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			162 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			162 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
package guac
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import (
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	"mayfly-go/pkg/logx"
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	"sync"
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	"time"
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)
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/*
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LastAccessedTunnel tracks the last time a particular Tunnel was accessed.
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This information is not necessary for tunnels associated with WebSocket
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connections, as each WebSocket connection has its own read thread which
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continuously checks the state of the tunnel and which will automatically
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timeout when the underlying stream times out, but the HTTP tunnel has no
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such thread. Because the HTTP tunnel requires the stream to be split across
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multiple requests, tracking of activity on the tunnel must be performed
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independently of the HTTP requests.
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*/
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type LastAccessedTunnel struct {
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	sync.RWMutex
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	Tunnel
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	lastAccessedTime time.Time
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}
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func NewLastAccessedTunnel(tunnel Tunnel) (ret LastAccessedTunnel) {
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	ret.Tunnel = tunnel
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	ret.Access()
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	return
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}
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func (t *LastAccessedTunnel) Access() {
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	t.Lock()
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	t.lastAccessedTime = time.Now()
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	t.Unlock()
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}
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func (t *LastAccessedTunnel) GetLastAccessedTime() time.Time {
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	t.RLock()
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	defer t.RUnlock()
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	return t.lastAccessedTime
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}
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/*
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TunnelTimeout is the number of seconds to wait between tunnel accesses before timing out.
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Note that this will be enforced only within a factor of 2. If a tunnel
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is unused, it will take between TUNNEL_TIMEOUT and TUNNEL_TIMEOUT*2
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seconds before that tunnel is closed and removed.
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*/
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const TunnelTimeout = 15 * time.Second
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/*
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TunnelMap tracks in-use HTTP tunnels, automatically removing
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and closing tunnels which have not been used recently. This class is
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intended for use only within the Server implementation,
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and has no real utility outside that implementation.
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*/
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type TunnelMap struct {
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	sync.RWMutex
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	ticker *time.Ticker
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	// tunnelTimeout is the maximum amount of time to allow between accesses to any one HTTP tunnel.
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	tunnelTimeout time.Duration
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	// Map of all tunnels that are using HTTP, indexed by tunnel UUID.
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	tunnelMap map[string]*LastAccessedTunnel
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}
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// NewTunnelMap creates a new TunnelMap and starts the scheduled job with the default timeout.
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func NewTunnelMap() *TunnelMap {
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	tunnelMap := &TunnelMap{
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		ticker:        time.NewTicker(TunnelTimeout),
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		tunnelMap:     make(map[string]*LastAccessedTunnel),
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		tunnelTimeout: TunnelTimeout,
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	}
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	go tunnelMap.tunnelTimeoutTask()
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	return tunnelMap
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}
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func (m *TunnelMap) tunnelTimeoutTask() {
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	for {
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		_, ok := <-m.ticker.C
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		if !ok {
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			break
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		}
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		m.tunnelTimeoutTaskRun()
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	}
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}
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func (m *TunnelMap) tunnelTimeoutTaskRun() {
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	timeLine := time.Now().Add(0 - m.tunnelTimeout)
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	type pair struct {
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		uuid   string
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		tunnel *LastAccessedTunnel
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	}
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	var removeIDs []pair
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	m.RLock()
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	for uuid, tunnel := range m.tunnelMap {
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		if tunnel.GetLastAccessedTime().Before(timeLine) {
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			removeIDs = append(removeIDs, pair{uuid: uuid, tunnel: tunnel})
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		}
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	}
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	m.RUnlock()
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	m.Lock()
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	for _, double := range removeIDs {
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		logx.Warnf("HTTP tunnel \"%v\" has timed out.", double.uuid)
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		delete(m.tunnelMap, double.uuid)
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		if double.tunnel != nil {
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			err := double.tunnel.Close()
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			if err != nil {
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				logx.Debugf("Unable to close expired HTTP tunnel. %v", err)
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			}
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		}
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	}
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	m.Unlock()
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	return
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}
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// Get returns the Tunnel having the given UUID, wrapped within a LastAccessedTunnel.
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func (m *TunnelMap) Get(uuid string) (tunnel *LastAccessedTunnel, ok bool) {
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	m.RLock()
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	tunnel, ok = m.tunnelMap[uuid]
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	m.RUnlock()
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	if ok && tunnel != nil {
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		tunnel.Access()
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	} else {
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		ok = false
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	}
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	return
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}
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// Add registers that a new connection has been established using HTTP via the given Tunnel.
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func (m *TunnelMap) Put(uuid string, tunnel Tunnel) {
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	m.Lock()
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	one := NewLastAccessedTunnel(tunnel)
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	m.tunnelMap[uuid] = &one
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	m.Unlock()
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}
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// Remove removes the Tunnel having the given UUID, if such a tunnel exists. The original tunnel is returned.
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func (m *TunnelMap) Remove(uuid string) (*LastAccessedTunnel, bool) {
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	m.Lock()
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	defer m.Unlock()
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	v, ok := m.tunnelMap[uuid]
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	if ok {
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		delete(m.tunnelMap, uuid)
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	}
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	return v, ok
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}
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// Shutdown stops the ticker to free up resources.
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func (m *TunnelMap) Shutdown() {
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	m.Lock()
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	m.ticker.Stop()
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	m.Unlock()
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}
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