sliceCap = 64
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}
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return &PriorityQueue[T]{
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capacity: capacity,
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data: make([]T, 1, sliceCap),
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less: less,
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}
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}
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// Less 用于比较两个对象的大小 src < dst, 返回 true,src >= dst, 返回 false
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type Less[T any] func(src T, dst T) bool
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