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287 lines
8.2 KiB
Go
287 lines
8.2 KiB
Go
package service
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import (
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"context"
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"errors"
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"time"
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"github.com/Wei-Shaw/sub2api/internal/config"
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"github.com/Wei-Shaw/sub2api/internal/pkg/logger"
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"go.uber.org/zap"
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)
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const (
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defaultBatchImageWorkerLockTTL = 5 * time.Minute
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defaultBatchImageWorkerLockConflictDelay = 5 * time.Second
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defaultBatchImageWorkerErrorRetryDelay = time.Minute
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defaultBatchImageWorkerRequeueDelay = 30 * time.Second
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defaultBatchImageWorkerDelayedPollInterval = 5 * time.Second
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defaultBatchImageWorkerRecoveryInterval = 5 * time.Minute
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defaultBatchImageWorkerStaleActiveAfter = 10 * time.Minute
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defaultBatchImageWorkerDelayedMoveLimit = 100
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defaultBatchImageWorkerRecoverLimit = 100
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defaultBatchImageWorkerErrorBackoff = time.Second
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defaultBatchImageWorkerReserveBlockTimeout = 5 * time.Second
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)
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type BatchImageProcessor interface {
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Process(ctx context.Context, batchID string) (BatchImageProcessResult, error)
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}
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type BatchImageProcessResult struct {
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RequeueAfter time.Duration
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Terminal bool
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}
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type BatchImageWorkerOptions struct {
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ReserveBlockTimeout time.Duration
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JobLockTTL time.Duration
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LockConflictDelay time.Duration
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DefaultRequeueDelay time.Duration
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ErrorRetryDelay time.Duration
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ErrorBackoff time.Duration
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DelayedPollInterval time.Duration
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RecoveryInterval time.Duration
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StaleActiveAfter time.Duration
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DelayedMoveLimit int
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RecoverLimit int
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}
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type BatchImageWorker struct {
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queue BatchImageQueue
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processor BatchImageProcessor
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opts BatchImageWorkerOptions
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}
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func NewBatchImageWorker(queue BatchImageQueue, processor BatchImageProcessor, opts BatchImageWorkerOptions) *BatchImageWorker {
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return &BatchImageWorker{
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queue: queue,
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processor: processor,
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opts: normalizeBatchImageWorkerOptions(opts),
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}
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}
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func NewBatchImageWorkerOptionsFromConfig(cfg *config.Config) BatchImageWorkerOptions {
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if cfg == nil {
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return normalizeBatchImageWorkerOptions(BatchImageWorkerOptions{})
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}
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return normalizeBatchImageWorkerOptions(BatchImageWorkerOptions{
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JobLockTTL: time.Duration(cfg.BatchImage.JobLockTTLSeconds) * time.Second,
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LockConflictDelay: time.Duration(cfg.BatchImage.LockConflictDelaySeconds) * time.Second,
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DefaultRequeueDelay: time.Duration(cfg.BatchImage.DefaultRequeueDelaySeconds) * time.Second,
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ErrorRetryDelay: time.Duration(cfg.BatchImage.ErrorRetryDelaySeconds) * time.Second,
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DelayedPollInterval: time.Duration(cfg.BatchImage.DelayedMoverIntervalSeconds) * time.Second,
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RecoveryInterval: time.Duration(cfg.BatchImage.RecoveryIntervalSeconds) * time.Second,
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StaleActiveAfter: time.Duration(cfg.BatchImage.StaleActiveAfterSeconds) * time.Second,
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DelayedMoveLimit: cfg.BatchImage.DelayedMoveLimit,
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RecoverLimit: cfg.BatchImage.RecoverLimit,
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})
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}
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func normalizeBatchImageWorkerOptions(opts BatchImageWorkerOptions) BatchImageWorkerOptions {
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if opts.ReserveBlockTimeout <= 0 {
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opts.ReserveBlockTimeout = defaultBatchImageWorkerReserveBlockTimeout
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}
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if opts.JobLockTTL <= 0 {
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opts.JobLockTTL = defaultBatchImageWorkerLockTTL
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}
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if opts.LockConflictDelay <= 0 {
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opts.LockConflictDelay = defaultBatchImageWorkerLockConflictDelay
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}
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if opts.DefaultRequeueDelay <= 0 {
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opts.DefaultRequeueDelay = defaultBatchImageWorkerRequeueDelay
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}
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if opts.ErrorRetryDelay <= 0 {
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opts.ErrorRetryDelay = defaultBatchImageWorkerErrorRetryDelay
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}
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if opts.ErrorBackoff <= 0 {
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opts.ErrorBackoff = defaultBatchImageWorkerErrorBackoff
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}
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if opts.DelayedPollInterval <= 0 {
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opts.DelayedPollInterval = defaultBatchImageWorkerDelayedPollInterval
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}
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if opts.RecoveryInterval <= 0 {
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opts.RecoveryInterval = defaultBatchImageWorkerRecoveryInterval
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}
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if opts.StaleActiveAfter <= 0 {
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opts.StaleActiveAfter = defaultBatchImageWorkerStaleActiveAfter
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}
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if opts.DelayedMoveLimit <= 0 {
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opts.DelayedMoveLimit = defaultBatchImageWorkerDelayedMoveLimit
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}
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if opts.RecoverLimit <= 0 {
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opts.RecoverLimit = defaultBatchImageWorkerRecoverLimit
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}
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return opts
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}
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func (w *BatchImageWorker) Run(ctx context.Context) {
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if w == nil {
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return
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}
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for {
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if err := ctx.Err(); err != nil {
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return
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}
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if err := w.RunOnce(ctx); err != nil && ctx.Err() == nil {
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sleepOrDone(ctx, w.opts.ErrorBackoff)
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}
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}
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}
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func (w *BatchImageWorker) RunOnce(ctx context.Context) error {
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if w == nil || w.queue == nil || w.processor == nil {
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return nil
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}
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reserved, err := w.queue.Reserve(ctx, w.opts.ReserveBlockTimeout)
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if errors.Is(err, ErrBatchImageQueueEmpty) {
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return nil
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}
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if err != nil {
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return err
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}
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lock, ok, err := w.queue.TryAcquireJobLock(ctx, reserved.BatchID, w.opts.JobLockTTL)
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if err != nil {
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if requeueErr := w.queue.RequeueAfter(ctx, reserved.BatchID, w.opts.LockConflictDelay); requeueErr != nil {
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return requeueErr
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}
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return err
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}
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if !ok {
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// 锁被其他实例持有:按冲突延迟重新入队。直接丢弃会让 job 滞留在
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// active zset,最早要等 StaleActiveAfter 才被恢复,造成分钟级停摆。
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return w.queue.RequeueAfter(ctx, reserved.BatchID, w.opts.LockConflictDelay)
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}
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defer func() {
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_ = lock.Release(ctx)
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}()
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// 处理期间持续心跳:刷新 active zset 时间戳防止 stale 恢复把在处理的
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// job 重投给其他 worker,并对支持续期的锁实现延长锁 TTL。
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hbStop := make(chan struct{})
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hbDone := make(chan struct{})
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go w.runJobHeartbeat(ctx, reserved.BatchID, lock, hbStop, hbDone)
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result, err := w.processor.Process(ctx, reserved.BatchID)
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close(hbStop)
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<-hbDone
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if err != nil {
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logger.L().Warn("batch_image.worker_process_failed",
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zap.String("batch_id", reserved.BatchID),
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zap.Error(err),
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)
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return w.queue.RequeueAfter(ctx, reserved.BatchID, w.opts.ErrorRetryDelay)
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}
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if result.Terminal {
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return w.queue.Ack(ctx, reserved.BatchID)
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}
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delay := result.RequeueAfter
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if delay <= 0 {
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delay = w.opts.DefaultRequeueDelay
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}
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return w.queue.RequeueAfter(ctx, reserved.BatchID, delay)
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}
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// BatchImageJobLockRefresher 是可选的锁续期能力;由具体锁实现按需提供。
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type BatchImageJobLockRefresher interface {
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Refresh(ctx context.Context, ttl time.Duration) error
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}
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func (w *BatchImageWorker) heartbeatInterval() time.Duration {
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interval := w.opts.JobLockTTL
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if w.opts.StaleActiveAfter < interval {
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interval = w.opts.StaleActiveAfter
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}
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interval /= 3
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if interval < time.Second {
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interval = time.Second
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}
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return interval
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}
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func (w *BatchImageWorker) runJobHeartbeat(ctx context.Context, batchID string, lock BatchImageJobLock, stop <-chan struct{}, done chan<- struct{}) {
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defer close(done)
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ticker := time.NewTicker(w.heartbeatInterval())
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defer ticker.Stop()
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for {
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select {
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case <-stop:
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return
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case <-ctx.Done():
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return
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case <-ticker.C:
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if err := w.queue.Heartbeat(ctx, batchID); err != nil && ctx.Err() == nil {
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logger.L().Warn("batch_image.worker_heartbeat_failed",
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zap.String("batch_id", batchID),
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zap.Error(err),
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)
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}
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if refresher, ok := lock.(BatchImageJobLockRefresher); ok {
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if err := refresher.Refresh(ctx, w.opts.JobLockTTL); err != nil && ctx.Err() == nil {
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logger.L().Warn("batch_image.worker_lock_refresh_failed",
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zap.String("batch_id", batchID),
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zap.Error(err),
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)
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}
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}
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}
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}
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}
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func (w *BatchImageWorker) MoveDueDelayedOnce(ctx context.Context) (int, error) {
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if w == nil || w.queue == nil {
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return 0, nil
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}
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return w.queue.MoveDueDelayedToReady(ctx, w.opts.DelayedMoveLimit)
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}
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func (w *BatchImageWorker) RunDelayedMover(ctx context.Context) {
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if w == nil {
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return
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}
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for {
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if err := ctx.Err(); err != nil {
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return
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}
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moved, _ := w.MoveDueDelayedOnce(ctx)
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if moved > 0 {
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continue
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}
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sleepOrDone(ctx, w.opts.DelayedPollInterval)
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}
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}
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func (w *BatchImageWorker) RecoverStaleActiveOnce(ctx context.Context) (int, error) {
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if w == nil || w.queue == nil {
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return 0, nil
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}
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return w.queue.RecoverStaleActive(ctx, w.opts.StaleActiveAfter, w.opts.RecoverLimit)
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}
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func (w *BatchImageWorker) RunStaleActiveRecovery(ctx context.Context) {
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if w == nil {
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return
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}
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for {
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if err := ctx.Err(); err != nil {
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return
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}
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_, _ = w.RecoverStaleActiveOnce(ctx)
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sleepOrDone(ctx, w.opts.RecoveryInterval)
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}
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}
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func sleepOrDone(ctx context.Context, d time.Duration) {
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if d <= 0 {
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return
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}
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timer := time.NewTimer(d)
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defer timer.Stop()
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select {
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case <-ctx.Done():
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case <-timer.C:
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}
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}
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